Even Mooelu said it was more powerful.
He just said that he personally didn’t care about that as he felt that it was fair for the money invested into the game, but he at least admitted it was OP xD
And quite frankly I am perfectly fine with these MP-41 discussions every update as every update, the point gets proven
Now for the devs to listen like they did with the M2
And honestly, who uses “let some people enjoy it” as an argument why a gun is not OP
What I like:
-The campaign/map varieties
-Historical weapons/armor/uniforms
-Americans having another tank other than shermans: M5A1 Stuart Light tank
-Squad/actual military operations as opposed to players only
What I don’t like:
-(Wehrmacht panzers seem underpowered)
-Why give Panzer III Aufs N when it is clearly outgunned by Spring/Summer 1944?
-Earlier variant of Panther V Aufs A or D version tank could be added; since the allies were facing the 21st SS Panzer Division from the early days of Normandy
-Same with Panzer IV; please upgrade to Panzer IV Aufs H with full hull schurzen armor as well
-(Lack of heavy tanks)
-Does not make sense that the Panzer III Aufs N has more armor than Panzer IV either
-Please consider changing armor values to historical accuracy: Panzer IV Aufs H should have 80mm frontal, 30 sides, 20 rear etc
-Please consider adding the legendary Panzer VI Tiger I for Wehrmacht
-Americans can field the M4A3E8 ( Easy Eight) Sherman with 76mm gun or 17 pounder AT cannon version
-American M26 Pershing heavy tank and/or M10 Wolverine
-Porsche early turret variant of Panzer VII Tiger II tank
-I understand Henschel turret version is saved for Battle of Berlin
-Please increase squad numbers (only able to field 7/7 per squad)
-For example, 10-15 per squad/platoon
-Lack of automatic fire support for Panzer grenadiers early startout
-Wehrmacht consistently losing in close quarters combat; K98 bolt action vs M3 submachine gun for e.g
to balance out the lackluster M5/M8? atm both sides get 1 mobile tank, 1 infantry support tank with short 75mm gun, and one medium length 75mm gun medium tank.
is already reserved for berlin
the J has 50mm frontal turret mantlet, same as the H.
Would render all other tanks in the campaign obselete
17pdr was never used by the americans
again obseleting everything else
sure, why not
wasnt actually a porsche turret, and that early/prototype turret variant is reserved for berlin, not the production turret
You are the only person ever who said that MP-41 is balanced
I probably said that a while ago I could admit, but now I noticed that its a bit better than mp38/40 as I said, but not OP as some anime are saying. Not so OP that it should be nerfed to ground.
Please tell me what are the advantages of MP-28/38/40 compared to MP-41?
Im not sure if I’ve played with mp-28, but Mp-38/40 have a big advantage over Mp-41, its rate of fire, easier to control “spray and pray” and saves more ammo = more accurate kills + a lot of spare ammo left. For example Mp-41 got 160 rounds extra while having higher rof than mp-38/40. But Mp-38/40 can get 240+ (dont remember exact number) of spare ammo, thanks to which I can hold a point the whole battle…
God no, Seeing as the Americans NEVER faced a tiger during the invasion or even at all in france. All 6 of the operational tigers during the landings were tied up with British and Canadian attacks and the later reinforcements failed to connect with US forces. I believe the only US - Tiger conflict in france was an M2 Half-track firing on some damaged ones on a rail car.
Small historical corrections;
The 21st Panzer Division wasn’t SS, but Wehrmacht.
The first few M26 Pershings arrived in Europe in January 1945, it wasn’t present during the Normandy Campaign.
M8/Pz-3N wasn’t designed to fight tanks
It’s a fast, mobile, quick firing tank designed to bomb enemy infantry with HE while reloading fast.
Not all tanks have to be the best in Enlisted
I want to see tank limitations instead so we can’t bring 10 shermans but we can bring 3 shermans 6 Stuarts and 1 M8
Thank you sir for clarifying, however, is it not possible to add M26 Pershing to balance out the Tiger I Panzer? That way both sides have heavy tanks? If not, then maybe adding some Tank destroyers instead such as Stug IV/Jagdpanzer IV/ Jagdpanther V and M10 Wolverine/M18 Hellcat/M36 Jackson for Americans.
Progression is really bad and feels like I invest time into slot machines
Gun upgrades feels like it’s taken out of a mobile game (take 3 shitty guns and combine them into a slightly better one)
Squads are in my opinion a gimmicky game design decision which I really don’t like, I’d rather have a squad full of real players. (having to kill the same person 7 times over)
Vehicles miss engine sound (horn works)
Grenades feel very off, delayed and have a janky trajectory.
i mean, having different variation it’s fine. but you are just gonna make your team a bit useless when a real tank appears.
so in a game like enlisted, for that type of anti infantry vehicles, i would suggest ( as i did ) others recon vehicles. so everyone has their role, and some tankers doesn’t have to sacrifice their at power capability.
Stug 3G would be neat, a more heavily frontally armored Pz4 without turret, basically.
And the M10, which, btw, was never called Wolverine by the US, that is the name given to it by the Brittish, would fit in quite well there too.
well a 75mm HE lobber with ~4sec reload compared to long 75mm with ~8sec reload still does have its use
I like litteraly everything about this game, every time I see updates and changes I see devs are working hard improving the game and implementing new exciting things
Bots/AI are borring and the game is lacking players. In lone fighters there is barely anyone and its just players farming bots in tanks mostly while bots farm players with better rifles then what a player that just started has.
Bots also shoot through trees or fog through which a player cant see or simply is out of his vission but bots always see you even if you are behind them they react imidetly. Bots are borring easy to spot and they should not use player nicknames to “stimulate” player experience because its VERY obvious these are bots.
Even AI in squad mode they just mostly are meat grinders. They die too many times to ever be usefull or have a chance of grinding exp for them since they just have the worst wepons/stats and everything.
Game is very intuitive and easy to understand theres not much of a learning curve to anything which is good. It chould be a problem later on for simplicity can get reppetative to veteran players.
Overall i love the game but bots are horrendus all together.
sorry for bad english.