If you don’t like squad idea then just play BFV, CoD or another generic WW2 shooter.
Squads make this game special, if you want to remove them then you can as well delete whole game as it will become another ww2 shooter without anything unique.
Unique doesn’t mean good. If the game revolves entirely around meatgrinding AI then there’s nothing good about that “uniqueness”. The game has something going for it and i’d rather have a squad full of real people who actually play the game. You die? You pick your AT character. You get murdered by a plane? pick the engineer. I wouldn’t be here if i didn’t care about the game. I wouldn’t care about giving feedback. If I thought CoD or BF were better games why would i bother getting into a CBT and test features?
I just don’t understand when somebody says “remove bots”.
For me it’s like ordering a vegan salad in a steak house, why?!
If you don’t like them then just try to improve them, if you don’t know how to do this, because you are not a progremer, than just wait for someone competent to take care of it. I’m not a programer and I agree that bots are a bit meh but all I can do is wait for devs to improve them. Removing bots is not the solution.
For me, it’s a bad idea too. Using bots… What?. But I understand some people like it. No problem. No remove that mode. But eliminate the bots on lone fighters and let’s player don’t like bots, play only against real players.
I’m not saying remove AI. Quite far from it. I’m only saying remove them from the battlefield as it is. Maybe the AI can fight other battles against other AIs. A separate mode running in the background, decided by gear, equipment and man power which may or may not yield rewards.
I am a programmer and I do know a thing or two about design decisions but that’s besides the point.
What I’m trying to say is that the bots don’t add to the experience. I’d rather have my squad of single soldiers, each with their role, each hand picked, leveled, clothed and geared up by me. Maybe earn an ingame currency for efforts and victories in matches, with which you can buy gear according to your character level and their perks. Maybe even a modular perk system where you can switch and change perks outside of games so that your soldier is up to the task designated to him.
I don’t want to have to rely on AI (which you can’t really make intelligent, AIs are difficult and stupid) which most of the time end up giving me away or just stand in my way most of the time.
This may be considered heresy what I’m about to say, but look at H&Gs systems. That game flopped due to decisions which didn’t sit right with the playerbase but they did have a solid foundation which you can see partially in this game.
Point is, I want control over my gameplay experience. If I spend ingame money on a bad weapon upgrade then so be it, my bad. But at least i don’t have to rely on so much RNG to even get a proper gun.
Well, the reward gain would be decided by the victory of the AI. That’s why I said “may or may not”
Yes and no. You can let multiple things factor into the victory, not just a 50/50 chance. But let me go a little into what I imagined there: Let’s say your faction (let’s take germans) which is composed of many armies from many players comes equipped with tanks, medics, planes and whatnot. If they were to go against a faction (let’s take Russia) which only has overwhelming army sizes but not armor. In this scenario, the Germans would have a higher chance to win and gain rewards.
If you combine that with a Rock Paper Scissor mechanic (i.e one army brings tanks, the other army brings AT), it would cancel each other out.
I wouldn’t do everything of course. If I were to have real people as teammates, they could do their part. They could ask for help if they are pinned down and someone else could come by and help.
This would bring dynamic into the game and you’d have a true, big-scale combat against hundreds of other people (as long as the servers and game engine can handle it). If I’m not mistaken, that’s what it is advertised as on the website.
I see no point in doing this. If you want to play FPS you don’t care about this, if you want to play RTS then play proper RTS.
You have real people as teammates, just not in your squad. And you don’t need them in your squad because for what? You can ask whole your team to help you, they probably won’t help you but you may ask.
We currently have bots instead of players sometimes but it’s because of small player base.
But isn’t war just one big game of RTS? maybe we can fight over a map with territories. Maybe that map resets every X amount of time and the faction with the most territory or biggest army wins the battle which then again would yield even better rewards.
While that is true, that would also be deceiving towards players coming into the game. They come into a match only to realize that 1 in 5 characters on the field is a real player while the rest is AI following them around.
“There are hundreds of soldiers, armoured vehicles and aircraft in every battle, reflecting the scale of historical battles such as the landing at Omaha Beach etc.” This is taken from the Enlisted website.
If you have only 25 people in on one side then the whole match would be artificially inflated by bot numbers. Sure, if every player had an average of 5 bots, there would be about 150 entities on the map, but that’s not really what you get into the game for, is it? You expected to go on large scale warfare as advertised.
Have tried it, just a another WW2 Squad knockoff. And it’s not that I hate AI, I am very well aware of what I got myself into. It’s just that in my opinion the AI squaddies concept is flawed from the foundation up. AI in games have 1 purpose. Being shot in the face.
Also, the game is going to be F2P, do you really think people will read much into it if they see it roughly fits their profile? Of course not and they will be very disappointed when they realize.
I may be wrong having this opinion and it may change in the future, but the way the systems work right now does not make me happy at all. The only thing I genuinely like is in-game combat and immersion, which means the foundation and the idea is there which is why I am so invested in this game. Only way I can improve my fun is by telling my squad to fuck off behind a corner and doing my thing, serving me as respawn beacons.