Change the loading of the fixed magazine, capable of loading 5 rounds at a time and holding down to load a single round

Recently, I’ve heard too many complaints about the slow reloading of guns like the g41. Although we have the operation of cutting the gun to interrupt the reloading and only loading a 5-round magazine, it would be better to directly add a similar reloading mechanism. The animation of pressing the fire button to interrupt the reloading is just too counterintuitive. It would be better to change it to a two-level reloading mechanism. Single-point loading allows for continuous loading, while long-pressing enables release during loading. In this way, when players have installed five rounds of the bridge, they won’t waste time reloading the remaining bullets
Also, if during the loading process under a single click, it is allowed to switch between long press, continue loading and interrupt

  • Yes
  • No
0 voters

this is needed i hate getting shot while reloading when i had the bullets to shoot him.

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Yes, currently, the loading key of this game is blank when held down for a long time, which will only lead to the repeated opening of the magazine. It would be better to have the official add a long-press button loading mechanism to improve the bridge clamp loading experience of the fixed magazine

This is already implemented, I believe pressing “R” (or whatever button you have it bound to) a second time stops the reload. If not, go check in settings for the specific keybind.

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Why is it that this mechanism doesn’t even have any user interface prompts? For instance, during the loading process, a prompt to press the loading button to interrupt the loading should be given. And strangely enough, the shotgun can’t be pressed continuously for a long time; it can only hold one bullet. Moreover, if you release it before the magazine is fully opened, it will be judged as needing to be fully loaded instead of closing the magazine or inserting one bullet. This judgment process is too lengthy. All these issues cause people to almost completely ignore this mechanism.

Also, during the loading process, long-pressing the switch press button is even more important. For some magazine firearms that require a large number of individual bullets to be loaded, this allows players to control the actual machine loading and the loading quantity at any time, ensuring both the actual machine loading and the loading quantity. Moreover, pressing the button and immediately releasing the filling state can also directly interrupt the filling

:man_shrugging:

Because… Gaijin?

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Strangely enough, the active matter did not provide any relevant guidance, and none of the semi-automatic sks inside had bridge clips for loading. I was already suffering from loading bullets halfway through the arena and couldn’t stop

You can already do this by pressing R a second time when reloading
Closed as it’s already a feature

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