Change how the type 100mg ammo is displayed

The type 100mg is the ONLY infantry gun that can fire both barrels at once, but when the Devs came to code it they used the same methods to bring it to the game as shotguns and it shows.

The issue

The type 100 mg fires 2 individual projectiles at once, however the game treats the 2 projectiles as 1 on the stat card and on the ammo display. The ammo readout should show how much ammo is physically in a gun NOT HOW MANY TIMES IT CAN BE FIRED, in most cases this definition would make no difference to the ammo readout but the type 100mg is an exception.

Here is the current ammo readout shown in picture and why it’s wrong:


As you can see the current readout shows how many times the gun can be fired and NOT how much ammo is actually in the magazine.

How are other multi barreled weapon’s ammo displayed?

Well multi barreled weapons are quite rare in Enlisted but luckily there are a few good examples that are fairly similar to the type 100mg:

The aircraft mounted mgs:

Guns like the mg81z and dual mounted brownings already display their ammo correctly, in this video I am firing single shots from the double barrel mg and if you look at the ammo counter each shot correctly subtracts 2 rounds from the magazine:


(I also tried this on the mg81z and the result was the same, however aircraft gun sounds are incorrect so it sounds like a burst of rounds instead)

The infantry weapons:

2 examples on guns which would look different if the ammo counter of the type 100 mg was applied to them (showing number of shots and not actual ammo) are the “Breda PG (CR)” and the “Luftfaust B”.

Here are their stat cards if they were treated the same:

Luftfaust B

IMG_20260125_222345

Breda

IMG_20260125_223116

As you can see both of these examples are misleading and wrong, so why not apply the same logic these 2 weapons currently use in their ammo display to the type 100mg?

Conclusion:

What I suggest:

•Change how the ammo is displayed, for example the total should say 100 and each shot should subtract 2 rounds

•Correct the type 100 mg stat card to show it fires 2 rounds that do 12 damage each not 1 that does 24 damage

Example of fixed stat card:

Should the type 100 mg ammo display be altered
  • Yes
  • No
0 voters
1 Like

Its two separate guns fed by a 50 round double drum so its 100 rounds total but still only 50 shots between them its accurately displays how many shots before it needs reloaded.

How many guns are in this picture?


A double barrel shotgun is basically 2 single barreled shotguns put together to make 1. The type 100mg is the same concept, 2 guns combined to make 1.

That’s not what the ammo counter should show. I mentioned in the post that it’s wrong because it doesn’t show how many rounds it actually holds, not to mention the stat card is also deceiving because it gives the impression that each projectile does 24 damage from a 50 round mag.

2 Likes

2 in fact side by side single shot shotguns

That in some cases are independently fired with separate triggers tell me is this one weapon?

Those brownings are divided down the centre so that’s 2 guns. But the type 100mg and double barrel shotguns can’t be separated so easily and were designed to be double barrel guns from the ground up so they’re both just 1 gun each.

bottom line is it still only gets 50 shots between the two barrels the ammo pool is displayed wrong though and should reflect the actually total of ammunition in the drums it should display 50 shots with 100 rounds in reserve or however many it is with an ammo pouch.

and I agree its feed mechanism should be displayed as a 100 round box because it technically is.

also did they increase its fire rate I remember it firing slower?

It used to have a 600-700rpm if memory serves, but it was increased because documents showed it had a higher rpm.

It’s at 1,100 rpm now.