i was more saying that you can’t really use " sometimes " and " rarely " in the same phrase but okey.
beside, gamers are diverse.
i wouldn’t say narrow minded.
everyone have their own ideas and preferences.
but you can’t really blain developers for actively not doing something that will potentially ruin their own game.
because as much i’m all for a score system ( which i would like to apply to my mods and still have to figure it out how ) it’s not really beneficial for everyone.
especially for a casual game like enlisted.
( even though players plays like their lives depend on it )
it is a valid counter argument.
but the argument it’s slighlty different.
as much as i agree we shouldn’t shape a game based on veterans ability, i’m just saying that we shouldn’t make their lives easier in doing so while actively ruin the experience for many people.
no.
but you can bet vets will be sitting on that tiger for a long time and prevent others from joining
i’d argue this problem is somewhat present even now. except we’re lucky people will just throw them selves on the objective and get blown up because averange iq is… well you know where i’m going with.
but inevitably with the merge this issue will be even more prelevant rather than just " an idea " or " prejudice ".
you see, those are kinda different things that works along.
we could almost say, a causation caused by correlation.
beside, you don’t really numbers to prove a point.
i’m not that type of person.
The developers have not completed 90% of the work, and this feature will bring many benefits. It is even more incredible that they do not give us such a feature.
I originally wished they’d added a feature like this to the default mode. Because it can fundamentally solve the problem of diversity and spam.
But as you said some players don’t like that. So the unlimited mode may always be one of the main modes of this game.
So I fall back to the next alternative thing, I hope they add an extra mode to implement functionality like this
At least they should allow modded games to use functionality like this
And such a custom game should allow players to complete the main progress of the game in it
Of course, considering that they have already implemented such a thing in the mecha mode, according to their code, it is only a matter of course to complete such a function.
Even without a points system, there are still situations where you can’t use vehicles. I don’t need to list these existed cases.
After the campaign is merged, each player has 3 planes or 3 tanks, I will always monopolize the tank vehicles, and other players will not have any chance to play.
And then I’m looping suicide missiles in the sky, you think I think that’s pretty fun? I don’t think this is fun at all
Back to my topic above, I have nothing against unlimited mode since some naughty players claims that they like to do this. For such game, it’s just broken and all the abuse destroys the gaming experience itself.
Cases for existed spawnCostPerSpawnPersonalScore parameter
Intention
[0] or [0, 0, 0] (just mean the same)
This is a favorite of arcade players, which means there are no restrictions on deployment and you can send anything. This combination is compatible with player preference against personal spawn cost, it’s just the default value for arcade mode.
[100, 200, 300]
Spawn costs increase gradually, this is how it is done in mech mode and WarThunder
[300, 200, 100, 0]
As a mirror image, reduce it step by step, even down to 0, which means no need for any spawn cost finally
[0, 1000, 0]
The first deployment is free, then you need to accumulate 1000 points to continue deploying, finally free without costs
[1000]
Cost scores every deployment for some powerful weapons
[0, 600, 0, 0, 600, 0, 0, 200]
I this can be a point form for a medium tank in Kursk Field, he costs 600 scores for every 3 units.
[0, 50]
You can deploy a small tank or scout vehicle at the game start, it’s always cheap, and first deployment is free cost 0. Your small tanks now have a numerical advantage over larger tanks.
[0, 0, 0, 0, 999999]
Only able spawn some vehicle 4 times in your mission. A limited limit on the number of vehicles, which is very common in community mods.
[0, 3, 2, 1, 999999]
Same to previous one. And You can use simple spawn cost numbers as tips as a countdown counter
[999999]
Ban something you don’t want to appear in your mission, For eample ban king tiger in your early moscow mission.
…
Familiarize yourself with this table and pick and design the situations you need.
Spam and disrespectful suicide missiles will disappear from your game.