Buff Smoke Grenades, Tank Smoke Grenades, Mortar Smoke Shells, And Arty Smoke

for the infantry and tank smoke grenade shorten the fuze time so that the smoke puff out mid-air increasing the area of the smoke cover, increase the volume of the smoke horizontally and duration of the smoke.

for the mortar smoke and arty smoke make it explode mid-air making a cloud of expanding smoke instead of hitting the ground then relasing the smoke.

  • Yes
  • No
0 voters
3 Likes

As handy as it would be that is just historically not how those shells work.

Giving them a better duration and area though, we can ask for that.
Although I personally rarely use smoke.

Same WW2 vehicle have better smoke in WT, I don’t know why they’re nerfed in enlisted

1 Like

Let just say the smoke shells are time fused. Aren’t Time fused shells already exist? Plus its a game

1 Like

A game that’s based in historical accuracy.

And time fused shells would be set to long range so they’d not go off for a couple seconds after hitting so you’d be at an even bigger disadvantage than now.

It just occurred to me. Right now, to create a rolling barrage of shells or smoke with mortars, soldiers have to constantly adjust azimuth and elevation manually, which is quite cumbersome.

I hope we can add a path‑setting mechanic similar to Command & Conquer Red Alert. Use the right‑mouse button to mark a series of waypoints one after another. Once set, mortar crews would automatically fire onto these marked positions in sequence to create a continuous rolling barrage. This would greatly improve usability

1 Like

If u see the current smoke screen effectiveness of the mortar and arty smoke shell looks like a prank

My mortar technique is typically to drop 3 shells on a target then move to the next target.
Otherwise I might ‘strafe’ an objective by rotating a little between each shell.

Sorry which is the effective one? Your statement is unclear to me.

The mortar smoke shells, arty smoke call, and the tank smoke grenade is very underperforming currently

so you all around just want the smoke to be bigger, thicker, and last longer?

1 Like

yes reasonably bigger, thicker, and las longer. just like she said… oooooooooooooooooh

Improve Smoke Grenades Again thanks for improve my suggestion a bit <3

1 Like

Don’t need to ask for airburst for that just suggest a smoke buff.

How exactly do you find current smoke underperforming?
The enemy might be blind firing or shooting at marks. As smoke doesn’t remove marks if an enemy has tagged you.

the smoke spread speed is slow and the duration is short. the effective of the smoke screen depends of the map terrain