Buff semi auto battle rifles to have the same damage as bolt actions

semi auto rifles are supposed to be a force multiplier over bolties and lever actions, however in enlisted this is not the case. its actually the opposite. the current state of semi autos are useless and downright annoying to use. a damage buff into the one shot kill territory is the best solution.

semi autos take two shots to kill. while this is pretty well balanced for something like the winchester m1907 with its 20 round mags, decent rof, recoil, and reload speed, it absolutely knee caps the TT semi autos that only have 5-10 round clips to work with. if you still dont get how cucked semis are, lets just use the m1 garand as an example. 8 round clip/2 = 4. i can kill 4 people IF i hit all of them twice without missing a single shot. now compare that to just using a br1 bolt action. i only have to hit once to kill and I have the potential to kill 5 without reloading.

one shot kill semis arent as op as they might sound once you realize they still kick like a mule, you still have to manually return to poa, and they still have limited ammo capacity so spamming them in close quarters isnt as viable as just using an smg. if you still need some convincing just compare the kretz p13 to any straight pull bolt.

also reduced power creep between br4 and 5, usable historically accurate loadouts, more realism

should semi auto rifles get a damage buff?
  • Yes
  • No. No fun allowed.
0 voters

See Im conflicted over this atm, so for right now I have to say no. However Im still open to the idea if refined.

2 Likes

I don’t know about full health perks and armor but semi autos can already down or kill on a regular bases with one hit. Semi autos do have a better chance to down than kill but I don’t remember many semi autos hitting an enemy without at least downing the. The semi auto m1 carbine is an exception maybe some br2 semi autos but all be 3 and 4 normally kill or at least down with one hit. Maybe in the sweaty be 5 meta with everyone running health perks it happens less often but the rest of us are fine.

yeah i forgot to add maybe cut the ammo pool in half and add more recoil if needed

The only time I ever get one shot kills with semis are headshots. most of the time its downing people in one shot and then i have to waste half my ammo finsihing them off (giggity). since most players immeditaly swap to the next soldier after getting downed, what difference does it make if it just killed you in one shot instead?

I didnt voted as it would bring a need of total rebalancing, as that would mean that bolt actions couldnt be in same BR as semi-autos. Im into the idea of weapons having dmg just based of the ammo type and barrel length but it wont really work well for PvP where unique and obtainable prototype weapons HAVE TO perform better
Maybe for historically accurate PvE mode it would be great :relieved:

2 Likes

From my perspective, the advantage of an automatic rifle with level 5 rating is its large magazine capacity.
For a semi-automatic rifle, if it has a magazine capacity of 20 rounds with lower recoil, it would be at level 4.
Then their differences won’t be very significant.
If you enhance the semi-automatic attack power to 15 points or even 20 points or more,
then shouldn’t the fully automatic rifle at level 5 also have an attack power of 20 points or more? Then, it will directly destroy the damage mechanism of this game.

Number of Attacks
If a submachine gun requires 2 attacks or 3 attacks, it can kill the enemy.
If a rifle requires 2 attacks, it can also kill the enemy. Then the difference won’t be very significant.
Of course, the advantage of a rifle is that it can kill the enemy in a single attack at very close range.
If automatic rifles can kill enemies at any distance with a single shot, then they can take down any target.
Later on, there are also general machine guns and large-caliber machine guns in line…
Then balance will not exist.
Even I believe that a large-caliber machine gun should indeed be able to kill the enemy in a single attack from any distance.
I think that once one is strengthened, then the second, the third, and the fourth will just continue indefinitely. I even think that extremely high firepower is the exclusive privilege of single-shot bolt-action rifles. This is what he deserves. He is too weak.

Buff yes - but not straight up bolt action damage?

One hit down at longer ranges seems fair for a semi auto buff, but straight one hit kills will effectively double the amount of kills one can get before needing to reload.

If you’re going to give it bullshit random bullet dispersion might as well, make the shots that do fly where you’re aiming one shot from the waist up.

1 Like

All the difference, you just said it you then have to finish them off. Time to kill it’s the difference between killing a few soldiers and killing an entire squad. How about we nerf select fire rifles instead buffing semi autos.