Because it’s a game.
My point exactly that’s why the federov has its stats
The Fedorov Avtomat isn’t even technically an assault rifle, its a battle rifle. It fires a rifle bullet
Let’s reduce the starting ammo from 100 rounds to 50 rounds. After all, the soviet players convinced the developers to give it the same damage as the type hei automatic, so the Fedorov should have the same restrictions too
The developers are too biased to ever nerf the Fedorov. It’s a more realistic outcome to buff everything else as much as that outcome sucks
It used to do 12 damage I believe, but USSR players made the devs buff it to 13.2 to match the Type Hei Automatic. Even though the Fedorov has been one of the strongest weapons in the entire game for years
*13.9
Wow will supporting the biggest buff to the german cartridge rather than a single gun I wonder how many guns take that ‘rare’ caliber
Yes, bullet is the same 6.5x52 Arisaka.
However, japanese automatics have muzzle velocity of about 740m/s and muzzle energy of 2500J.
Fedorov have only 660m/s and energy of about 2000J (close to intermediate cartridges like 7.62x39 or .351WSL) due to design features, as it was designed form 6.5x57 Fedorov cartridge and worked different with Arisaka ammo.
Devs desperately tried to hide this fact by copy-pasting Fedorov stats on all 6.5 cartridges ingame, which was proven false many times over.
Due to differences in velocity and energy Fedorov needs to be brought in damage closer to AS44 or M1907 Winchester. Japanese 6.5mm guns damage needs to be equalized to guns of their respective types.
How many grains does each bullet weigh a heavy bullet can do a lot like comparing the 9mm luger to 45 acp which the part that enters a person weighs more than twice as much
I quite literally said “as much as that outcome sucks” in my comment. Learn to read
Yes but you are saying as much as buffing everything instead of nerfing one gun
I am saying as much as buffing one gun from every faction
Over buffing a caliber of bullet that no doubt is used by numerous guns is even less fair to every other faction, pick a gun not a calliber
Trying not just to catch up with the federov but jump over the hyde 44
The Type 11 uses a special reduced-charge 6.5mm round (Type 38 G).
As for the Type 96, yes, its damage should be increased to 13.9.
Lol, why would a weaker cartridge have higher damage than a full-fledged rifle cartridge?
??? I am kinda dont understand what do you mean. Sorry. Can you explain?
A 6.5mm bullet is weaker than a 7.7mm one.
You’re proposing a damage value of 13.9 for the Type 96.
Meanwhile, the Type 99, for instance, has a damage value of 13.2.
Well, thats a problem for all machine gun in a game. Shoots the same rifle cartrighe but have less damage that automatic of semi-automatic rifles.
Yes. They have their own damage logic, in which 6.5mm rounds deal 12.3 damage. If machine guns chambered for full-power rifle cartridges had a damage value of 15.3, then a 6.5mm round could deal 13.9 damage.