Body armor body armor body armor - can we finally get this addressed after how long now?

Is Soviet body armor fair?

  • Yes
  • No
0 voters
2 Likes

completely remove damage reduction from all clothing options

  • Yes
  • No
0 voters

Soviet bias is fair, because Soviet players are too bad.

  • Yes
  • No
0 voters

come up with a reasonable gameplay mechanic that gives drawbacks to using armor - while not removing it

  • Yes
  • No
0 voters

no

no, keep the insanely useful helmet dmg reduction that makes you 10% less dead upon headshot.
Something for soviets to QQ about.

yes. But so is every factions averagejoe.

yes. If theres proper downsides then fine.
Except ofc, no downsides for the ultimately OP headshot helmet.

Not in its current form no, it’s neither fair to players of other nations, nor is it fair to people who can’t afford to buy them. It’s just overall unfair for everyone.


Yes, cosmetics should have no effects on gameplay.


Soviet players are not any worse than others, benefits should not be given or taken away based on what faction happens to be the most popular faction for veterans this month.


If body armour with actual effects should exist they must be backpack slot items, with sensible effects. That is the only acceptible alternative.

You’re trading ammo reserve for durability, and that durability should not work on anything above pistol rounds. No more dumb Cuirass saving soviet soldiers from semi-auto rifle fire. It should also apply a stamina drain penatly when sprinting (not slow you down directly).

Actually, here’s a full set of stats that a Cuirass should apply:

  • 90% damage reduction to SMGs when hitting the Cuirass - Note: does not work if the shot lands somewhere not covered by the Cuirass, such as from the sides or from behind. Anything larger than a pistol round will also penetrate and ignore the armour.

  • Cuirass takes up the backpack slot, no backpack, no extra ammo or grenades - Note: This is historicly accurate, Cuirass equiped soldiers relied on other troops to carry extra equipment that wasn’t absolutely nessesary, such as extensive ammo reserves. In game, this would be represented by either asking AI squadmates for more ammo, or relying on a engineer built structure to resupply.

  • Increased time when changing pose and when climbing - Note: Switching between standing, lying down or crouching, but also a speed when climbing, such as through a window. exact modifier to be determined later, perhaps -25%?

  • Increased Stamina drain when preforming tasks requiring stamina. - Note: Sprinting, climbing and jumping shouldn’t be penalized directly, but the soldier will have to be more aware of their stamina reserve, can be temporarily mitigated with a water flask. Exact penalty to be detemined later, but perhaps a +25% for stamina drain?

This would make body armour a niche item, not objectively the best thing to take if you can, which is exactly the position body armour should be in. WW2 did not have giant Ninja Turtle fights, and the game should not make that the META either.

5 Likes

It was too rare to be in the standard customisation anyway, it should only be available for some premium and event squads.

3 Likes

Well, if any Dev is reading this, which I highly doubt they are, I would simply tell them to either give ALL FACTIONS the option to use body armor, or REMOVE IT COMPLETELY from the game. With all due respect to the Dev’s, it is complete BS to ONLY offer it to one faction.

While were on it, give ALL THE FACTIONS the same changeable weapons you gave the Soviets Paratroopers as well. Well, to be honest, IMOP All event or premium squads that WE the players pay for should have unlocked weapons.

However, since I am pretty sure the Dev’s don’t read the forum, and probably only get their player info via some of the moderators, we’re just wasting our time with 99% of requests. :wink:

2 Likes

The problem needs to be contained, soviet players with vitality and body armour are already annoying, if every faction had this then the problem becomes unavoidable and now the game will have lots of prototype armours which players are forced to see.

4 Likes

Ppl keeps mentioning discord, so I guess they might or not answer there.
Which makes much more sense, why use your own official forum to communicate when you have discord.

If they insist on having it then all factions should have it. My personal preference is that NO faction should have it since in real life all factions had it but rarely used it.

6 Likes

I think that it would be best if damage reduction would be kept only as a thing that would be obtainable through rewards, perks or equipped special gear rather than purchasable cosmetics, so that it wouldn’t be possible for sweatlords to have additional resistance on every soldier avaiable because why not.

Its unrealistic, but myself I would go with complete removal of body armors from cosmetic pool, and make them only obtainable in same way as “unique cosmetics” from a suggestion I made earlier:

This way it would become a small and hard to get upgrade for few of your favorite soldiers rather than an annoying balance issue, and every faction could be able to have it in some way.

Well, how should I put it… I wouldn’t say “rare.” During the entire war, the USSR produced about 300 000 SN-40A and SN-42 body armor sets.

I’ll leave this here.

1 Like

Just remove the damage effect from all cosmetics, it is very simple, only one line of code.

No cosmetic should ever have an effect on gameplay.

And DON’T add armor to all nations, I ain’t trying to see some bullshit prototype crap in ts.

2 Likes

So about 3% of the entire soviet army, yeah rare is the right word.

1 Like

I really wonder who could possibly vote “yes” on “is soviet body armor fair?”

How could it possibly be fair? Its literally a one sided benefit - the definition of unfair, I dont get this community.

1 Like

Well, considering we have things like the FG (around 12,000 of ALL modifications have been made) in the hands of every Volkssturm soldier, the AC-44, the T20, and the Hyde… and the ENTIRE Japanese 5BR, it seems to me that no one is going to remove body armor from customization simply because they were relatively rare. Because of the impact on balance? Perhaps. But not because they’re unhistorical.

And all of these are in br5, quarantined away from people who don’t want to see them, customisation doesn’t have a br. So people who don’t want to see the soviet turtle army will have to because they are in every br, this will become much worse if every other nation got armour on general customisation.

1 Like

Option 5 - deduct that the problem is skill issue, forget about it and equip as much body armor you can and t bag whoever you kill who has it.

Soviet bias clearly exists minus some factors so i really would just give up on anything related to trying to balance them as the devs are russian and obviously favor them.