Just my thoughts, ive played all the campaigns so far and have not really felt like one side had an advantage over the other. With the berlin campaign it does not feel this way. To me it feels when playing german every soviet player has either a ppsh or a semi auto rifle that deletes you instantly. It feels as though the russian smgs are overperforming and that paired with the SVT and other semi auto rifles it is making it not very fun to play against.
Right now, you are correct. I suspect the devs are waiting to see what will happen once the (remaining) german faction players gain more access to lmgs. (And fg42) it COULD balance itself if that were the case (problem is german faction players quit before). I know DarkFlow regularly tweek things in Berlin, example cap point time and such… So we will see if it gets better. But right now is the perfect time to max out your soviet faction campaign.
You know what is interesting in Berlin?
I dont know hows that anomaly works, but here it is:
If i play with Soviets, its takes much more longer time to capture the points in Invasion, or make effective tactic on field. I mean theSoviet team is not as effective as, when I paly with Axis. From Axis side its really hard to win against soviets…sometimes we can.
My Soviet Campaign is LVL 5, the Axis is around LVL 19. Maybe the team complie depends on campaign level, and the game is pair the lower level apart from higher levels? Mixing them different ways maybe…i don’t know
It’s in fact much simpler than that. Good axis players are few and inbetween, for the sole reason there’s not as many axis players than soviet ones. However, they tend to work much, much harder as a team, because they know winning is alot harder for axis, as of now. When I play Soviets, the main and pretty much only strategy I see is to “zerg rush” the cap zones, flood them withsmg fire. It’s effective but doesn’t require super smart players…
As for the cap time, the devs are tweaking it constantly. They augment the time it takes when soviets attack, because as mentioned, they tend to zerg rush without much thought to it.
(I’m 19 on axis side and 22 on soviet, I play a bit of both)
I think that Berlin often promotes fighting in close quaters, or gives only small corridor for advance. Both favor russians, so if we can tweak those 2 points, germans should be a bit better, without improving their gear. First one will be more problematic, but we can mitigate it by changing some of the cap points.
every time i play berlin the win and defeat rate is equal the only criticism i make is some maps have big problems in ensuring the movement of tanks
Well I have to say that personally I have enough of Berlin. In my opinion, other campaigns are much better ballanced, and to top it optimalized (never had any graphic problems on moscov or normandy, but for some reason my fps drops to 20 everytime a bomb explodes, and that is every minute, give or take). Hitboxes around vehicles and ruble sucks in generall, its noticible on other campaigns, but tolerable. In berlin its just on other level. Additionally most cap zones are just stupid, forcing players into 5 square meters rooms in order to even be in cap zone, all the while having massive buildings all around.
So unless it gets reworked, I wont play it, because its simply seems to be much worse than other two.
My experience is exactly opposite of that.
Germans didnt have anykind of teamplay they just zerged to soviet spawnpoints leaving cap zones undefended so ofcourse they lost most matches when only 1 team even try to enter cap zone and other team plays game like its some team deathmatch.
After devs increased cap times that spawncamping become best tatctic ever, amount of gemany wins at first point is just horrific. Berlin is only camping where attackers cant even capture FIRST point in MOST matches
Edit: Also winning as german in berlin is easiest but most boring experience in whole game. Most defend maps are decided in first cap and whole match is just sitting ruins and r***ing attacker at spawn, and cause cap times are so long there isnt any real pressure to leave camp spots, someone else will toss grenade or drop bomb to cap zone killing those couple guys who got in
As long as lmg’s can be hipfired as smg’s im not sure if faction with best lmg’s can be in serious disadvantage at cqb.
Man, really? You sound like you playing only vs me, and a few more guys. There are no strong axis players in Berlin.
I maxed out whole company, all squads, and only 6star FG42 for all is left.
Axis are stronger when they are getting FG-s. Smgs becoming at least a bit balanced only after getting a beretta. MG34-42 are the only soldier’s weapon that is stronger than soviet analog.
So it is hard to play without getting good guns. A very few players have maxed out berlin axis.
Usually you playing with 4-5 bots, so you have 5-6 players, there are 1-2 always on tank, so you usually play with 3-5 infantry squads, and that - is hard AF
Map design are fine, while maxing out USSR i didn’t suffer at all, question only in spawns, and the only painful mission is the Minister Garden assault with 2 hard first points, all other first points are easy breakable.
Moltke’s bridge? Art+tanks, optional mortars. Also, there are pontoons under bridge so you can build spawn on enemy side
Americans MFA? Ez Af, nothing to say
Willhelmshtrasse first point? Left and right building are answer, just build spawns there, +art + mortars are effective too.
I frequently starting axis games with 1,2 or a few times 3 points already taken. Just for fact.
So crying about axis being Shooper Shtrong - is just an incompetence showing and nothing more. Most axis are bots, and who is not bot - usually not strong at all
Btw, we already had a ton of posts and discussions about it on the russian branch, just take a translator and go, we seem to have found the truth about berlin balance
As I do for Soviets.
I’ve been in teams where 8 players quit and are replaced - so so stop crying about allies being Shooper Shtrong - is just an incompetence showing and nothing more. Most allies are bots, and who is not bot - usually not strong at all

The truth entirely to your own satisfaction I am sure
Have you forgot your pills?
There is only one map there axis is the atteckers. And on this map, you can just start to spawnkilling on the tank. If someone can’t win on the map where he can spawnkill, well, incompetence again.
8 players quit? So there were the players. You will never see 8 players quitting as axis since there are no matches with 8 players )
And the truth that satisfied all the active ru branch users, not only me
I didn’t mention anyone attacking.
But since you think it is important - soviet teams are uttter crap at defending that map - they’ve forgotten how - losing 60-70% of those games in the last week - when you are the only one who is on the cap, and you die, the axis takes it easily, then spawn behind hte idiots trying to spawn camp and not retreating to defend the next one.
Time after time - exactly the same.
Yes I understood that all the Russians agree with the leader 
So you think that idiot’s spawning on the previous point only for USSR ?))))) And only in Berlin ? You sure that it doesn’t happen in every other defence game ? Hilarious
Again. If you can’t win on map there first point allow you to spawnkill with a tank, and a second point that is probably one of the easiest points to defend in all game, and a fourth point that can easy make your 900 points in 200-300 - you just bad. Lerter’s RS is probably one of the easiest maps in defence.
You were complaining the poor state of play of axis forces - I am pointing out the same exists for hte allied forces.
You make yourself look foolish by putting words into my mouth that I did not say.
In addition in approximately the last week there are many more defeats for the Soviets - even on the first and 2nd cap points of the bridge.
There is no general imbalance - whether you win or lose is determined by how many players there are - as it has always been in all the cmpaigns.
Perhaps you are not used to people pointing out logical errors in your argument, and perhaps that would be why you think Berlin unbalanced.
If most axis are bots and still half of matches ends(or attackers lose so many tickets that game isnt winnable anymore)at first point then how it can be balanced?
Today was first time after cap time changes i have seen köningplatz 4th stage and that required some ‘special’ tactics and i was playing as defender(no i didnt want lose on purpose but didnt build any rallies and didnt give a fu** about defending, just played like rest of team)
Also those same tactics that you descriped works pretty well for defenders too.
Motlke bridge? Park tank to gray zone and spam HE. At start spam grenades to brigde so all attackers covers get destroyed, optional mortars and artys at bridges end and 250kg bomb to spawn area and attackers dont have any cover at all and can be shot at german spawn. So only option left is under bridge or those bontoon bridges at left or right(good luck getting bots acroos those).
Wilhelmstrasse? yeah right and left building/ruins near soviet spawns are answer, just camp in those.
If german would actually defend cap zones soviets could never take those but typically they are just intrested in their personal stats and kills.
There is just typical game as defender, 80% of players just ignore playing objective and farm kills, atleast earlier that kind gameplay was punished by losing match but not any more.
“You make yourself look foolish by putting words into my mouth that I did not say”
))))))))
Where did I say Berlin is unbalanced? Sides are different, but after getting 26lvl they are becoming balanced. Early berlin is high USSR favored, only on high campaign levels company become balanced, no point to argue, this is the fact.
“Perhaps you are not used to people pointing out logical errors in your argument”
Said the guy that probably can’t read on English and can’t stand tf i’m talking about.
Oh, i see, you get in a match with retards which making rally points in a back, so they are not coming to the point
(btw bots also using the closest rally point, so they are spawning there too)
Tank on moltke usually busy fighting 1v2 with 2 T-34s, i’m just won game there i’ve dueled 8 soviet tanks trying to do that you said. 9th tank killed me ((.
But, anyway, i was quite busy destroying these tanks, so i made not much, like 10-15 infantry frags, since mg is uneffective while shooting bridge sides, and i can’t switch to HE since i’m dueling other tanks.
Wilhelmstrasse
You just can’t simply camp vs soviet PP’s. No, you can’t. PPS 41 and PPD 40 will destroy your ass, also right building is partly in a gray zone and left building have better path from attacking side, so i just running with 4 pps guys squad and solo holding it, it is hard to entrance from other but point side.
Again, i had zero suffering upgrading USSR in Berlin, and winrate close to 80%
Maybe now situation is worse, since i’m maining axis idc, my USSR is fully upgraded so i don’t have reasons to play on this side
Where did I say you said Berlin is unbalanced? … perhaps if you do not understand English well enough you should not post in English!
FFS … I’ve had enough of your duplicity
Its always like this, and even these ‘retards’ DESTROYED attackers. really easy win even when leaving another flank wide open like you see
No i will camp and my mg34 will shred anyone, its not asking victim what weapon he uses, when that bullet hits its time to kneel…
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Again, i had zero suffering upgrading USSR in Berlin, and winrate close to 80%
Maybe now situation is worse, since i’m maining axis idc, my USSR is fully upgraded so i don’t have reasons to play on this side
[/quote]I didnt suffer while i maxed soviet side. Im suffering when maxing germans at 90%+ win rate at invasions… If i remember correctly i have only lose in ministry garden after cap time increases while defending as axis meanwhile kroll opera and köningsplats ends before 4th point and wilhelmstrasse at 2nd point.
Matches are just pure boredom, even cookie clicker is more exiting. Offcourse i can just play moscow and enjoy fights that are not decided at loading screen

lmao, man, sleep ffs
