Some guy shoved my APC only for me to get obliterated by a KV-2.
I know all the time the German tankers are just retarded. With US sometimes happens but the guys stop with Germany however no the guy literally destroyed all my anti air guns like he was collecting Mario kart coins and later complained about the jets after this pushed my AA vehicles so the next game I just joined the soviets bombing him the entire game xD Hope they give my Tu-2 its missing rockets and my P-47 its 2 missing bombs so I can bomb this monkeys even more xD
Indeed, I really wonder where so many unreasonable German faction players come from. Probably because there are far more players maining Germany in this game. With a larger player base, naturally more inexperienced and problematic players will show up.
Well its BR IV and BR V they have experience they are just toxic with stupid mindset score those not win games and yet its the only thing they care about. The guy has grinded to a king tiger if the didn’t learned to play until now he will probably never learn. I mean I dont even care if he has low score but when you park over my spawn point and you have build nothing the entire game and complain better uninstall the game xD
Hi, I’ve long been used to this kind of situation in War Thunder. Take vehicles at 5.7 BR for example. Excluding historical engine and transmission faults, Panther and Tiger tanks are genuinely powerful and should dominate head-on fights.
Yet their overall win rates stay near the bottom. By contrast, flanking vehicles like the T-34-85 and Hellcat can easily take them down. These tanks even got their battle rating raised to 6.0 by developers for this reason.
Besides, bad German teammates are extremely common in WT. They will completely ignore you even when you get flanked by Hellcats, and such scenarios are already enough to make countless memes.
Even when your German teammates drive a Tiger tank, you can’t even be sure they know how to angle their armor properly. Asking players who can’t even handle basic tank operation to arrange spawn points and place APCs thoughtfully is simply way too much for them.
Yeah, i already see that even with panzer 4 charging against the enemy, they actually try even to push their friendly tanks, i personally like to use binoculars, for some reason not too many people use these advance but actually it helps a lot to clear areas for infantry, simply i don’t understand why someone can think that attacking a point with a super heavy slow vehicle is good idea XD
In the case of Japan, the binoculars is more a need that anything else since… Well… Armorless tanks don’t go well in any map
Perhaps the moderator could check out the third-tier level; the German team hasn’t won a single game in that level.
You can dominate with the Panzer IV and Panzer III in lower tiers, but never use Tiger or panther in tiers V, because you never know which corner will unleash a Panzerfaust or TNT to obliterate your German high-class tank.
Technically, almost any tank is useful if you know how to use it. I, for example, use the Ho-I even at BR5 (I haven’t unlocked other tanks yet). But I specifically remember one occasion where I helped the team liberate an objective like that. It was in Heilongjiang, in the bunker sector in the mountains. By pivoting HE tanks in the trees, I managed to stop the advance long enough for them to capture the sector. For the rest of the match, I made good use of the TE-4 and my guerrilla forces.
Although nothing beats the surreal experience of having your tank destroyed by a Panzerfaust in China or having Chinese soldiers plant TNT charges on your tank in Berlin.
Totally skill issue, what’s your winrate?
That is because the weapon is very heavy, if you use the free-view key and look down if you are reloading the XD weapon. Same happens with Maxim MG
Love that you guys keep improving the game keep up the great work
Tanks are vulnerable in mountainous terrain and urban warfare, but if you can use them effectively, it demonstrates the excellence of your strategic offensive. As for the Chinese squads, don’t even mention them; their Thompson submachine guns were invincible on the Western European battlefields. However, historically, the Chinese army never fought against Germany or Italy in Western Europe.
I always try to at least provide support if I’m not good with the map’s terrain: building rallies, scout for artillery attacks, constructing defenses, and destroying enemy rallies with guerrillas or saboteurs. But yeah, I don’t understand how so many people don’t at least try to use the advantages of tanks, flank the objective, position themselves well, and see what strategies to use.
Yes, it’s really quite annoying, especially since it’s already been mentioned that those SMGs are heavily buffed, not to mention the AT weapons that don’t make much sense in certain factions.
Yes, effective teamwork is far more effective than going it alone with a good weapon. As for the Chinese Thompson submachine gun, I think Enlisted needs to rebalance it because its overall stats are ridiculously high, and its recoil is practically zero, making it feel like you’re using cheats
Yes, over time one’s playstyle can evolve quite a bit. I mostly played with machine guns before, now I vary them more using squads of radio operators, engineers, and ATs. Sometimes semi-automatics are simply more comfortable than full-autos too.
I didn’t get the squad itself, but I have picked up those Thompsons several times and they are simply overpowered. They have stats that I would say are for BR5
You’re right. If the developers don’t intend to balance the Chinese squads using Thompson submachine guns, then the best course of action is to place them at the top tier to counter assault rifles, because at tier 3, they are indeed too powerful
Yes, after all, in terms of damage they are not that far from assault rifles and in rate of fire they are better than the STG; in fact, they even have better performance than the Type2 (6.5mm) and a better ammunition capacity.
Therefore, the Chinese Thompson submachine gun squad shouldn’t stay at level three; they should go to level five for meat grinder battles.
That would be the fairest thing for the others, especially since there’s no equivalent in the Axis factions. The Kilary should have been the ultimate counter to the Thompsons, but it’s nowhere near being one.