Commanders, in the upcoming major update we will be improving the sprint animations for both melee and ranged weapons. Additionally, a number of guns will get new reload animations, such as the Walther PP, Walther PPK, Mauser C96, MP 43/1, StG 44 along with its variants and the StG 45(M), plus the animations of using and holding the detonator of the TNT charge will also be improved!
It’s great it only took you like, looks at watch six-seven years.
Better late than never. ![]()
Seriously tho the animations look great I hope this also effects certain guns that have very outdated animations like the Type 99 rifle and TZ-45 and ect
Finally, after 5 goddamned years, you did something about the animation

Finally, it was also time to remove those wooden animations, where i could literally see the frames of the animation
However, the running animation still needs to be redone, it’s just unnatural
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Can not use new BP m8 Scott camo on old BP m8 Scotts. Please address this, its been a problem ever since the Japan Ha-Go camo was added and has effected all subsequent camos.
Sounds good! Also it’s a sign that the game is constantly evolving.
We’ve already notified developers of the concerns here, thanks.
Even I’m impressed, and I’ve always believed that CBT had better camera animations until today, can we have new animations for DP27 :D?
Only the guns listed in the news have animation changes (for now, at least in this coming major update) - but the sprint animations (and the weapon switching animations) affect all:
ok first impression of mine is: it does look good
But i’ll wait to see in game.
The rapid loading mechanism for the revolver. Will it be officially launched in this update? Rather than being the case in the past, where only one revolver had half of the rapid equipment.
Will there be sprint animations for the shovel and the hammer? Will there be unique melee animation?
After the landmines were placed on the ground, they still got stuck in the hands of the soldiers and prevented them from using their firearms. Has the bug that caused this issue been fixed?
These promised additional features have been in existence for many years.
In the video, the improvements made to sprinting and running.
Based on what I’ve seen, did the developers force the players to shake the screen?
I think it is more crucial to continue optimizing the various polygonal obstacles and the obstruction of the window edges on the soldiers’ paths.
or there were also cases where soldiers stopped abruptly during the sprinting process and failed to maintain the sprinting state.
well thats quite good and luckly it wont cause lag rigth???
and btw please do a favor to low end PC users like me to not update graphics for once and instead focus on optimizing the game so it allows more people to play without problems
Some of these animations look a bit cartoony.
looks even better in game
the game overall looks more cartoony if you look back into old trailers and stuff game used to have better atmosphere
FINALLY ANIMATION UPDATES!!!
I think what enlisted needs is more animations, to feel less static. I love it!


