I think it should be purely cosmetic, with no damage reduction, because i think it looks dumb AF and don’t want to use it on any of my soldiers, but it’s technically the best option, and by far. It looks like a pregnancy prosthetic that an actress wears under her clothes. I will continue to not use it, and be killed/downed 10% easier ![]()
For the shin gunto, it seems that it was quite a common sight during WW2, especially for officers, Japan seems to have been one of the last to widely use swords during WW2, and maybe China too ? (I am not really an expert on chinese weapons from WW2, because of how hard to find some information can be, and sometimes even when you find what you want, it can end up being quite shady).
Anyway, other countries have access to swords too, but they are only event items, which is understandable because most other countries never used swords during WW2 apart from ceremonial duties (or if you’re Jack Churchill, lol). To compensate for this, I think it would be a welcome addition to add the same 150% sprint factor to all knives, axes, and shovels (basically all melee weapons) because all of these seem to be lighter than the shin gunto, at least according to the details given ingame. And maybe add the same sprint bonus to pistols ? Because here too, some pistols are lighter than the shin gunto according to the game, so giving the 150% sprint bonus to only the shin gunto, which is heavier than most pistols, doesn’t make any sense. And in general, I think it would be a good addition too to have the possibility to switch to equipping no item at all during a game, just to run faster and get the sprint bonus, because it feels so awkward to see soldiers running around with their knives out just to be able to run faster, lol.
But overall, this sprint bonus subject for melee weapons and pistols, and this “switch to nothing option” would probably be better for another topic.
It’s true that it looks a bit weird tbh. And it’s not because I am jealous because I can’t buy them, I have largely enough orders to equip all my soldiers with it (1721 appearance orders in my inventory atm, and I went on a buying spree not long ago, so I had significantly more before, lol). It’s just not really something that I like, so I just give my soldiers cool drip but I guess I die faster as a result ![]()
Same. I barely play ussr, but I’ve got a few hundred spare orders, at least enough to START getting body armor, but I’m not going to. I’ll spend it on berets and cool looking pouch accessories that actually break camouflage and make it easier to spot/kill, because they look cool, and I’m not sweatty. Will also continue to build rallies even if it isn’t sexy, and actually play the game, not just tank camp and rack up kills (how is this fun? Can someone finally explain this to me? How boring)
?? I was directly calling out that the P-47 has the best ground damage ability with acceptable offensive capabilities with nothing to compare it to
Ironic… i was referring to the RD-44 which is an absolute monster… didn’t think i had to edit that.
Try to downplay it. It’s an advantage nonetheless. All countries or no countries.
Why even bother with a response just nitpicking?
I can even admit it’s rather unbalanced yet i care absolutely zero about it and that’s because i shit on the people who use it… yet you are doing whatever to what i’m noting which are clear advantages only one nation has. Hmm.
Really… like i see all the complaints and i adapt some disgust over the people who use it in excess but channel that into outplaying them and shooting their body + t bagging. Quite satisfying… unlike constantly complaining to a brick wall.
I guess they apply in different scenarios as body armor directly affects your gunfights only when you fixate over it… i hit a guy with body armor with semi once it hit markers and he kills me oh well. So can a guy with vitality… and it has…
DEV,s reading all those discusions must be see there is no option but do SOMETHING about it, it,s not the frist and will be not the least topic whit 50+ replys about it.
question is, what they will do?, remove the effect? put side effects from wearing armor?
we can either do litle to no shiet OR, explore even more and more the apearece orders.
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Unlock new uniforms each squad you unlock, premiun or not.
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build a sistem that better choice the uniform acoarding to the map features so camuflage is more effective.
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Make a FAIR, and fuction sistem of armor.
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AND ANALISE, new suggestions of features about it.
I never even thought about side-effects, but actually i think that is the elegant solution.
Body armor should decrease run/sprint speed by whatever % is appropriate for balance, as well as decrease jump height and “pose-change” speed. That sh*t looks awkward af to wear, like it chafes into your waist/groin and neck when even slightly bent over. Maybe as an added benefit have it block grenade blasts more effectively when you dive on them (if it doesn’t already, and if anyone even does that).
It has to come with a trade-off, though (besides being butt-ugly) like everything else (taking vitality perk means you can’t take other perks, even though it’s objectively better for most BR and play styles. But it’s accessible equally to all nations, if not necessarily all soldiers).
i would damage stamina regenaration 150%.
Very direct and simple. I like it…
Every faction had body armor in WW2, and yes, the Soviets used body armor the most. However, if we go by that criteria, that only the Soviets get body armor because the Soviets used it the most, then the same criteria could be applied when it comes to Shotguns. Every faction had access to shotguns, but the US used shotguns the most, in fact I would guess far more then all other factions combined. So, should the Allies be the only faction allowed to have shotguns?
If you did a quick search, you can find a picture of every factions body armor, so every faction had it. It was heavy and cumbersome, which is why most did not wear it, and, unlike in Enlisted, not every Soviet soldier actually had access to it. It was only issued I believe to assault engineer brigades, however Enlisted allows every Soviet soldier to wear it which is historically inaccurate. Of course, Enlisted also makes our Radiomen carry a secondary weapon, when in reality, Radiomen carried an ammo bag, not a secondary weapon. ![]()
Do you have any pics of WW2 german body armour ? Not WW1 body armour, or WW2 armour captured from the soviets, but proper german made armour from WW2. I haven’t seen any yet. I have found this reddit topic with attemps made by different nations but nothing made by Germany yet: https://www.reddit.com/r/reenactors/comments/ex43tr/i_would_like_to_know_about_the_development_of/
What we have that is confirmed so far is: soviet armour was used on the battlefield, japanese was likely made for sentries and probably only used during the interwar, and british and US armour that likely never left the testing grounds of their homeland. It seems I was mistaken avout british armour but not by a lot, because it only stayed at the experimental stage, like the US ones.
For shotguns, yes, of course the US used this type of weapon the most, but because of the fact that this is a weapon, not a cosmetic only, every other nation has got at least one weapon of this type. But the US shotguns also compensate for the lack of american assault weapons variety (apart from the Thompson, the Grease gun and the Reising, the US didn’t have a lot of variety in their SMGs), so it makes this nation a bit more unique, even if the other nations also have shotguns, but far less.
Same for Japan with their swords, they were the ones who used swords the most, of course the others also have swords, but only as event weapons only, but, like I said above, the other melee weapons and maybe pistols could have the same sprint bonus as the shin guntos to make things more balanced. What is funny is the fact that knives and axes (and also some pistols) are lighter than swords, but their sprint bonus isn’t as good, which doesn’t make much sense.
If body armor was available to the Germans in WW1, then it could be used in WW2 if they chose to do so. How many WW1 weapons do we have in the game at the moment? LOTS
, in fact we even have Cowboy and Indian guns that never sniffed a day of world war 2, or world war 1 for that matter. EVERY faction had access to body armor in WW2.
TBH, I’d be fine with the Soviets having the only body armor if it carried a stiff movement and stamina penalty when used. It should also be limited to certain personal. If the Dev’s applied this it might not be used as much. I play a lot of Soviets, but I rarely use body armor, however their should be drawbacks for using it.
BTW, I would be fine allowing only the Japanese to have swords if we are going to use the “who used them the most” criteria.
Lets not forget, there are two issues with Soviet body-armour, not just one.
The first is obviously balance. The Soviet tech tree has no clear gaps that justify giving them this kind of crutch at every BR, against every faction, in every campaign.
But there’s also the downstream effect of giving players a one-sided, entirely positive item with no meaningful tradeoffs:
- It inevitably pushes people to use it en masse.
It’s META. There are no downsides, and the effect is highly desirable - there’s a reason Vitality is generally considered one of the best perks in the game. Players are naturally pressured into using it, and into using it widely.
And that creates another problem entirely: many people, myself included, simply do not want to fight a sea of turtles. It looks wrong. Expanding this to every faction would “solve” the faction imbalance issue, but it would also create a major stylistic downgrade across the entire game while keeping the gameplay pressure intact.
It also makes future cosmetics less interesting. Why would people care about new cosmetic options if they don’t include the armour bonus? Once an item becomes the obvious optimal choice with no tradeoff, cosmetic variety starts collapsing around it.
Cosmetics are also supposed to be ‘cosmetic’. Every other piece of equipment in the game occupies an item slot, meaning players have to make choices about what each soldier brings - you cannot carry everything at once.
Soviet body-armour bypasses that entire system. It grants a direct gameplay advantage without competing for any equipment slot or requiring any tradeoff whatsoever. If people want gear with gameplay effects attached to it, then it should engage with the same equipment-slot system the rest of the game is built around.
Thus, all things considered, I believe that the best solution is to create a Soviet unique body-armour item - purchaseable with silver and equipable in the backpack slot. Once that’s done, the cosmetic body-armour should loose its bonus, and become cosmetic only.
This system would functionally be identical to how backpacks and ammo bags already work, you can equip one for effect directly on the soldier, or just purchase a cosmetic option which contains the same item without the effect.
My suggestion is a bit of both things you propose at the same time: while the soviets could have access to body armour cosmetics (only cosmetics, no effect in gameplay whatsoever) if you choose the +35% vitality perk, the other nations would likely not get similar cosmetics, because they never used body armour like the soviets did.
Yeah, just like the japanese swords… an item that only one nation put into normal use or production yet is imbalanced. There is no reason they should be able to sprint around the map with their suicide swords while other nations are left to rely on ones from events.
if we can get rifles that only saw action in ww1, then we can also get armor that only saw action in ww1 ![]()
This really needs addressed now that they fight in the Far East. When I play high tier Japan, the buff of the armour and vitality is VERY noticeable as most high tier Japanese weapons are lacking with SMG and Assault Rifle power…it’s like firing BB guns trying to down them.
Only the Assault Engineers should get this…everyone running around with it is ridiculous…Japanese weapons are like pea shooters against it. They don’t even get a run or sprint speed and stamina penalty…it’s ridiculous.
Japan has movement boost. flank the enemy and outplay them.
Their weapons really need a boost and then it wouldn’t be a problem.