An idea to fix the body armour/reinforced helmets problem once and for all

Let,s divide in tree armor types,

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Light infantry ( Hat and uniform ), gain 10% sprint speed stack whit the perk. so 25% sprint speed, let,s think for a while. it will not have medkit usage 75% speed. so no backpack, not 4 medkits. quite fragily soldier.

Helmet infantry: The trivial trooper, will have less damage from explosives that are quite comun in battlefield.

Heavy infantry: Will slow down, will provable carry backpack whit 4 medkits, and will use 200% more health from medpack, so it will probable NOT have vitaly perk, but that where fun, because in this sistem, you can,t have everthing AND THAT,s the Enlited philosify

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I will be an ‘’ apparence order dealer" :joy::joy::joy::joy:

I don’t know if it gonna break some rules in the forum and if I will go the Gainjin’s jail :sweat_smile:

I’m just looking for a solution between " remove the avantage of the body armor" and " spaming full body armor troops because is the meta for Russian biat!"

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Since dev give us more better options and new pea dot, I used a lot of apparence orders. (

About call sign :
I was thinking ‘’ it 's useless ‘’… but now I use some of them.
As exemple, for my tankers I rename them according to their perks “loader”, “driver” or “gunner”. Or for my other mens , if they are specialised for semi auto gunsI call them " Radio SM" or "Engee SM ". Easier way to pick up the good the soldier when I rework my line up.

I’m not agree with you. The question shouldn’t be ‘’ dit they have +35% vitality perk" , but “in which case they really use it ? which unit ?” . It’s a specilized item for specialised units

Give body armor to EVERY Faction, or give it to NO faction.

Or…If Soviet body armor gives the Soviets a 10% reduction in damage, then drop 10% damage from every Soviet weapon to compensate, or give the other three factions a 10% damage increase for every one of their weapons to compensate. Easy peasy… :wink:

Of course, it would be more easy to just give body armor to all or shit can it all. Either way, it’s pretty obvious that people want changes, and equally obvious that the Dev’s could care less what the players want when it comes to body armor.

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LEAK : the name of the next major update is : ‘’ WW2 Chivalry " :sweat_smile::grinning:

Imo , I prefer to see the body armor limited for some squads or class.

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It might be a specialized item for specialized units, but atm, every soviet soldier can equip these apart from the tank and aircraft crews, I don’t know if removing this option from most squads will be well received by the community.

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In a way, it is “kind of” the same thing that I suggest, or at least it is very similar. Let met explain :

There are 3 categories of perks:
-Mobility
-Vitality
-Weapons

The +35% vitality perk from the vitality category is the most expensive: it costs 16 perk points.

If you choose to get this perk, you won’t be able to choose a lot more of other perks in the vitality category, because you generally get 16 points or a bit more for each category (some soldiers don’t even have 16 points, it is common to see some soldiers having only 15 points, and some even less). And as a result, you won’t be able to buy a lot of other perks if you have more than 16 points in the vitality category, or even not at if you just have 16 points.

And what are the other perks in this category ? The perks for extra endurance, endurance regeneration, health regeneration, health given by medkits, holding breath time, stability after taking damage and shaking reduction perks.

So, if you buy the +35% vitality perk, you will very likely not be able to buy a lot of the perks cited above, maybe not even a single one if you only had 16 perk points to begin with, or you might not even be able to buy the +35% vitality perk because you never even had 16 points to begin with, thus preventing you to equip body armour cosmetics for this case.

And generally, the vitality category is the one that gets the least amount of perk points, so it is often that you see a soldier having only 15 perk points for the vitality category, so I think that my suggestion would limit the amount of soldiers who wear the body armour cosmetics.

I understand you, but it should be harder to imolement the code for your idea, than ‘’ limit this item for a specific class " (by the same way, I want the same Logic for médical uniform : their uniforms should be avaible only for medics in all squads )

It’s true that it’s really weird that we don’t have access to medic uniforms when the medic class soldiers are in a squad that isn’t specifically the medic ones.