(The spreadsheet with the actual progression is at the bottom)
The concept behind it
I tried to stick to set of rules which in my opinion allow for a balance between historical accuracy, not changing too much what has already been announced and keeping the Full Access (FA) concept appealing for those interested and who may have already bought it, while still making it interesting to those playing for free (or at least without FA) :
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Trophy / prototype / foreign equipment are kept to FA as much as possible, thus simulating their rarity.
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No standard issue equipment is locked behind a paywall, especially iconic ones (I know it has practically the exact same meaning than the previous one but I think it’s important to say it anyway).
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Everyone unlocks something at every level like the standard progression system (with one exception because I didn’t know what to put there).
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Each side not mirroring each other is not an issue, asymmetrical balance is a possibility that should be explored, if other games can do it, why not Enlisted ?
The Changes to the Full Access Pass
First of all, the following features would be kept in their current state :
- The 2 premium vehicles.
- Everything unlocked in at max level -1.
- The XP boost.
What would change would be the equipment unlocked and how it’s done, it would be separated in two categories :
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Early Unlocks : equipment unlockable for free anyway, but would be unlock a bit sooner, cold be with an adjusted upgrading price to make the FA pass more appealing (lower level unlocks → less stars → cheaper to upgrade and transfer to and from).
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Excusive Unlocks : equipment reserved to FA players, this would almost exclusively include trophy / prototype / foreign one as mentioned earlier.
About Asymmetrical Balancing
The Soviets have the best SMGs and the Germans have the best LMGs so on the surface I tried to just give to each side something that coud be extremely effective with the proper playstyle.
In my opinion, a good way to make it better would be to increase the number of gunner slots overhaul (except for gunner squads of course). Meaning giving one to some squads that don’t have any and giving one more for some squads which already have one.
This would also be a good system for a future Pacific campaign to prevent having Japanese soldiers with prototype / captured SMGs all over the place, even though they used a lot of LMGs.
I know this comments are probably coming but no, LMGs are not unusable since Berlin.
I know it, you know it, everyone knows it.
They are slightly harder to use than before but good luck crossing a street if there is a German machine gunner who realized it’s not supposed to be used like an assault rifle.
Alternative Proposal to the Officially Announced Campaign Progression Tree
Disclaimer
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You may agree or not on who unlocks what at what level, but the most important thing here is the concept, please keep that in mind.
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When there things in both Early and Exclusive Unlock on the same line, it means they could fit one or the other depending on how hard you want things to be exclusive.
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Sorry for the spelling mistakes, I suffer from dyslexia and English is not my native language.
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I have tried to change as little as possible what was already announced.
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I’m not really a plane nerd, so suggestion in that department could probably be improved.
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I know unlocking a MG34 with an engineer squad doesn’t really makes sense and no I don’t want to give every engineer a machinegun. But I didn’t have much time left.
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I know there is no MKb 42 (H), it’s on purpose. It could be added at higher level in the future but giving to almost every soldier a prototype assault rifle at level 25 even thought the first version of the actually adopted one is exclusive to assaulters and unlocked at level 32, in a battle that is supposed to happened a year and a half later, doesn’t make sense to me.
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I know it looks like it has been made on Excel by someone that doesn’t know how to use Excel, you’re wrong, it’s OpenOffice Calc.
Because in addition of my questionable competence with this type of software, I use the bootleg brand.
(The new one not officially announced yet in comparison)