I recently came upon this video which amazingly describes many problems with Tunisia. I know the devs usually only check these forums, so in hope that they can see, here is the timestamp where the creator talks about what many people think is the main problem: repeated weapons, and semi auto oversaturation. Here is the vid (link should start at 15:00 where he starts talking about this: https://youtu.be/OnBEJvjm9jo?t=900
I would recommend everyone to watch this video, especially however if you are a dev that stumbles upon this. You can also read the comments for a summary of peoples thoughts if you don’t have time to watch this.
Damn this guy knows what hes talking about. What a great content creator
just the nature of the war, since weapons like garand, kar, mosins and mp40s were widely used until the end of the war and then some, hell the mg42 is still service today as the mg3, so repeat weapons should be expected. The only reason why semi autos are in tunisia is because they wanted to show the unknown italian weapons so they decided to get the british a carbine, which they did use in paratrooper units, though i don’t know why garand and g41 are there with my only guess is that you get american squads from the looks of things so if you have american squads then you have to give them their iconic service gun which lead them to put g41 in there. that’s just my cents on things
There is already some American squads, like 3 of Allied squads are Americans. 16th, 60th and 133rd Infantry regiments are American ones. Soo thats why Garand is there. Yep, it looks like G41 is there to be Axis side Semi-Auto for Radio squad, as both Garand and G41 are in same class.
And repeated weapons wont be such a huge problem after they implement that you can transfer gun betwen campaigns.
We have two sets of Semi’s that we’re seeing though. M1 Carbine vs Armaguerra, and the Garand vs the G41. Carbine i’m cool with, it doesn’t heavily affect balance, isn’t a mainline rifle in Enlisted, and gives some nice (albeit, weak) variety in options for the British. Garand, however, will end up being the most used rifle for the Allies. That’s the problem I outlined in the video: Even though Americans served in Tunisia historically, we shouldn’t include the M1 Garand because every Trooper will use it, meaning British squads will be running around with M1 Garands, which is hilariously inaccurate. Brits also don’t need the Garand to compete vs the Italians, since the Armaguerra vs Enfield is an interesting matchup where the Armaguerra dominates close but will get trashed on at mid-range (The G41 wasn’t used in Tunisia either and should be removed).
In my eyes is only another biased camping like normandy where axis will suffers all a time.
Ah yes. The Berlin experience.
All it needs is a borked progression system that makes no sense.
Do this and then you will hear cries for "Where is my Garand … My US squads should be able to use the Garand. " … They would consider that also to be " hilariously inaccurate ".
So if you have a campaign where there are mixed factions on each side then there will be weapon crossovers. I don’t see any way to keep that from happening … At least without restructuring how they design these campaigns …
I for one will attempt to keep my squads as historically accurate as possible … I never like the US units being forced to use Britt weapons in Normandy.
But if I find that I am not able to be as effective without being meta then I will either switch weapons or play another campaign …
In CBT some people (me included) thought that malfunctions will be used to discourage players from going full squad with semi auto rifles. But malfunctions have never expanded on more weapons than bolt action rifles only, and finally got removed in OBT. Oh, and we got full auto weapons for everydoby because why not.
showsoff…
although, for how much i somewhat can agree with you in the video,
i disagree on some aspect.
RP weapons, which i believe you mean repeat weapons, right?
i do agree that there shouldn’t be for the majority reused weapons, but on the other hand, germany fought with those weapons across the board for quite along time on all front.
like, you stated that the the M1 garand and the g41 weren’t involved in tunisia. calling it not historical accuracy. now, enlisted we know that it’s not historical accurate. but realistic. as such, g41 and M1 garands most likely would have been there due to the time being.
which speaking of semi automatic rifle, as far as i can see in a few videos ( sorry, i don’t follow you that much to know you in every detail ) you seems to hate semi automatic rifle. but that’s your personal view and i respect that. although, i do love semi automatic. not because they are effective ( which comes handlier, i’ll admit ) but i’m a huge fan of semi autos.
anyway, for how much i somewhat agree with you about not being very " good " looking in using reused weapons, think about the company prospective. they cannot use new weapons right on the bath. as you know already, devs are trying to aim for 40 levels for each campaign. and how do you think they are gonna make it?
reused weapons. so this should “”"""“involve”""""" people in buying premium squads and skip tier capaign level type of logic.
nothing that can do much about it.
regarding meta, unfortunately it is what it is in every game.
equip your squad > Shoot > Kill > Die > Repeat.
this is enlisted unfortunately, i hope it will change, but i’m not sure if it will be ever considered.
to do so, it would require having more gamemodes, and yada yada yada.
another point that you mentioned, " i don’t believe and i don’t understand why devs thinks semi automatic rifle are needed "
again, not because they are needed, but to provide more gameplay options, more levels, and mainly about income for the company.
He can claim it is not historically accurate, that doesnt mean it isnt. For example there is photo of US troops with prisoners and that American soldier has Gewehr G41, soo they were there. And saying there were no Garands is just plain wrong, as it was main rifle of US Army infantry from start, only Marines got them later than Army.
https://www.instagram.com/p/B-hzU0Qh2Dy/?igshid=1tog4hlbtmorp&epik=dj0yJnU9X1NqclB1OWktd0ZrQWtlNnc5Mjh1OVVxNmRSVHFMTE4mcD0wJm49ZElnbFhvMDBHVjBoZmM5SXRGV3lHQSZ0PUFBQUFBR0U4al9r
i thought the same, but i couldn’t verify that.
but i think he was referring to the point of giving also the side nation those weapons.
which i don’t know…
i’m ok, and somewhat against it.
Tbh, i was looking for something else when i had found this.
But imo, yes, Semi-Auto can be pain to fight against, but it is something that is something that have been there. Lot of people will use them everywhere, but i will use Historical loadouts as it is much more fun for me then (Of course, there will be Alternate History where my Ita Infantry will have Armaguerras 39), but i will try too give those only to “Squad leaders” as i really like Carcano rifles. And my Brits will only use Enfields.
Saying we need historical accuracy now is saying to call the fire department after your house already burned to the ground.
I never claimed the M1 Garand wasn’t used, I said the M1 Garand wasn’t used by the BRITISH, because it absolutely wasn’t, they used the Lee Enfield. If you give the American squads the M1 Garand, you’re also giving the British the Garand, since thats how the logistics system will fall out. I’d been told by historians that the G41 wasn’t used in Tunisia, which the photo proves wrong, at least slightly. From what ive been told, the G41 wasn’t used much because it had loads of problems, and the ones that were used were mostly on the Eastern Front where they were sorely needed. I don’t think many people would be upset if the G41 wasn’t included.
American squads should be the supporting forces, similar to how the British should be the supporting forces for the Normandy campaign. Make them premiums, tankers, planes, or give them BAR’s, M1 Carbines, etc which don’t swing the balance as much but still represent the forces that were there. Normandy can be the American campaign, while Tunisia can be the British campaign, both of which provide unique experiences, instead of both just being mirrors of one another with slightly different options. Same goes for the Axis. Instead of the fourth Germany campaign, we should include lots of Italian weapons to give a fresh experience to players instead of just another campaign of unlocking MG34’s and MP40’s. I did a predictions video for both the Allies and Axis which had 20 levels, with very few repeat unlocks. It’s certainly possible to do 40 levels without significant repeat equipment.
EDIT: Also, forgot to even mention the entire point about gameplay become stagnant because of the constant use of Semi’s in every campaign. I’ve asked many players who have played in the CBT and almost all of them agree the pacing in FANTASTIC. Not having every soldier equipped with a Semi-Auto that can wipe an entire squad creates a much slower gameplay experience, which when combined with the bigger and more open maps, is just an absolute joy to play. It’s totally unique in Enlisted, the only thing close is Moscow.
It’s a game. Balance must be there. And semi-auto weapons are a carrot to get people to grind to the end.
Now, if types of weapons are introduced at different campaign levels based on faction that is a problem, or if some types of weapons just aren’t available for one side or a crap weapon is only available for one side. (SHOTGUNS are utterly pointless right now but only certain sides get them). Then we have problems.
Don’t get me wrong, i love bolt-actions, and i would like to have mostly them, but semi-auto are part of war and they are part of Enlisted as well. We hare restricted weapons for class, they could restrict weapons for certain classes like Trooper I and Trooper II:
Trooper I (Brit) - can’t use Garand rifle
Trooper II (US) - can use Garand rifle
But that could sadly lead to problems as well, when you have riflemans in another squads, like Radio, that is US, but gets Troopers I as default. So idk if could be done, but if they could done something like restricting weapons for certain Squad, that could work then.
But sadly there would be players that would cry they can’t have OP squads and can’t have semi-auto in every squad.
There is lot of us that like to have historical accuracy, but then there is much more players that just want to play WW2 FPS game, and those will always have more voices.
Ps: Yep, G41 was mainly on EF, same as every more advanced weapon, like Stg 44 were mainly shiped to EF and not WF, because of much bigger threat. And that Gewehr will most likely belong to someone from Herman Goering Division as those were fighting in EA before they were whipped to Africa. So there was few of them, but still they were there.
Ps2: As i already said once, we should wait for campaign tree and how it will work with Italians in German squads and vice versa before we can say something about it. And hope they wont make a mistake with adding semi-autos on lvl 7 or MG34 on lvl 10.
Theyre part of the war but this is the one front where it’s most possible for them to be omitted. Americans can be represented through the Carbine, BAR, Lee, Sherman, Premiums, etc, and leave the majority of the squads and weapons to the British (who had twice the number of troops there as the Americans anyway). Honestly if including the Americans is such a huge deal to some then we should also include the Free French, who also were a significant portion of the Allied forces. The people who just want a WW2 FPS and to shoot people can play any of the other campaigns, what’s the point in making all of the campaigns feel the exact same and have the same pacing and gameplay?
As for waiting, normally I’d agree, but we should leave the feedback NOW. Once the campaign trees are out, progression will not be reset and it is highly, highly unlikely they will change anything imo.
I honestly hope there will be FF forces. Now Us has “only” 3 squads, we will see how it will be in future.
And we can also have Indian and NZ forces for that matter, all of them would be better than US, and Sherman can be easily even in British squad.
Yeah, but we don’t really know what is where, soo it is hard to say something when we dont even know what squads will have what weapons. It would be great if they would release Devblog about levels soo we can really say something and have impact before release.
I saw some gameplay and by the looks of it the m1 carbine and the m1 garand are 5/6 star weapons, which means semi autos will be mid/late game unlocks