lets sweep aside the obvious issues like AI being shit because i dont have any ideas for that, and lets tackle something more manageable…
so what do we got to tackle? its this:
-soldier classes II and III being not worth leveling up
-OP weapon spam
-progression tree
-WP spam
for the starters, the soldier tiers II and III are obviously too expensive to level up, which is why players like me choose to just liquidate those soldiers ASAP, my idea is to lower the cost of leveling them up by 30%, and tie certain weapons to soldier tiers in order to give players a reason to get them;
- rifleman I: kar98k
- rifleman II: gewehr 43
- rifleman III: FG42/II
with this idea, the system would work fairly simple, 1st tier is just ordinary boltaction rifles only, 2nd tier is semi auto rifles, and 3rd tier is full auto rifles, as you get higher tier soldiers, you’re rewarded with being able to use better weapons.
the OP weapon spam issue generally boils down to improper weapons restriction, my idea is to tie certain weapons to certain squads, so we dont wind up with 3 squads full of soldiers using the exact same auto rifles/smg’s
the idea is similar to the one above;
rifleman I squad cannot equip rifleman II’s and rifleman III’s, but it can equip tier II and III soldiers of other class thats unlockable within its squad upgrade tree.
so if someone has rifleman I squad, they can still put engineer I/II, at gunner I/II, assaulter I/II/III, or even sniper I/II/III , offering them combat effectiveness whilst making sure the player cant equip the entire squad with the spammable weapons.
next on: progression tree
many people really dislike it, including me.
the best solution to this is to complicate the situation even more than it already is, separate the weapon progression tree from levels.
so you can separately research the weapons, and separately unlock squads, so the max level (level 40) wont be filled up with stuff like guns and vehicles, but more squads.
and these squads would be tied to certain weapons, so again, we dont wind up with op weapon spam.
so only one squad out of the entire arsenal of squads will be able to be completely filled with top tier weapons of certain type, lets say PPSH41 for example, any other squad will only be able to have 1 or 2 PPSH41 depending on the squad upgrade and which soldier class is unlocked for the squad in squad upgrade.
fyi: tackling down top tier weapons, making them hard to obtain and limiting their usability within squads will make people rely less on pay-n-spray tactic, and instead they’d actually make their shots count with boltaction rifles and semi auto rifles, and other weak weapons, its more fun rather than barging in a building, spraying lead everywhere, then just leave.
WP spam as we all know it, is annoying and a cheap tactic for free kills
my solution is to be able to carry only 1 per entire squad regardless if you add in a grenade pouch or not, considering just 1 WP grenade does alot of damage, any more than that is practically pointless.