❓ Your questions about the mission editor and launching user missions in the game


I copied the text into my map but it doesnt appear in the editor

snow_sphere goes into entites.blk.

2 Likes

Where is that? I am completely new with this btw

Next to scene.blk?

Create a new file next to scene.blk named entities.blk and copy the snow_sphere code into it.

snow_sphere then should appear in the selectable entity list.

2 Likes

image
I made the file but it is text file. How can i make it blk file? Sorry if the question seems stupid but i have never been good with computers

You can select scene and click Right Mouse Button (RMB). After that select Copy. And then click on empty field on your folder using RMB and choice Paste.

Rename file (without .blk in name) and edit it a bit.

1 Like

https://www.autodesk.com/support/technical/article/caas/sfdcarticles/sfdcarticles/How-to-enable-hidden-file-extensions-in-Windows.html

image
Like this?

1 Like


I added the text to the entities file but nothing appeared in the mission

entities.blk.txt (197 Bytes)

This is a ready-made file, just paste it into your mod folder and remove the .txt from the name.

2 Likes

It shouldn’t. It should be in Create Entity (and also need to clean old code).

1 Like


It works! Thank you very much!

1 Like

After restart in editor I get message:
Mission is missing player teams.
Add at least one mission team.

What it missing? I did lots of respawn points for team 1 and 2… but what else.

You can hide messages if you don’t want see them.

Maybe it bug?

Using Find Entity you can check if you have two team entities (there should be any allies and axis teams or they should have 1 and 2 team id in properties).

Great, what re the exact object names or types? Or how to create them…

They’re in Mission teams and don’t have boxes. Click to any area = create them.


Should be something like it:

First team with 1 id and another one with 2. Any allies or any axis teams.

1 Like

Hi,

Other one, run speed of soldiers over time in editor seem to got somehow higher, how to reset/adjust it?
Also it would be helpful to get blk files on existing mods coming in bin format so that we can learn more and much faster, even on earlier versions - if someone has issue… They re not public.
It would hugely prefer take time to investigate issues that are already in different mode solved, encourage mod creators… Any Idea how to get basics blk files?
Thanks

The question has already been asked, and it worked for me, but now the question has arisen again, how to add snow from the maps of the Ardennes or Stalingrad to the map of Moscow? Which input fields need to be changed and what needs to be changed in them? I entered all the lines from my previous maps completely, set the same values, including from the map of Moscow itself, this time with snow, but it no longer appeared. Previously and now, snow was made in ShaderVars.

It’s okay. Some first soldiers in squads a bit faster. You can just use another soldier without it. All soldiers contain little box. You can select them and check property entity_mods__speedMult. If it’s 1.0 then speed is default. Esle you can a bit edit it.

If you want edit speed for all soldiers and also in multiplayer then you can create game_mode_units_modifier entity and edit game_mode_soldierModifier property. Need to click on + next to name. And then add some soldier properties (for example entity_mods__speedMult) as real.

You can ask Bazsi37. Maybe he knows how to do it.

These posts may be useful:

1 Like

But how can we create weather conditions such that there is snowfall in very cloudy weather? Is this even possible? There is already snowfall, but how can we do this with the weather so that only dark cloudy weather remains on the map forever?