Your feedback about last update

By what standards exactly?

They broke faster then other weapons - which was expected, and no real issue since they lasted long enough to get the shooter through his mission.

It was by today’s standards inaccurate, but so were even bolt action rifles.
5 MOA is terrible today, but normal for WW2.

In the end, what the FG42 is, is a semi auto 20 round magazine fed rifle that was capable of light MG fire.

It was according to many sources very light recoiling for 8mm Mauser, while being somewhat unwieldy for having a heavy magazin at the side of the gun.

To say they were mediocre couldn’t be further from the truth.

They were pretty much for their time insanely well engineered. The FGs are without a doubt among the most powerful small arms of the entire war.

They had almost half the weight of the BAR while having still less recoil. If that alone isn’t a miracle, what else is?

2 Likes

If they did that and put a BR to the pistols it would go against what they said when they did the merge. They didn’t want to put a battle rating on pistols so they could be used anywhere. What they need to do is just completely remove that BR1 tag from the weapons. This way they’re doing is they said they were going to do and they’re not locked to a BR. Pistols don’t have enough firepower to really be substantial enough within of a game changer within higher BR with the exception of the SMG pistol the Soviets have and a few others like the Colt Schwartz. Pistols like that are in short supply so you can’t equip them on everyone like you could say the Mauser C96.

We’re moving that tag would also remove the confusion without creating a confusing system where the weapons are locked.

please fix anti kamikaze system. according to the description " Players who crash an undamaged aircraft will be prohibited from respawning with an aircraft for their next spawn"

Funny thing: that’s not how your system works. I fought an enemy plane (I-153) got heavily damaged but managed to kill him and his plane + killed ground infantry with bombs. However I crashed because of the damage (engine failed). Enemy plane user claimed the kill and I still get a penalty for this? This wasn’t a crash on purpose and my plane wasn’t undamaged. How it is possible that your system doesn’t recognize this? Haven’t you tested all possibilities for that system for weeks on the test servers?

killed enemy plane
image

killed also infantry
image

5 Likes

Like:
Premium camo customization
Suicide penalty, needs a teak here n there though
High server pop new matchmaking +/-1

Dislike:
Greyzone all game, add some kind of penalty to xp please
T20, Type Hei, As44- put me off playing BR5, now mainly play BR4, unless using my axis paras
Quick swapping of weapons between soldiers not working on Ps5
Don’t like tanks or vehicles not having commander binocs view, please add.

Don’t understand:
No progress on or capped Xp for Big Action custom
Soviet TD too high tier, makes them worthless
Stalingrad cap to 4, also increase Tunisia to BR4 (Tigers were in Tunisia)
Lost a lot of my GO weapons on my squads, why no search option?

Keep up the good work, just bought another premium to aupport Devs :+1:

After the update I dont know did I won the match against marshals and generals and I should be happy, or did I just won against a stack of privates and it was a waste of time. Rather bad update.

Remove the anti-kamikaze system because it broken and revert thr position of APC squad as vehicle and not infantry and finally remove the movement penalty for the federov MG to be competitive against the spam of FG-42 2

1 Like

I got completely destroyed today tail gone both wings gone still got the penalty.

1 Like

I really ask myself “how does nobody recognized & reported it on the test server”? :smiley:

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it’s probably bugged because it wasn’t doing this at the feature’s launch the last patch broke it.

Well it is a known issue

English please

@Goofy_321

This is the Last time I’m telling you to speak English, English is the necessary language for the forum, use the translator if you dont know it

4 Likes

Because they do not create a new game mode war mode that has to advance to a certain conquest type point and has a chance the d axis prepares a defense so that it is difficult for the ally to reach the objective point an example that the ally search for documents
While the other team advances to Asia, another point, look for the other objective and the map that is large and the vehicles are unlimited, Tier 4 or 5. The maps are historic from WW2. I don’t know if it is a good idea. Greetings to all…

Greetings everyone, thank you very much for telling me that only in English I am just starting to join

2 Likes

What I like:
Everything, Devs did an EXCELLENT job. Just need some balancing.

What I don’t like:

“Tanks are easily spawn killed”

Just spam maybe some TNT and some AT mines. Tanks don’t have an immunity timer. I guess popping up at least 10-20 seconds should be enough (please :joy::sob:).

“Japan has no huge update”

While other factions do have new vehicles etc, Japan seems to be left out. I do suggest releasing Tank No. 6 (Japanese Tiger tank) or slap in some naval stuff.

“Japan buildable AT does needs a buff”

I play as an engineer most of the time. From experience, AT guns seems to be lacking. At least allow Japanese faction to have AT guns like Germans.

“Need to make alternative FOBs/Rallies, Rallies are getting roasted”

One tap and it’s gone. Make a buildable rally that is indestructible. After maybe 5 spawns or 30-180s, rally self destruct. I had a lot of fun destroying APCs and rallies with ease using the new class on the test server, I felt guilty that this class can be so abusive especially on rallies and spawn camping.

“With the new mechanic, Invasion becomes tough for defenders”

Make defenders slowly be able to capture back points on a very slow pace. This makes the attackers more incentive to attack the objective, just not spawn camp and focus on kills.

Suggested Next Update:

  • New Japanese Tank “Tank No.6 (Japanese Tiger tank)

  • Non destroyable rallypoint (expiration based on uses or time. Only buildable by Engineer III new class)

  • Tank immunity for 10-20 seconds

  • Paratroopers now able to be on gray zone as well

  • Kamikaze planes for Japanese faction

New class Engineer III:
→ Buildable Foxholes
→ Buildable Trenches
→ Buildable Howitzer
→ Able to equip “dismantler” (easy destruction for barricades, barbwires or Czech Cross. Faster than the almighty hammer)

New class Sailor I:

  • Japanese Type T-14
  • Japanese Type 5 (75mm)
  • Japanese Soukou-Tei (37mm)
  • USA PT6
  • USA PT103 (20mm)

New vehicle class “Coastal APC” for APC class. Naval vehicle slot added.

  • New pacific map with naval vehicles enabled
3 Likes

Maybe an idea to install a better anti-cheat program on the game as well, because the last couple of days I experience a lot of cheaters in the game with impossibke kills and things they do like turn off damage or even invisibility stuff. It irritates me a lot

I like the crossplay, but there is also the tricky part cheaters I dislike that it kills the play experience and there is not anything of whoch I think hmm I don’t understand thay

very rare in this game, are you certain they were?
You could always check the replay. Often times it was a bot that sniped you across 4 bushes.

I think so far the game banned like 70 to 100 plebs who cheated (that we know of). Out of over 200k players who play at least once a week, that is not even 1%.

Lowkey great update, I thought the majority of everything would be premium, I was wrong. The mountain pass map is great, and I haven’t unlocked any of the guerilla squads yet but I’m sure they’ll be great too. Good job DF and gajin!

They are just extremely annoying to fight because they camp our infantry spawn

1 Like