Oh no, you can’t say that, apparently you have hidden fg42s under the guise of m2!!! (Sarcasm).
In fact, experienced Allied players have now gone to Tunisia, where Axis is clearly weaker than Normandy. They should have kept playing and I think the win rate would have been at least 50.
Eventually they will come back when they get some interesting weapons at the new levels.
How right you were…
Points one through five apply to every faction in every campaign in the game. Bots, console players, starlings in fighters, snipers on the sidelines, and useless/lack of engineers are universal concerns. Hell, some of these issues are not even unique to this game. I have yet to play the shooter where I wasn’t periodically annoyed with teammates failing to PTFO, use their classes right, or waste valuable vehicles or weapons. Team play is never really guaranteed, so micro balance is still a subject worth discussing. Yes, a team of skilled players could whomp with nothing but Springfields, but that doesn’t mean that the discussion about certain hardware needing rebalancing isn’t worth having.
FG42, AVS and M2 Carbine could be limited to a new troop class, commando for example, that you only get one squad of per campaign (so no running 2-3 commando squads in the lineup).
Listen I play the axis and normandy im max level on alied and lvl17 or 16 idk the one where you unlock the kar98 with grenade launcher. so what I will say that coming from the axis side the p-47 needs to have a nerf and so does the fg-42. So I guess if you got like 1+ 500lb bomb and 5 rockets insteaad of 10. and you have a 10 round magazine for the fg-42 on like another squad like puting it on an other trooper squad then you have the 20 round magazine for the people in that squad that you unlock it in
You know Thunderbolt functions almost exactly like the bf110 Just at a higher lvl and instead of guns for CAs it has that 1 bomb
yeah but bf110 only have 4 rockets while p-47 is 10 so p-47 is easyer to use. Because you only have 2 chances with the bf-110.
But the bf110 rockets are larger than hvars and those guns are more deadly than the 500 pounder and bf110 is also fairly easy to fly
They could just rework how mg’s working currently. Like make an actual usable bipod system, not this garbage that we have right now. Using ADS on mg 34/42 would be only possible while using the bipod and then the FG would have an actual role as an LMG, it could be the run and gun LMG for gunners with more ammo. Atlest in Normandy, on Berlin I think axis needs the FG to stay in competition with the russians.
i see where your going but a big one would be that the p-47 is an acceptable fighter. Sure if you got bf-110 its bigger bullets so less bullets needed to kill but again its pretty hard to do so so you really got to do health. and I get more kills with hvar than wfrgr or something like that.
I have more consistence with 21cm without much spotting help plus the guns are better for CAS and can rip off tails and set fire on aircrafts
The P-47 takes those 10 rockets to do what the 110 can do with 4 tbh
You can lob the 21cm rockets at nearly 2km and expect to wipe several squads
With the P-47 you need to rely on marks unless you’re going for a clump you just saw as inf
Or have good map knowledge
That’s fair.
Let me rephrase:
Unbalanced lobbies and lack of allies normandy popularity among skilled players are bigger problems than FG42 that is nowhere near as OP as people make it to be.
You can’t speak balance if you don’t have same skill (not level!) players.
Anyone who is semi interested in statistics will agree with me, you can’t compare apples vs oranges and you need a sample size that is reflective of something. As it currently is you will e.g. boost allied equipment and then nerf mp43 and fg42 and if more skilled players appear on normandy the balance will be as broken (but the other way around) as it was before the nerf (assuming that axis players overall skill decreases)
Want examples?
Before panther JUMBO was deemed OP. Now Jumbo struggles with Panthers and community whines like babies. They balanced it wrong, because they didn’t tackle the high level problem = 100% random lobbies and bots.
I could write an essey on this but I just don’t want. Anything people come up as an excuse to their shortcomings is funny for me, as im stubborn and I play the weaker side always. and I see the results.
I need 1 player of my skill in my lobby and we can lead 8 bots vs ‘mighty’ axis on normandy with a 90-95% success rate.
It would be interesting to see how often the Germans won and how often they played the objective from before the latest major update
Certainly it would. But this dev is not so community friendly (but they are not bad either) so I am wasting my time on forums trying to reason with people who think they have it right (idea of balance) while they dont
Doesn’t matter I can clean the point and the reinforcement from the spawn with the p47 and if I plan very good I can even destroy a tank in one single run.
4 rockets are not enough to do all of this
Depends the were all ammased int the point?
If yes nothing special.
then if you can do that with the p-47 it means they were also clumped up oh also keep in mind that the bf110 is a lvl 4 unlock