I’ve run low on suggestions because… well they are completely ignored but are both fun and give people something to think about so here we go.
Gold weapon orders. I have an idea. I hate that when using a gold weapon order you get one… that guy dies and bam you have to wait 10 minutes for you to use it again. How about either it unlocks it for that campaign to continually buy or maybe you get a pack of weapon orders?
Gold Vehicle orders
Maybe make them more… useful? I hate getting an order and going “Wow I can use this for 10 minutes before I level to the next best tank.” The problem is they don’t make them for top tier tanks, and no I won’t waste it on planes.
Smokes
Smoke arty? I would love a huge circle instead of a line it barely covers the area and its pretty situational, not only that it doesn’t give points for using why do that when I can get 3 kills with an arty or 5 with a plane? That’s why nobody uses it. I love the idea that any kills made inside of smokes would count as assists both if enemies are in it or not in it.
Gun runs and arty
I love the idea of having a plane come in mow down in a line like the smoke arty that would be great. Fast, effective and honestly super bad ass. I wish they made it so you couldn’t use arty so much because it is so annoying to be just CONSTANTLY bombarded with arty at all times maybe completely removing them from all squads except radio squads? Would make radio squads more useful and less spammy.
Engineer Sandbags
One of course make them not just disintegrate at every explosive but a fun idea is having a Prefab custom menu outside of the game where you have a limit of area and amount of sand bags but would allow people to place their own creations.
Of course this is my opinion, please don’t just crap on me without even thinking about a better solution.
this would break both balance and historical accuracy
its not about vehicles, but about camouglages… but they could really add them for all vehicles…
having assists for enemies killes in smoke would cause arty players to provide cover for enemy team instead of putting it into flat ground where it belongs, so our team could advance.
one can call it once per 4 minutes bruh.
did you even think this through?
they have been buffed and can take quite a sum of pounding, though, with addition of heavier weapons, some form of heavier fortifications would be welcome
Break balance? not really a lot of them get outclassed super fast Most of them do. Gold vehicles are nice for early game because instead of spending all of your bronze orders on upgrades you just use a gold order. Smoke arty is rarely used I would be fine with them spamming their spawn and using it to kill people, would stop snipers. “on can call it once per 4 minutes” have you used a radio squad? and yes Engineer sandbags have been slightly upgraded but if you played hell let loose thats the perfect example I also love the idea of being able to make your own prefabs in a sandbag menu type thing. Also I did think that through every single squad being able to call artillery is irritating, have you played? its hell if the enemy team has a full team of players who spam arty.
Yeah but you know have one per campaign is unbelievably annoying, first guy? bam dead now wait 10 minutes to use that gun I don’t really want EVERY person to have it but they really should increase the amount.
I can’t give all examples of gold guns because … I have gotten 3 out of my year of playing the game. But those 3 weren’t op EXCEPT the g43 kurz. the ppd bramit is a perfect example its just the ppsh but with more recoil. RMN grenade launcher? its meh. PPD 1929 a much worse ppsh.
oh and also the smoke arty thing specifically because almost nobody uses it, it is on the verge of worthless it doesn’t help it barely covers for the players and the AI see through it like its not there.
Yep the problem is the game is heavily monetized to the point of ruining somethings. Like premium squads generally being over priced, where I would never buy them but whales would use it to abuse players like the tiger 2… which I have an immensely hard time blowing up so I kamikaze bomb them.
I agree. I think the best solution is if it were to open them up for purchase with silver orders. Just like how when you unlock a weapon in the campaign it gives you the first one for reaching that level, then you can buy them. Same should apply to gold weapons. Suppressed weapons would likely need to be rebalanced if this is done though.
Again, I agree. I think it would be nice if the gold order ones surpassed the standard ones just a little bit in some way. Engine power or ammo count for example.
–I would also like to note that I think Gold Order troops should get a score multiplier for that character. Making them useful for generating more silver orders due to higher score.
They mentioned at one point that they are trying to figure out a good way to quantify points for smoke usage. In a way that doesn’t promote dumping smoke everywhere, but rewards players that drop it in useful locations.
I think when it comes to the gun runs that you are wanting, my suggestion is actually to use binoculars in some way to create special marks that can be seen by aircraft. Both a radius mark to indicate a drop zone, as well as a two point with line mark system for actual gun run passes. This way, its easier for aircraft to see what needs to be hit by them, and the person marking it gets points for an assist.
I’ve said it many times, and ill say it many more: sandbags need to have a system where they can be combined both with each other and with other structures to change their form a bit. Taller sandbag walls, windowed walls, etc. There is a LOT that needs to be done with them. Also need to remove the ability to break them down by hand (unless using an engineer) and push the usage of TNT and EP for their removal instead.
dude besides TardGuard you are the only one who didn’t just shit on my post with no thought, Thanks man. This game is amazing and I would love for them to read more of these suggestions I really feel as though the concussion system could have worked if there wasn’t so much explosives constantly.
yeah, no much point in those, thats why they can call for airstrikes now
yes, its how things are supposed to be, just dont stay wherever the arty is going, the circle isnt really big and roof will save you, do not attempt to hide in trenches though, that will only work against airstrikes
I usually use the forums as a way to put the idea out and between me and others we can flesh it out … most of the time they just shoot them down without even thinking about it.