[WIP] Why this game is way worse than the 10 years old Red Orchestra 2 (except graphic and vehicle)

You can ask a native speaker for help when constructing a post.
Expressing anger is not good to get your voice heard.

No, it is true, you only had to buy a single $30 pack to get access, so calling it $50 is disingenuous.

In that case, make threads about what you want to improve, rather than long and convoluted threads that say very little.

That is not how games work, the game itself has to make the money or it will get cancelled since it becomes a money sink, not a bath.

That was because sfh seriously thought it was ok to be as rude as he was in that thread which we really don’t want here.

Errr what?! By the very nature of being ten years old and finished, they cannot be compared, let alone being different styles of games anyway.

I never mentioned the last part. I never mentioned the diffrence. I only mentioned you have to pay.

Please read these:

I have made at least a dozen.

No. A game needs initial investment as you can not fund a game by selling in-game items that do not exist. Once the game is developed, you start introducing monetization, which they did now. You don’t think it is monetization though, you think it is charity for some reason.

That I do agree on, but there is no need for you to become rude to him for it.

Being 10 years old has nothing to do with game design, as shown with the lastest AAA games. All AAA studios just update the graphics and change the setting for their otherwise essentially identical game every year.

this game even worse than 10 year before game you just say that is different???GUY PLS GO TO HOSPITAL IMMEDIATELY,I M REALLY WORRYING ABOUT YOUR HEALTH.another enlisted is a 18 + game, pls make sure you fit the game

I wasn’t necessarily talking directly to you there, I was talking about your point, rather than a very long comparison thread with very little of actual relevance, state what you want to change and perhaps mention that this game does it well.

That’s because it is the point of the packs, to support the devs and get rewards for it, we are not at the point of how they will actually monetise it and in reference to the game needing money from other stuff first, yes, of course it does, but it then needs to make that money back and much more to be worth keeping around.

Saying we don’t want people who think being rude is ok is perfectly valid (though it did feel slightly OTT as I said it, it doesn’t change that if you can’t be polite, you don’t belong on the internet itself imo, let alone a reasoned forum simply there to provide constructive feedback to the devs).

Not particularly, especially since game design HAS changed a lot over even the last ten years, plus they can’t be compared because:

  1. They are different freaking games with different premises
  2. That game is complete and has been released for ten years, this one is not even released, yet comparisons are being made with Post release material.

No need to be rude, instead of simply saying a game is worse than another one (see above) which does absolutely nothing, provide constructive feedback as to how to improve this one.
In addition, how you can’t see that they are entirely different games mind boggles me, perhaps it is you whom needs to follow your own advice.

Overall, please stop making these threads, they bog down what are actually useful ones that the devs can actually implement.

We are there, though.
We get to keep these overpowered soldier even after full release.

Well, no. Not really.
FIFA still is a football game
CoD is still a shooter.

Yes we had outliers like Titanfall, but as the design was not good enough, the game died.
And Enlisted will be the same if it does not get it’s design straight.

Well in principle both are WW2 shooters.

That is a drastic oversimplification like the rest of your reply, most of their characteristics are identical to a maxed out normal squad and could be adjusted to be better in the future, plus they aren’t really that useful in terms of general gameplay and advancement

That is one company that has enough idiots who will buy the same game each year that they don’t change it, look at almost any other game or company and design has drastically changed, since that is the purpose of making a new game, you have to make it different to be successful. That is to let alone that the premise of this game is entirely different to that of RO2.

Further over simplification, see above.
That is like saying that Ashes of the Singularity is the same as DOTA or StarCraft, or potentially even League of Legends.

Except the fact that they have double the perk capacity and do not require 40h per soldier to max out?

Most of the most successful games are actually games that stuck to their design very well
TF2
Minecraft

Just that the details are diffrent, does not mean that they are uncomparable. For example, in another post, we praised RO2 for having internal tank models which looked much better than the current viewports we have in tanks for Enlisted. Enlisted chose to implement them, but very poorly. That is a design choice.

AotS would be comparable to Supreme Commander. The other ones would be too difficult, but SupCom and AotS can be compared. Just like RO2 and Enlisted can.

Those games do look fairly similar, but you kinda proved the point I was making there, DOTA and Starcraft have the same basic premise as Real Time Strategy game set in a future, but are very different in implementation which is the same with RO2 and Enlisted are quite different in their premise.
But it is not even that, RO2 is a finished game with a lot of community content (which would be nice to be able to have in Enlisted, but it’s Gaijin so I doubt it unfortunately), which was compared to Enlisted which is still in Closed Beta with features still being worked on.

In that one word you proved that game design has changed a lot, that was an entirely different game (yes kinda based on some previous stuff, but even that was new) and it has now become the most sold game ever which shows that games need to be different to be successful.

So again, can we end this thread and if any of you have any actually constructive feedback to give, go create a forum thread laying such out in a clear fashion so it can actually be discussed.

Good job. Almost feels like it’s more research into the subject than developers have done. There’s so much out there in terms of knowledge and sources of inspiration they could have used and yet we have this. It’s like almost everything in this game doesn’t work to some degree. I hate to be harsh since I was originally very hopeful about ā€œWar Thunder only with infantryā€, but the state Enlisted is currently in, it’s unforgiveable.

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Gaijin does allow community made content. The first 2 italian tanks were a Pershin reskin, and a community-made italian tank. Sadly. their requirements are so strict that very few people put in the effort. (the modeller had to make the damage model, and internal model too)

I was talking about the specific points such as community maps and soldiers, Gaijin has never allowed access to produce new maps etc. And again, I said it would be nice, simply unlikely so why are you trying to argue?

Then create a forum post with your suggested improvements, jeez, posts like this simply bog down the actual suggestions, fortunately this is mess room so they can simply filter it out though.

He always does argue, don’t you worry.

There’s lots of hatred, you can’t rly avoid it when a guy is responding in 5 minutes about anything with hate.

I am doing that, or was doing that, somewhat regularly. Not in the English section, though. But the thing is that I can’t make the game for them and I can’t really teach them something they don’t already know.

So far they’ve ignored almost everything I said. Not that I expected anything else, I’m just another nobody on the internet after all. In reality the only thing players can do is tell developers whether or not the game works for them. Suggestions are pointless and can even be harmful.

But feel free to dismiss and ignore me as just another ā€œhaterā€ if that makes you feel better, that’s totally how you improve games.

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I suggest a full time therapist to read all these complaints.

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Yeah, really feels necessary and is probably partly why they don’t respond much.

Another thing people don’t consider is that let’s say a dev did reply to a post on the forum, that thread would instantly turn into direct questions and pings to that dev which they really don’t have time for.
The effect is only marginally increased by not doing it much since there would always be questions and constant pings for a dev, better to read and take into account silently, then update the game as needed.

This is highly incorrect. im not here to argue at all. In War thunderevery major update releases a loot crate filled with user-made skins.

And for further note the Ar 196 A-3 Plane for the GER tree that was in the 2020 Operation SUMMER event was community made.

We are especially pleased to announce that this fancy plane was created for you by your fellow players. Vitaly ā€œNovA29Rā€ Vostokov worked on the aircraft model, and Daniil ā€œJoy_Division__ā€ Zaitsev created the Ar 196 A-3 cockpit.

How does that make my claim highly incorrect?
Having one other example of a vehicle?
Skins are just skins and I do not count those as content, those are extremely easy to do for any game. I could mod custom skins into enlisted if ez anti chet didnt check the file integrity

They have added user-made content though regardless of how much. There are alot of games that NEVER add user made content no matter how good it is. Im not sure what your point is anymore. Gaijin never stated they will allow user-made content or not.

Gaijin doesn’t have to.

For the sake of this thread though I never played Red Orchestra 2 so I don’t really have anything more to say.

I said that while they allow it, their demands for non-skin content is so harsh that practically nobody goes for it.