Who else thinks that the game is unbalanced

so i’ve been playing the normandy campaign for a while now on the ally side, and i have a few thinks i want to point out and get reactions on

first of d-day is really unbalanced, there are way to many lmg’s to deal with besides the point that it’s really hard to get to the first point + i feel like the germans just have way better weapons in general

but if i want to switch campaigns to see if it’s more balanced then i would have to start all over again, imo they should make the campaign levels equal on both sides + all campaign.

i would love to hear what you guys think about it

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It is, literally, a learn to play situation - the allies have it pretty easy in Normandy if they have some knowledgeable players.

And no - they should not give you all the exp over all the campigns - each is a seperate game and yes you have to do the grind in each.

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I do agree with having some amount of xp carry over between campaigns so unlocking the same stuff over and over again doesn’t become tedious. But Normandy as the allies really isn’t that bad, you’ll run into a lot of awful German teams and all it takes is good tank support to take the bunkers on D Day easily.

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I have to agree with Josephs. D-Day is a hard side as Allies, but with a proper tactic and team build-up, it’s not a big deal. When last time I played on D-Day i take out all the MG-s what I got and supressed the main bunkers with Snipers or Tanks. Most of the players are jsut rushing through the beach and die instantly…poor fools.

About the campaign progression. No its not need to be get athe XPs in all the campaigns. That would be too easy leveling up, and most of the players are bored the game soon, cause theres n other thing what they gotta reach. Less goals, less interest. Imo.

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But mostly you don’t unlock the same stuff. There are few weapons shared between Moscow and Normandy now: Kar98, MP40, Flammenwerfer 35, mortar and MG34. Considering that Kar98 is not grindable that leaves 4 weapons in almost 30 levels of campaign.

Yeah that’s true for now, but when they start adding more campaign’s like Berlin, Stalingrad maybe, and any others that will start to change and as the Germans at least you’ll be seeing a lot of repeats. Just an idea though it doesn’t really bother me.

Played as Germans in 3 campaings, it all feels different, didn’t get impression of unlocking and using the same guns.

Not sure how many times I’ve played on the D-Day map, I would say at least 30 or so. Germans won 3 or 4 times. Perhaps you should try playing as Germans for a change and see how things work.
LMGs are barely useful because of how they are placed and the fact that you knock them out with a single bullet. I honestly don’t know how many more benefits allies need to have to stop this winning about Germans being OP.

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There is a separate “balance” tag, would be nice to group post like this together for the educational purposes:

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No need to be perfect balance sometimes is fun to play with the weaker (whatever that means) team to see how it can turn out, if its too much balanced (which means everyone to be kinda equal) its not going to be interesting.

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Both campagnes are favoured somewhat in favour of the Allies (US and Soviet) weapon wise. As German you always have to play well to win. With Tanks you have to play clever not to die while most of the time you can rack up vehicle kills in soviet tanks by just shooting at the front.
The Allies have the Jumbo in Normandy which outclasses everything the Germans have.
The LMGs on normandy are 3/4 placed in a retarded way making them useless or easy enough to avoid if you do not just run down the main road in plain sight and even then you can mostly take out the German LMG faster as a Sniper than he can spot you if the there is enough distance.
While the tank combat in Moscow needs rework for both, the Allies already have it far too easy in Normandy with their AIr superiorty, better tanks and the masses of vegetation in the path of the attackers(No sane Person would leave so much foliage in the way from the beach up to the bunkers) making it easy to avoid most German fire when it should be easier for the Germans as defending is always easier than attacking in war

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Exactly what small arms are so superior in Normandy? Literally every single German can carry a FG42 minus the assault (MP40) or gunner (MG42). I’m really curious what small arms German mains think the US has that is superior. Americans still dont have a belt fed, no Johnson LMG to counter the FG42 and German snipers get a scoped FG42.

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Unbalanced? You mean fucking capsized
I cant speed for the moscow campaign but on thw normandy end
You have the bar and bar against the mg34 and 42, garand VS THE FULL AUTO FG42, Stuart and scott vs puma and pz3m, and last but not least p-51c vs bf109 G FUCKIN 6, LIKE HOLY SHIT also 50cals do fuck all in this game

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I do. If a game has progression it must have artificial balance, sort of like battle rating. Otherwise its not fair to push lvl1s into a fully progressed lvl29 with his squads running faster, having more health and having better guns.

Normandy as a whole is allies-bias, constantly getting rolled over by allies in the matter of minutes.

Did you guys even try to play on German side? It’s getting tiring to hear “MG42!!! FG42!!!”, go and try to use them. Normandy maps are not suitable for gpmgs, as Moscow maps are. Having a scope, on a rifle with a huge recoil is just slightly better than using bolt-action, and again, where are you going to use that scope? BAR is a good cqb weapon, just as m2, fantastic reload times, quick ads, clean sights. What else do you need?

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Uhh a belt fed MG? How is having a 20 round select fire for everyone even close to balanced where the top tier american rifle is the M1 Garand at rank 7?

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Non stationary is 50 rounds drum, without big bag you get 1 reload, with a bag 3 reloads. The drum is empty after few bursts, devs even dropped it’s firerate by 15% compared to the real stats. If you use it for cqb, you run out of ammo too fast. With ADS you have to be prone to be really effective. It’s best used as mounted somewhere, with ammo boxes next to it, which is the problem in Normandy, not so much in Moscow/Berlin.
Stationary MGs are knocked out with a single bullet and nothing more but an opportunity weapon to use like one time.
FG-42 should be locked to some specific units but taking into account how late it is unlocked it’s not more than an upgrade to G43. You get more ammo, but higher recoil.

Imho Normandy is a bit of a mess in multiple ways.

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The thing is, you don’t need more than 2-3 people on the zone itself. More than that and people start to block your shots, mass die from a single det pack and etc. The capture zones are just too small.
But overall, on German side I’ve seen D-Day win only few times, something like 80/20% rate for the Allies. To my understanding it was different a month ago, just more people learned how to play these maps.

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YES!!! I completely agree with you. 10000%

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