no what you did was complain about the function of a ghillie suit making you harder to see and removing you from the unrealistic killcam when you take someones head off from 200 yards and they then spot you and drop a fucking arti strike on you…
at like 200 yards you wouldn’t be seeing a sniper after they shoot you ghillie suit or not… but you can here…
being able to see what soldier and where a shot came from regardless of the distance of the shot is the thing thats utterly stupid… if you wanna be historically accurate or accurate in any fucking way you’d realize killcam shouldn’t even fucking exist…
its a cheap system that assists moronic players who couldn’t find the enemy by any other means…
if your gonna bring up the historical accuracy of ghillie suits in WW2 as an argument you can’t even bring up that “this is a game so it shouldn’t be historically accurate”
i would like to see many things. but unlike you, i realize their issues.
and for no reason anyone should be able to make them self/selves invisible.
it’s just a no. especially involving bushes.
if you don’t have a good computer, or you have a excellent one, i’m not sure how much you would enjoy getting killed by someone that you can’t literally see.
( not to mention, even devs don’t want to do that… )
you do realize there is no view distance setting… soo everyone see’s the same distance by default… as for your issue with people making themselves invisible… if there was no reason for it then ghillie suits wouldn’t exist in real warfare now would they…
now i tried to cater to everyone’s complaints i suggested making the Ghillie suit decrease your movement speed by 50% so you’ll be a fucking walking target if you try to use this on any soldier that isn’t good at shooting from brush cover to avoid all people just equipping one, iv suggested limiting the remove from killcam ability to only when your in bushes, high grass or close to trees (basically only in natural enviroments) so when you run out of these environments you lose that ability and anyone you kill then will be able to see you on killcam…
those are some pretty severe downsides for a little bit of stealth, you’ll end up taking twice as long to get anywhere because your movement will be bogged down to half speed things like barbed wire will end up hurting a shitload more cause you move through it slower and escaping a flanking enemy who has figured out where your shooting from good fucking luck with that since your 50% slower…
ok and i guess i could suggest 1 more vulnerability they could give the ghillie… if you kill someone within 50m you will show up on killcam… so you have to go after people who are further away to keep yourself hidden…
no your just that dude who shoots down all ideas and everyone around you just get annoyed because you don’t give any real reason why other then complaining its not real life while quoting real life… you then completely disregard the fact that it doesn’t matter how good of a shot you are you could hit an enemy in the head from over 300m with a sniper and you currently still pop up on killcam which is completely and utterly mental… because with the 8x scope its fairly difficult to see the ant sized head on the person your aiming for that far away…
to be a sniper at the moment you have to friggen shoot from unrealistic distances to keep yourself safe… like im pulling shots from half way to all the way across the map just to keep myself relatively out of harms way… so not having ghillie suits actually encourages snipers to camp far away… how do i know… well because i use a sniper II squad with 3 snipers and have a sniper on each of my 2 other squads…
if snipers had a way to remain basically invisible from killcam at closer ranges they would move in more instead of camping out there in buttfuck idaho
which, enlisted usually engages from medium/close distances. i don’t see why you should use or how much you would benefict from a ghillie.
congrats, you just actually did your supposed job?
did you needed a ghillie to do that? i don’t think so. as you lived without, you can still do that.
err… why would you need to spend money on something if you can do that without it?
you want a ghillie? that’s great. but colors must be different from bushes. so people can potentially still see you. as the kill cam it ain’t gonna go away any time soon.
you don’t need to.
eventually at some point people reach those.
listen, honey. that’s how the game has worked for 1 year. you can’t expect to be changed like nothing. and just because of snipers.
i still use them on a regular “”“daily”"" because i need to upgrade them so that i can clear my reserve filled with sniper III and II. if i die, it’s because i personally did something wrong. not because of a kill cam.
generally, just like in real life, if someone shoots you at close distance, the squads or comrades, can somewhat define where bullets are coming from. ( a general idea ).
if that’s your issue, than keep your distance. and kill cam or not, they will need have more an hard time to hunt you.
and in that moment, you are drawing enemy attention to hunt you saving your comrades by drawing that manpower attention elsehwere instead of a point.
you tell me to shoot at longer distances if my problem is shooting from closer range which i clerified i don’t do with a sniper… i shoot from 200m or more posted up on a fucking hill overlooking the map beside an ammo crate or 2 so i wont have to move the entire game… same god dam idea as a mortarman and thats because if i move in il be easily spotted by the killcam of someone i killed… il then subsequently be hit with a fucking artillery strike or the guy i just killed will spawn in a tank and B-line it straight for me because he knows where i am then…
or we can get some fucking ghillie suits for maintaining stealth at long/medium distances that way snipers can actually play a more active part in the battle… am i going slow enough here for you…
With how this game works being a fast paced shooter, a sniper sitting at distance will rarely ever be useful. And will only be useful in the hands of a good player cutting off enemy reinforcements to the objective.