Western Allies Small Arms Balancing Discussion Thread

Shoot yeah buddy. Pounds over kilograms any day

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Not my problem. Learn to fly and evade I suppose. Or get a buddy to hop in one of your fighters capable of destroying any American plane in 2-3 impacts because screw all cannons strike again

Besides, you know how often planes either suicide or don’t dog fight? I rarely see anyone actually try to shoot someone else down

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The P-47’s bomb doesn’t change anything when it comes to tanks, the HVAR’s penetration model still deals with most tanks as handily as the Ju 188. Furthermore, the same about the Jumbo and Sturmpistole could be said with a PIAT and a Panther, except Panthers are far more often in the grey zone because Axis has multiple maps where they are incentivized to sit on the hills overlooking a kill box. Finally, the FG 42 has .25 dispersion, while the BAR has .36 dispersion so if anything the FG 42 is more accurate than the BAR. While yes the fire mode thing is annoying, you can do something to change the fire mode. you cannot change the dispersion stats.

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Good luck try to evade with Ju 188 lmao

BAR and m2 has twice the ammo FG has, both automatic by default and M2 has a bayonet and .2 dispersion…

Paratroopers pack light my guy

Dive down or climb up and get out of their line of sight. Can’t shoot ya if I can’t see ya after all, and just finding the enemy plane to put them in your crosshair in the first place is often the most difficult part of a dogfight in this game given your limited field of view. So, just run and hide until you stop hearing another propeller

Dude, how the hell you can out maneuver a P38/P47D with Ju 188 is just joking at this point, the plane flies like brick and has no player controlled weapon for defense but AI turret, which can be exploited by keeping yourselves far from them or doing sudden movements to reset their accuracy… the moment you alert enemy fighter, and get tailed by them you are pretty much dead, specially with a slow plane

Ain’t gotta outmaneuver it

Just got to not let it ever see you. It may hear you, but if it never sees you then it can never shoot you

A name is a somewhat arbitrary thing to define something by. Names are just decided by people and don’t define the object.

Look at cars: what’s the difference between a coup and a sedan, or a wagon and a hatchback? Regardless of the name or classification, whatever definition you try to give I’ll show you a car that defies it.

If it acts like an SMG or AR, especially in the game we’re talking about, then it should be classified as such. So a compact automatic weapon firing a sub-rifle round should go to the assaulter class that’s made to use such weapons.

The 188 is more maneuverable than any of the US aircraft other than maybe the P-38
And gunners in Enlisted are absolutely fucking broken since they all come out of a central sphere in the plane in a complete 360 degree defensive field

I regularly fly around gunshipping people in the 188 and @Rickyd123 can confirm it

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i can also confirm that you get gunnshipped by them too

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Dude, you are flying a big 4ss bomber, how in the hell people can’t find you in the sky when they can hear you from far?

Don’t know where you are getting your values from, M2 Carbine has .25 dispersion just like the Fg 42.The only real point you bring up is the FG 42 starting in semi-auto, but again you can at least still do something about that.



Hun huh…

Well. Tbf they could have put it as gunner gun and be done with it.

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Ok I messed up the formatting on my copy of the spreadsheet this month so that is on me. However, this doesn’t change the fact the FG 42 is just a BAR that trades ammo count for dispersion and no mobility penalty, the same way the M2 Carbine is an StG that trades raw damage for dispersion and a bayonet. Either way, it’s mostly fair with the only thing that should be changed is the starting fire mode for one of them.

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This is what I was intending as well, but I don’t know if I wasn’t conveying that in clarity. To be fair when this update first came out everyone was frustrated to some extent. The further you progress in the tier tree the less the game is oriented towards skill based encounters and combined arms strategies. All of tier five Normandy is just full auto’s a W key. The worst problem is the fact that the US is just underequipped by comparison, the only weapon I’ve used that compares to the German arsenal is the Johnson lmg (the rifle is annoying because they aren’t going to fix the sight any time soon). The major problem is the fact that they want this Hyper CQB progression because it appeals to people, it’s a dopamine rush so to speak. Sure, it feels great to rush a full squad of bots and quickly dispatch them all with some ridiculous full auto weapon, but it makes for a poor game in the long run where it’s people just repetitiously sprinting to do so.

I was hopeful in the slightest that there would be some retention of US players for a little while with the new update but it didn’t last very long. At least yesterday, but it will likely follow the same progression. The worst part is having to tell returning or new players that complain in chat about how underequipped they are that the game is simply oriented that way now. Those players do one of two things; leave or switch to Germany.

The longer this goes the more it’s going to become a problem for all fronts eventually. Fewer USA players means that the Japanese ultimately becomes bot exclusive too, not to mention the Japanese player base is smaller and more dedicated. The more dedicated players are facing bots and people who only have spring fields for 90 percent of there loadouts. Of the matches I observed it was exceptionally difficult provided this and the terrain, less experienced players just get landlocked without being able to (or willing to place rally points).

We will need to get a new battle rifle (T20E2 or something of that matter) to the toech tree.

A better AT rifle since the M9 is good against almost everything the germans can throw at us until Tiger 1s on a hill, something like the
M18 Recoilless rifle I made a post about already should do the trick.

Otherwise Allies as a whole has a quite balanced tech tree, the BR3 can hold its own in both uptiers and downtiers, excellent planes and the tanks also aren’t that bad uneless you get uptierd to BR5.

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