I am still learning the ropes on mechanics of Enlisted, so I am gonna lay down what I know about vitality perk, health bar of soldiers and damage to down or kill.
Based on other posts, like Is it worth upgrading the damage on weapons? and What is minimum damage to kill in head/tors/hand?, I came to conclusion that for bolt-action rifles there are two scenarios:
- without perk “35% vitality”, you need 15 hit-power to insta-kill or 10 to down the enemy
the weapon Insta kill when the damage is superior to the number of total hp pool (15) of the enemy soldier
Base hp pool (10) + downed hp pool (5)
- with perk, you need 20.25 hit-power to insta-kill or 13.51 to down the enemy
However, vitality perk exists, which grants +35% health to both health pools, making it so you need a gun that does 20.25 damage to oneshot those 100% of the time, or 13.51 damage to down them in one shot.
Question is, what is the most common engagement range on the battlefield? Below 100m? If so, does this means that there is no need to upgrade bolt-action rifles to level 5, since even fully upgraded aren’t guaranteed to even down the enemy soldier with vitality perk below 100m? Feels very expensive to upgrade weapons to level 5 and then watch enemy player shrug it off.
This feels unfair. For newbies, as me, bolt-action rifles give us a chance against veteran with semi-auto guns, etc. People have said on other posts something like,
Bolt actions were historically replaced once semi autos and select fire rifles were done with the teething stage out side of the sniper role. I mean its sucks they arent AS good but thats sort of how it is
I feel like this is missing the point entirely. Enlisted is not a realistic simulator, it is a game where we should have balance i.e. all options (guns) should be viable, not be replaced and forgotten (i.e. power-creep).
TL;DR
What is the point of fully upgraded bolt-action rifle if I can’t certainly even down the enemy soldier with vitality perk since I need more that 13.51 hit-power?
Bolt-action rifles are clunky and hard to master, but when it does hit you - YOU GO DOWN and not bunny-hop away!