Uptier Uragan SMG and Fedorov 1912 (or remove them completely))

Set video playback speed to x0.25 and run a stopwatch. It shoots for about 7.6 seconds, which equals 7.6 / 4 = 1.9 seconds at a normal x1.00 speed. And I can clearly see at least 25 cases ejected when video is slowed down.

Surely there are many factors that could affect RoF of a gun, but every single video out there shows nearly the same fire rate. And that seems to much of coincidence.

Anything that comes out of you is utter gibberish isnt it? Better ignore you lol.

So what’s the problem? It sounds like they are more annoying than anything else. Again, I have no problems in BR2 whatsoever. If anything, it is too easy. I can show proof if you want it.

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nonsense. PPS43 is per stats a BR3 gun, and as such MP40 always struggles no matter if it plays in BR2 or BR3.

“better ignore me”

pah grow up dude.

If you claim it’s that easy then

and don’t start the wehraboo main slander; I am tier 3 on all factions

only br3 on all three or br 3 on japan, allies russia and maxed out on germany/axis cause it takes far less time to get to br3 then br5

I was just using that as evidence to say I don’t main a single faction, that’s all.

Now provided, this one isn’t against Soviet. But still applies Id say. Yeah… I wouldn’t play US atm. Brain levels are getting low and lower. If you want me to try and find one against the Soviet, I will look or make my evidence.

Ill have you wonder who was first. Oh, and didnt die at all.

I refuse to take this screenshot as evidence. You cropped the whole top half of the screen for literally no reason, meaning it could be any old nation against one another, and at a completely different BR too.

If one faction is br5 and the other br3 yes you are because you spent as much time in one faction as the other three combined.

Honestly that also seems like extra steps, we literally have loads of weapons that are duplicates (MP-38/FNAB/PPS-42) that are not used becasue they are not “meta”.

If you want to have a 700-ish submachine gun with 6.8 on br 2, then why not just have the MP-40 fire 700 and have 6.8, pretty justifiable with “weaker spring” and it’s not like DF is above pulling stats out of their immagination. Then people can still use the MP-38 if they want the old experience.

If that happens, I think one of the PPS’ should be given present MP stats as well - 550 rof, 7 damage. The other one can then be played as the “old” PPS.

Its kind of hard to undertand if you want 6.8 or 7.2, but I hope you go for 6.8 and deleting the body armour. Justifying giving germans a 7.2 with the same bullet output as soviet smgs by using body armour is wrong. If someone is wearing it, that simply means that he (and his squad) will be equal, in your own words, to the MP. However, the German will have an advantage over everyone who doesn’t, which at the very least includes bots. Just deleting the bonus of a premium cosmetic would be much easier then making such a big deal of it and adjusting TT weapon stats.

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MP40 has its historical rate of fire.

Body armour is a major issue in the game balance for Axis weapons, in many different tiers
I dont think it can simply just be deleted, and its hard to justify giving 9mm parabellum SMGs over 7.5 damage (up to about 7.9 to 7.6, so they can have a little bit of range) to fight body armour without needing a third shot to kill.

The devs likely cant “just refund” gold and tickets for cosmetic items. If it were up to me, I’d remove body armour from Moscow/Rzhev/Stalingrad, ensure that those maps are only played in BR1-3, and move those body armour cosmetics to Berlin, meaning you get to keep as many as you bought, but they don’t demolish the balance of low tier weapons

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Because rate of fire is the number 1 thing that makes the shooter “feel” the gun.

You cant give MP40 700 rpm without destroying the most iconic feature of the gun.

MP40 shoots slowly, and it could absolutely compete with PPS43 IF it would be accurate enough.

Also important, MP40 downs with two shots - all Soviet SMGs need 3 shots to down. That’s how German SMGs are balanced, specifically Soviet body armor takes away this advantage.

Up until recently US BR2 SMGs vs German BR2 SMGs were totally balanced.

Lanchester and MP40 were both kinda fair in comparison, Thompson now destroys Germans SMGs - so that Thompson should obviously get the smaller 20 round mag.

Soviet body armor needs to be reworked/removed, BR2 SMGs actually need to be weaker for all factions - not stronger.

In real life the MP 40 was supposed to shoot faster than the STG (which actually only had 500rpm), but it was only something like 550 rpm. I would be down for that if the other SMGs are balanced.

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Just make body armor nothing more than just cosmetic and then buff the Fnab rof to 690-750 when upgraded and buff mp35 to have 852 rpm when upgraded

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msedge_2025-04-27_04-16-00

msedge_2025-04-27_04-15-52
Or they could give us faster shooting Mp40 to counter Uragan. Mp40 was not completely stuck at the 550rpm it could be modified. So yes not only you can reach 700 but even 1100rpm.

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Just like FNAB-43 it could shoot at bare minimum 550rpm with just a slight modification.

As I understand, this is not a problem for you. Or is the problem only in PPSh? And this is not a problem either? M1921AC “Prohibition”, Orita M1941, M1921 Thompson 100?

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It’s ironic that the MP-40 was on BR3.

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one source. 600 rof was just made up because it is between 400 rof and 800 rof.

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