Upolaf Update: 2 Month Beta Test Feedback

As a subscriber of the mighty Phlydaily I discovered the first picture of Enlisted a long time ago on the closed beta. It’s just 2 months ago that I decided to give it a try since I was looking for a new FPS.

I discovered with joy a game with inovating mechanic, accurate gameplay, a fair free to play experience and a satisfying progression feeling.
The introduction of the squad system gives to the battle the feeling of being part of a big army. The accurate destruction of a tank and crew give a feeling of realism. The grind is just enough to have a good feeling of progression and not make it a pay to win.

As it is still in Beta and the dev pay attention to the players, I thought it was my duty to pay a tribute to the game and all this hard work by sending a full feedback of my experience so far. May it help on the dev on their path to success.

There for I present to you the Upolaf Update, a compilation of the bug, suggestion, and personal opinion I would dream to see in Enlisted :

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UPOLAF UPDATE:

:eye:GRAPHICS:

  • BUG: Correction of the light effect that affect dark as coal shadows.
  • The cocking animation is deleted when a bullet is already in the chamber.
  • Rain is added. Night is added.
  • The number of star a weapon has will impact its appearance.
  • Used Panzerfaust is thrown and visible on the ground.

:dart: GUN MECHANICS:

  • Anti tank grenade are less effective against infantry.
  • Infantry grenades have a bigger radius.
  • Semi-automatic weapon with automatic mod has the same ROF in both mods.
  • The spread of semi automatic weapon is increased without aiming with iron sight. The Rate of Fire is restored as 400bpm on average.
  • Deviation is now indicated in the weapon selection menu.
  • Standardisation of the sniper scope. The zoom lvl corresponds to the scope power.

:video_game:GAMEPLAY:

  • Grenade are now launched from the center of the screen. (to avoid grenade bouncing back if you have a wall on your right)
  • You can throw grenades in cushioned mod.
  • Bipod can be puted on any surfaces plane surfaces. Correction of the bug that make you get out of bipod stance after small movement.
  • You will not automatically lean left or right when you aim next to a wall.
  • Machines guns can overheat, decreasing progressively the accuracy. You may change the canon.
  • You can see the total weight your soldier carry in the menu and how it affect the speed.

:rooster: AI :

  • Your squad now uses the element of the environment as cover.
  • The accuracy and reaction time of the squad is improve when the target is close.
  • Engineer squad builds automatically structures you places. You can place multiple structure at the same time. Construction time is longer for the non player squad engineer. (there is no point for the moment to have 4+ engineer in a engineer squad, except to have always one alive)
  • Correction of the bug that make members of your squad spin on themselves.
  • When an order is given, your squad will go to the order before fighting back. (some time they all die because they stop to shoot instead of running with the player)

:tractor:TANKS :

  • X ray and Armor size is now available in the menu.
  • When the player exits the tank, the crew stay inside. (For repairing without losing all its crew, or tank being destroyed one shot because empty)
  • Only 2 Tank can be spawned by a player during one game.
  • When shell penetrates your tank, you are deaf for few second
  • Front machine gun are now usable, in addition to the actual turret machine gun.
  • You can use the « View » button to look around withou turning the turret, in the same principle as plane.

:small_airplane:PLANES:

  • Training mod can show were the bomb land.
  • Only 2 Planes can be spawn by player during one game.
  • Infantry got a hit marker when hitting planes
  • The amount of experience when shooting down a plane from another place is multiply by a large number . (there is no point to pick a fighter plane right now, it’s a waste of time)

:world_map:CAMPAGN:

  • Panzer 6 Tiger replace the Panther in Normandy Campagn.
  • MP44 is added in Berlin campagn.
  • Russian Panzerfaust are deleted. RPG-43 anti tank grenade are added.
  • Panzerschreck is added.

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So this was my feedback, I took the time to wright all this suggestion and bugs to show you how much I love this game. This is my was to “help” as an open beta tester.
Thanks for your amazing work ! :heart:

From Omaha Beach, with love. :love_letter:

3 Likes

I think i read somewhere, that if you double click, they will go straight to location, without engaging, and if u single click, they will go to location, but will engage, any enemy along the way?

i could be wrong

uh no just no

3 Likes

At least right something in the russian panzer faust like “украденный”.
The rest… why not? Panther is cheated.
Panzerschreck is a real thing that is missing in a ww2 game.
MP44 is a mythical weapon, already in Normandy.

i already told some one else not until they add a counter to the fg42 then they can add

This is the most important

This is also an amazing one

I will add this bug too the list too

1 Like

well, welcome to the " family ".

well, this goes a bit against the rules.

nothing to serious, but devs often prefers for you to express your feedbacks in this section:

and create each individual bugs that you find separated in new one thread by following:

( i don’t know it only highlight the game client crashes, but if you tap the gold text it should open the thread and gives the full list, from there, you will select the arrow to help and add the informations needed for the devs )

the same thing goes regarding suggestions.

they don’t like multiple stuff in one thread.

but, just a little reminder for the next time :slight_smile:

so far, majority of these things are already a thing, others i igree with, and other disagree with.

but that’s just personal.

cheers.

1 Like

Not that I notice and I tend to give individual commands quite often. However the devs did announce that they are adding in engagement commands similar to this so you can make sure your squad is stealthy or not in certain situations

You are right, I should have follow the rules instead of making a compilation of my experience. Even if it means creating 2 topics a day for the 3 weeks.

Now it’s too late to go back.
I’m am an outlaw.
I lone wolf following different laws.
I am… The Renegade.

The Renegade Intro Theme
image

2 Likes

ugh… ok

1 Like

Oh? What game is that?
Charleton Heston Laughing

The squad mechanic is unic and make every battle more epic. Being the leader of a small squad of 5-7 people (sometimes chicken). There is some life!

In Hell let loose, the map is so big it look like you are fighting alone the ennemy army that got the amazing idea to send their troops 1 by 1 to attack empty grossery stores.
In HLL you storm d-day with 10 people against 10 people actually wondering if you are on the right beach.

Weapons got a good feeling… at least before the semi auto nerf.

And it’s quite easy to get to lvl 15 without premium. Where you can have all the tools and weapons to be top of your team.

So yes.