To all the naysayers, so APCs do work huh?

When devs or certain players request new things in game there are always people who say no, it won’t work, that’s a waste of time (naysayers), then we get new content, like paras which people said would not work due to size of map, new APCs in game, which change the game in regards to supporting a defence on a point.

When will these people learn, I admit I was anti merge but never anti content, so maybe these players should be a little more open, just saying.

I was going to talk about how exciting it was to use APC, but is this thread for “merger naysayers”?

i mean.

yeah, there is a loudy minority who bashes most of the ideas just because those said people can’t see reason to use them, or why others would do. ( or rather, wouldn’t replace what they would use because not upright better than what currently is being " meta " ) it’s kinda how it goes.

as much i’m not gonna parade how halftracks were needed, and i was somewhat right after all,

it’s the internet after all.

not really gonna bother on those naysayers that now do look somewhat fool.

it’s the past. we just get on with it, and forget about it.

6 Likes

I hope the developers have a way of identifying the “noisy minority”.

btw, I want multiple APC units.
At least one for low BR and high BR. to each faction.

2 Likes

Actually the APC’s are best for attack. It’s extremely strong to just drive close and begin assault, much faster than building normal rally (edit: plus you need AT weapons to remove them). Almost seems a bit too good.

They also allow spawning while the enemy is close, not sure if this is intended or not.

The paras are a lot better since they nerfed their drop speed. I actually like them now. I liked the idea, but they seemed way too good when they were spawning quickly. Frontlines weren’t a thing for a couple months :grimacing:

1 Like

This is a very good point. It is really is a bit absurd that an empty open vehicle can’t be dealt with by half a dozen soldiers now that I think about it.
Maybe add an option to “claim” the APC or to otherwise render it inert, similar to how you can deconstruct enemy sandbags.

2 Likes

So? Every soldier that isn´t an AT gunner can already carry 2 of those.
I´m still yet to be convinced of their actual usefullness beyond just a gimmick like Bike squads.

allows you to have 2 active rallies.

one the apc, another the actual rallies.

dunno what could you possibly need even more, or… " have yet to see ".

( plus, the class it self has alot of potential. could get amphibious vehicles, has an AT, it’s pretty much somewhat a jack of all trades. )

i won’t deny halftracks ( the weaponized one ) are slighlty better than the non weaponized one as can resist slighlty more too.

I was, and remain, against both paras and APC’s - like much else in this game the way they are portrayed is just nonsense.

Sure they “work” - but along with all that other nonsense they make hte game more Warhammer WW2 than a WW2 wargame.

1 Like

You don´t need 2 rallies. Nice to have but meh.

Actually useful but they´re big targets and hard to hide wich does depend on the map.

I´ve yet to see someone actually use them effectively. Nothing more nothing less.

Again, nice idea but Japanese AT rifles are gonna have a field day plinking away at those. Hence why nobody uses the LVT anymore, just a sitting duck in the water. AT rifles in general should be a hard counter to APCs I guess, just shoot the engine and wait for it to explode. It´s a good thing nobody uses them in high BRs uses those eh?

have you played allies lately?

because you absolutely do

big and somewhat fast targers.

you can still hide them pretty much anywhere.

and the fact that they don’t make noises are great.

i have been using them in stalingrad, pacific, tunisia, the new ardenne and even berlin ( al be it, berlin is much more tricky to use them if you happen to be in opera or courtyard / tritler offices )

( gives good ammount of xps too )

yeah, they die easily from at as they should.

but that could be said for pretty much anything?

i mean, if you charge and get blown up, i doubt it’s much of the vehicle’s fault there tbh.

also, yeah, nobody uses at rifles in high br lol.

50 + points for parking a truck, and i get 36 at a laid rally point, bit rude.

make it double, and you’ll make wonders :smirk:

1 Like

I did see that comment don’t worry :smile:

sort of did it last match any by accident, was taking my new truck for first drive, since getting it. parked it after, i died 1st outing.

That’s how i knew it 50+, as i am running to lay a new rally, as arty, does what it does, and i got 50+ lol

1 Like

Yeah low tier stuff but the enemy teams usually where shit so we didn´t need many.

Can people spawn on it though as it moves or does it need to stand still for that? Because if there´s enemies looking for a rally then a Halftrack is gonna stand out much easier than a hidden rally. Them not being very loud doesn´t suprise me as tanks in general are pretty quiet, they should fix that in the future.

They do work.
APCs (although the free version is not “armed” at all) are like paratroopers, helping players who are too lazy to build a rally to rush into the battlefield, but unlike paratroopers, APCs leave a “free” rally behind.

But I still don’t agree with add these thing into the current game.

Due to the current size of the battlefield, they don’t have any tactical significance, but just exist as a “better squad” for lazy people.

As everyone unlocks these squads, I think we’ll see a lot of trucks clogging the streets, and more toxic playstyles, such as using paid APCs which has good protection to rush into control points and pop out a squad of well-armed soldiers.

3 Likes

was thinking same thing

then i guess i’m the only unfortunate one.

because out of 20 matches, i may have only won 8.

which, in majority of them, having 2 rallies made the different at some point when capturing or defending objectives.

i’m not joking. apc squads are incredibly good, and above all fun.
making drive bys with at squad on clueless tankers it’s the best thing.

you can even have a medic for extra xps.

i think they may be the best on top 5 lists squads in enlisted.

you don’t even know how they function?

no wonder why your opinions.

they can spawn when it’s moving

not really. a “hidden” rally still make noises, and the cooldown on the halftack of 15 seconds gives the impression that it’s just a singular squad coming from one direction when in reality there’s an halftruck / apc in cooldown.

it’s much more than just a rally.

well, no. the engine is shutted.
you can’t hear an engine when it’s not turned on… after all

1 Like

I don’t understand what’s the point of this topic. And I don’t recall a significant part of community saying APCs will be useless/not good for the game.

I think majority of people liked idea of APCs. But maybe I am just misremembering stuff.

forgot to mention, those can be great too for creating solid cover when they die ( lol ) and reinforce points with fully equipped soldiers.

i’m telling you. they are the future.

you’d be very, very surprised.

you have no idea how many people were against apcs. ( or rather, too blind to see their necessity just because those people are incapable of driving or thinking outside of a box )

perhaps you probably weren’t around ?