This guy found a way to fix the campaign system!

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not really… this was proposed in one way or another on forum for a long time. unify progression into nations, or unify progression into fronts and he did mix of both. and this is far from best solution.

best would actually be to unify players into nations and then introduce MM system with equipment based on year/level (of weapon). so if you have selected 1943 equipment/vehicle you could play tunis or normandy or berlin. and then you would have either high level battle in tunis, or low level battle in berlin (cause e.g. same gun can be 6 stars on tunis, but 3 stars in berlin)

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“split germans into east and west”

this just creates another problem, also, how about battle of ghalkin gol? are you going to split ussr too?

not to mention, that this would mean that if one wants to play in certain campaign, he would have to grind, just to unlock it

well anything is better than current campaign system. i would take this solution, if proper unification is currently impossible.

A simple 50% xp discount on already unlocked weapon veichle can do the job

horrible solution, it would mean tons of grind

you are probably imagining how you would unlock a gun and then use it in all campaigns, while devs would probably make it so that xp requirements from every campaign are added up into single pool

what is really required is that every campain gives a player some basic stuff to get started, right now you need to reach something like lvl 10 in every campaign till you can get truly competent, the rest of the gear is campaign-unique anyway

and how many campaigns can dev shell out now? i would rather have 500k or 1 million xp for one gun now, rather than wait for them to add 20 more campaigns where you need to individually grind everything.

rather than creating a campaigns for each battle, they should just expand current campaign into theatres and divide them by years, moscow would become “eastern front 1940-1942” stalingrad “eastern front 1943-1944” and berlin “eastern front 1945” (these names suck, but something better can be tought of)

in each campaign stock stuff would be what would be mid or top tier in previous one

and it still has problem of fragmented playerbase. you split everything in low/mid/high eastern/western/pacific with axis/allies sides. so now you have 18 sides for players to choose.

this did absolutely nothing to deal with any fundamental problems of the game. like unifying playerbase for full human based MM. or dealing with maxed out players seal clubbing newbies with high end equipment.

Pacific already are doing this 1943-1945

In addition if dev decide to expand this to older campaign

Moscow,stalingrad,fall blue early leningrad can be fused together in barbarossa campaign

Kursk,late leningrad,brigadion can be fused together in fall of reich campaign

Tunisia can be expanded to algeria and egypt (maybe sicily) withaut problem in a north africa/meditterean campaign

Normandy can be overlord,cobra and battle of the bulge in the Liberation of france campaign

In this way we can add a lot of stuff withaut damage too much the playerbase

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if you want to keep status quo with 5 campaigns then yes… but still there is problem of axis/german players cause they would still need to be split in 4 campaigns. also you forgot that they could include french campaign and that would add one more campaign into the mix.

This can be resolved as i said up adding a 50% xp discount on already grinded weapon for make people grind more easy other campaigns with same equipment

German and american for me need be added as specific squad in africa and let italy and brits take more space in the grind

French can be added as specific premium squad in both africa and normandy, or add a six campaign with them and the brits in the 1940 if someone actually feel the necessary to grind them

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ok, so we unite playerbase into one big tech tree, that has nations to choose for, like in war thunder

firstly, if playerbase was so split previously that certain campaigns were ghost towns, most people would now be probably playing low tiers, and about high tier players? it would be allies vs bots, axis would either be split into two factions, as said in your video or would have insufficient players if were a single faction

then, there would have to be those stupid “battle ratings” we have in WT, if you played the game, you know how that does not work. and since there is not enough playerbase, it would just mean that newer players would be thrown into even worse meat grinders (uptiers, right?), good luck getting new players stay then.

also, if we unite all campaigns into one, then there will be no “stock stuff”, you will have to use single squad you have in next tier, and if you want more, you would have to grind previous tier till you can get other basic stuff to play the next one, you might say that upon unlocking new tier, players would get a set of basic stuff? well done, you just reinvented campaigns then (remember that regarding having to grind same stuff over again, the common stuff could just as well become SWAG, AKA, given out for free)

not my video. and dont understand what you are saying.

no… simply having year of making so to see if it fits into campaign and its level for that campaign. so panzer 4 F2 can be 6 star vehicle for 1942, but it will be 3 star vehicle in 1945. so if someone selects panzer 4 F2 he can be put in both tunis as high level end game match, or he can be put into berlin as low level MM. that way equipment and campaign have more fluidity and players only need to grind equipment once.

problem with axis now is that once you grind one campaign, you really have no motivation to grind another for almost the same weapons. and that is why you have overabundance of axis players on normandy and almost ghost town on all other campaigns (think that berlin is balanced maybe). and those who grinded axis on other campaigns really have no motivation to play it cause of lack of axis players on them.

i dont understand. what stock stuff? kar98k? what other basic stuff?

yes, your video, the guy said that germany would be split into eastern front germany and western front germany, do you even watch/understand your own videos?

this is the uptier issue im talking about, you would have to grind for a vehicle, only for it to be useless, because you are put against much stronger opponents, this is why panzer IV F2 would have to be grinded in 1942, but be a stock vehicle in 1945

im taking about stuff that needs to be “grinded over again” to be put into stock (so all players get it for free) on later years of war, it solves the issue

you clearly dont

image

your mind is still in current MM where tiger can be paired with stuarts. if this vehicle ends in berlin, it would be matched against mainly other stock vehicles that are on par with that tank. not against is2 or something like that. that is why i said there needs to be MM change.

i never suggested starting grind from 0. you could leave those stock option to be available only on selected campaigns like they are now. if you want to unlock them on all campaigns, or further progress down the line you would need to grind. this could be fine tuned.

he said it at 2:15

ah, so we have campaigns in tech tree? this will just mean that some ranks will be live and some dead towns, which again causes same problems as with campaigns, but adds problems of uptiering stuarts against tigers, if you dont understand what problem is, go study why war thunder is so painful

i know what he said. just that isnt my video. i am not OP neither i made that video. so it isnt my video.

ffs why do you think year progression was suggested? so that you could play tunis with 1945 equipment? it was for it to fit the campaign and so you could play multiple campaigns with same equipment. and ffs read

with “your video” i meant the video you posted

why wouldnt guns from 1941 just be given out for free in 1945? they clearly cant be op

this depends on what you mean with “other stock vehicles” for there could be stock vehicles that can go up against tiger