There is no point in choosing the MG42 over the MG34

(Originally I wanted to make this post after unlocking MG42 but it actually doesn’t matter that much.)

I would say that there is no point in choosing MG42.



Their stats are mostly the same, hell, they are basically the same weapon with different skins.

What made MG42 different from MG34 in reality vs how it is in the game (infantry role):

  • Significantly higher rof, it was ~1,5 times higher (depends on the version). :negative_squared_cross_mark:
    Meanwhile in the game it’s merely 100 rounds more (1,125 times).
  • Less accurate. :negative_squared_cross_mark:
    In the game it seems that they have the same accuracy.
  • Better sights. :ballot_box_with_check:
    I want to add that the sights of MG34 are really nicelly done, gj devs.
  • Better ergonomy. :negative_squared_cross_mark:
    In game it’s actually less ergonomic because it’s reload speed is lower rof some reason.
  • Cheaper to produce. :negative_squared_cross_mark:
    MG42 is unlocked later and it costs the same if not more (I haven’t unlocked it yet).
  • More safe barrel change for an infantryman. You might argue that it’s the oposite but from what I’ve read, there are basically no statements (or they are so rare that I haven’t found them) that MG34 had better barrel change but quite a few say that MG42 had better one. :negative_squared_cross_mark:
    We don’t have barrel change at all in the game.
  • Better at suppressing. :negative_squared_cross_mark:
    We don’t have suppression in the game and it seems we won’t have it.
  • Less prone to jams (per bullet). :negative_squared_cross_mark:
    We don’t have jams in the game.

But as Enlisted is a game (captain obvious) there are also other important factors:

  • TTK
    Both weapons have basically the same TTK as one round is enough to down or even kill the enemy. Aditonal 100 rof isn’t enough to make the weapon closer to it’s “legend” but it’s enough to loose ammo by shooting into the air after a kill.
  • Aesthetics.
    MG42 has a placeholder model. It’s a matter of time untill it will be improved but I had to mention it.
  • “Iconicness” / legendary status.
    There is no doubt that MG42 is an iconic weapon. One of the reasons why it is iconic, is it’s rof and it’s sound. That’s why it was called “Hitler’s buzzsaw”, “Knochensäge” (bone saw) , “линолеум рыхлитель” (linoleum ripper).
    Both rof and sound are poor in the game.

TL;DR:
MG42 isn’t either better / distinct enough from the gameplay prespective than MG34, or historic (and aesthetically pleasing) enough to take it because of it’s iconic status.

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Increasing the rof of the 42 would be more of a nerf to bullet conversation

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It seems to be “bad” anyway so at least make it more historical.

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Wait, you didn’t actually try MG42 ? Why are you writing when ? I mean, we all know that stat numbers doesn’t mean much actually, and usually numbers aren’t correlating with a reality
MG42 is a MG34 worse version, because you have the same munition, but you control it worse because it have much greater RoF, and with it you would struggle to stop on a needed bullets count, which means you basically have lesser assault time, and since other stats close to be same, ingame it is actually worse
That’s my expierience with it

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For me MG42 is better. I use both gunner squad (MG34 and MG42) but I prefer the MG42.

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I’ve spend good couple of hours with it on the practise range. But of course it’s different from normal gameplay.

I write because I would like to unlock it but it’s just a skin. Normally I play with this weapon in every ww2 game but here it’s just meh.

Fair point.

Oh, okay, I agreed, sounds fair at this point. But it won’t ever change much, i think we both understand it
As i said, it is even worse

MG34 better than MG42 simply because

  1. faster reload by 0.8 sec
  2. lower star, easier to get 13.2 damage

for iron sight it’s depend, i already get used to it’s big ass range indicator

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To be fair in real life the MG34 was probably the better weapon. The MG42 was a cheaper version that was easier to produce

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Wrong

mg 42 is better at firign from a fixed position with i find that the mg 34 is better while running about

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Not really.
MG42 was more reliable and better at suppresing, that was really important for german doctrine.

No

I want the Maschinengewehr 42 with it’s insane rate of fire, right now!

You should always just give short bursts of fire for more effectiveness anyways.
But if I want to I need to “brrrrt” them all !

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Where my PPSH drum at 1 lvl Moscow?

Strange in their characteristics are not only mg 42 relative to the previous weapon.

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Pretty sure its there without single downside it irl had.

Don’t know if German logistic would agree with that :slight_smile:

Problem here is that we don’t have suppression mechanics. ROF is waste of bullets over the original MG34.

If you ask me, I would swap the MG42 and MG34 in campaigns where we have both, as 34 was rare in later years and probably even better at some points. In game it certainly is better, if you take personal opinions aside.

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Why not reduce the recoil for the MG42. The MG34 and MG42 are still the most problematic weapons in terms of horizontal recoil.
If the horizontal recoil of the MG42 were 4-5 units less than it is now, it would send it off.

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and make it more of a laser when you’re standing still?

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The normal recoil is reasonable shooting from hip or from shoulder, why change it you want a laser gun?.

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