Deletion of game content
They claim that new players joining the game will no longer receive these squads in a future update, implying some form of content removal from the game. For example, there are currently 10 squads with same type in the game for same faction, but in future games all types of squad count will be reduce to 2.
I was really shocked by this, I was expecting new players to get the same number of squads as old players.
It now appears that these squads have been removed from the future of the game. So many squads, they even have unique introductions and pictures for each squad, that will never be available to new players again?
Due to the additional restrictions imposed by their changes this time, new squads have opened up to the game. To a certain extent, most of the squads of players in the current version have been deleted by the self-limiting game rules. The teams that actually log into the battlefield will be designated by specific level meta-weapons.
Not to mention that they plan to remove the Stalingrad Engineers feature on assault rifles. I donât even want to mention that. Itâs not important and Iâm not completely surprised, but the change still seems like a betrayal to all players.
In fact, you can create a unique class with icon for the Stalingrad Engineer Squad to commemorate the players who supported your game. And you just used an ambiguous reason to remove the feature you once promised.
Force players instead of allowing players to choose
They claim this is to protect new players, but they could have had other smarter and more flexible ways of setting limits.
Instead of using this blunt method of prohibiting players from choosing.
DFâs consistent approach is to force players to use different things through mandatory rules. Instead of providing free space through rules to allow players to make more choices.
As a player, I would rather have the freedom to make choices than not being allowed to do so.
It should be that the player is allowed to release a nuke during combat, but he must accumulate 2500 points. Rather than prohibiting players from even deploying some large caliber heavy tanks in the battle for Moscow. Even the battle so-called historical accuracy, it deserves the heavy large caliber tanks
How about being flexible and even spending 1000 points when a player deploys a third identical squad? Iâve talked about flexibility time and time again.
To avoid misunderstandings, the following examples
the respawn score cost, it is not used to prohibit players from deploying things.
Instead, it is used to restrict players while allowing them to choose.
Stuck Regresses In Incresing The Game Features
This isnât the first time a developer has done something like this.
In fact theyâre constantly changing up their games, trying to make the almost unchanged arcade core interesting.
Another aspect is that they may use this as an answer to spam. But donât forget that the rules they impose donât apply to high-level squads, meaning high-level squad players can still spam on a recurring basis.
This seems to be putting the cart before the horse, with free players making more choices and paying players making optimal choices with less variety.
This seems to be the deadlock of the game, and they have no intention of changing that. In current games, players with higher levels of completion have fewer choices to make, while low-level game content allows for a lot of choices, most of which are meaningless to the meta-rules of the default game mode.
Letâs see if, after so much work, and so many deletional changes that I consider destructive (and now appear to be deletional), things change in the future. . Players will have to wait and see.
However, such a change will not cause too muchsetback to the gaming experience, it is more about maintaining the status quo and fearing change. And the restrictions on the carousel are more of a stucking on the part of the developers. It just shows their inability to deal with carousel spam.
The restrictions on carousels are more restrictive of the future development of the game. Itâs more of just some kind of incompetent defense against extreme situations.
Itâs not a positive solution, and it doesnât do a better job of allowing players to spontaneously make more interesting changes in the game. It simply prohibits players from doing this thing, prohibits players from doing that thing, completely prohibits them.
Although they use the name of diversity, banning carousels only bans diversity. Diversity should be based on squad combination. There are many situations for permutations and combinations