The M42 8mm does, but the Armaguerra is at least a 2 shot down.
A submachine gun, abbreviated SMG, is a magazine-fed, automatic carbine. M1 is not automatic and thus, not an SMG.
The P08 Luger was available as a carbine, that, also, is not an SMG.
Carbines are just usually pistol calibred long arms, or cut down versions of longer rifles.
Doesn’t the armaguerra deal 10 damage? But that is my point of calling it an smg since it has to be used as an SMG to be somewhat effective whether it’s in Tunisia or in Normandy
It leads me to wonder what the M1 is actually the carbine variant of? Certainly not the M1 Garand, the two rifles have an entirely different operating system. As far as I know, the M1 Carbine never had a “big sister” unless there is a sketch on a white board somewhere in an abandoned bunker of a full sized “XM1A” in the middle of the desert somewhere.
Yeah? Why should the AVS36 be slowed down? If it’s firing at it’s historical rate of fire, it’s rate of fire should not be slowed down. This, would absolutely be “A bad update that ruins the game” Because now you’re blatantly nerfing performance on weapons that are built into the weapon itself. Not how well the shooter is shooting them.
This is a slippery slope, and only ends when you get a game like CoD WWII, where the PPSh fires at 700 rpm or something like that rather than it’s 1200 RPM. Because “Muh Balance”
I don’t want them to weaken the rate of fire of fully automatic rifles. I think they should restore the rate of fire of semi-automatic rifles to what they used to be.
You still can’t hit a barn door with it.
Just because it can fire quickly, doesn’t mean its any good.
Chances are, you just waste the 15 round magazine getting one kill. Its really inefficient as a weapon.
While the semi autos you could spamfire and much more easily control the rounds
Your semi automatic rifle shouldn’t be able to compete with Sub Machine guns at close range. Sub Machine guns are made for close to mid range combat, such as building and trench clearing. While rifles are made for medium to long range combat, such as across fields and from trench to trench.
You’re not losing to SMGs at close range because the devs nerfed the rifle. You’re losing because you’re supposed to lose at a SMG at that range.
As far as the AVS36 vs the ZH29 goes, the AVS is select fire, so of course it’s going to come out on top in close range. But at medium to long ranges it should be about the same, unless the person using the AVS is using it in full auto mode.
It sounds like to me, you need to adjust your play style with your favorite weapon more than blaming it being nerfed.
Yeah, I know. That’s how I used it on the rare trooper that equipped one.
But seeing as it was full auto capable, it didn’t bother me that someone could spamfire it quickly.
What did bother me, was things like the M1 carb or the Armaguerra going a mile a minute