yeah, did I say something that indicated I didn’t? I understand if you didn’t read the essay I wrote up top, but I’d settle for skimming it.
They’re not mutually exclusive. A game can be fair and balanced, and earn money. There’s plenty of examples of how a well balanced game, or a game where balance is constantly evaluated and corrected, keep earning for literal decades, and an absolute mountain of cash-grab pay to win games in the trash heap. I know which one I want this game to be, and trying to shame me for that opinion isn’t gonna win you any points.
That’s a solid reason for participating in Pay to Progress monetization. I have no problem with this.
I get that logic. I consider money spent on games wasted if I don’t get 1hr entertainment per $1 spent. Enlisted is doing well so far for me.
You wouldn’t. I might, I’ve already admitted the temptation. Some people already have, and more will. The problem is, right now, doing so can and does afford an unfair advantage in mechanical gameplay, not just time saved.
Again, spending the money isn’t what’s unfair, it’s the gameplay advantage currently afforded by doing so. If the game were closer to perfectly balanced, I’d have no problem with any of this at all. And again, there’s no reason that games should be as unfair as life is, regardless of monetization strategy. It doesn’t have to be, therefore IMHO it shouldn’t be.
Why the fuck would I or anyone else do that? You haven’t read most of what I’ve written, I assume, or you’d have noticed where I explicitly stated that I have no problem with people having money or how they spend it. Life isn’t fair, I’ve never said otherwise. This game isn’t and shouldn’t be representative of life.
Who’s words did I twist and how, exactly? This is an ad hominem fallacy, do better.
Gaijin and Darkflow are privately owned companies, Enlisted is a product.
No, they have the right to decide what they’re selling, and the customers have the right to decide if what they’re offering is worth the price. At the moment, it’s sliding towards “absolutely fucking not” if they keep screwing the metaphorical pooch on balance issues.
Good for you! I’d never tell a person how to run their own business or affairs, but even you have to admit you’d be pretty stupid if you ignored customer complaints and feedback for the sake of profit. Your customers would leave to do business with your competition, and your revenue would disappear. I’m not moralizing shit, I don’t care if the monetization of this game is ethical, but I do care that it’s Pay to Win because that will drive players away, slowly killing this game which I enjoy.
Do me a favor. If you’re going to keep arguing, attack my points with reason and logic instead of bad comparisons and logical fallacies.