The dominance of aircraft on the battlefield and the lack of threats to them

Well, yes, that is, the “advantage” of the axis in the form of strong tanks is zero, because at level 4 the enemy gets ultimative means to kill a tank even in the hands of a brainless idiot.
This is the balance?
I personally crushed all the tanks of the enemy team, not allowing them to live more than a minute. 2 missiles = 1 tank.
That was fun for the opponents, right? They wanted to play on the tank, and I say - no chance.

And so, we have two jumbos from the U.S. What should the axis do? Take a panther or a tiger. That said, they still need to target vulnerable spots and it is far from always instantaneous because you are literally interested in two pixels.
At this point the p38 flies out, destroys the tiger the first time and now the axis team has no means against the jumbo. Great balance!
So the axis advantage in tanks is effectively nonexistent because the planes are completely unfair to the tanks.
That’s why I suggested: equal number of threats for planes and tanks + damage from missiles, like in WT, where they don’t kill in the side or forehead.

Again, I just crushed my opponents in 8 of 9 games in 15 minutes and only one game was difficult, but even that I won.
I played the starting units. I didn’t buy weapons or soldiers. I had stacks playing against me with mp43, panthers, tigers, pz4. And it was all crushed without a single problem.
My friend literally did not shoot, he just lay on the point, because it is as easy to attack as possible, coupled with the absolute dominance in the sky.
Planes shouldn’t be stronger than anything else on the map, especially in Normandy, and any whiners are just retards, we laughed at how easy it was to play.
For the Axis, almost every game is a challenge.

Why not? Why shouldn’t a level 4 piece of equipment be able to kill an endgame player? Or do you just want to stomp new players with no repercussions. As for the “fun” killing part of your argument, everything in this game is like that. I want to play my Thompson squad, but the Panther on the hill says no. I want to use flamethrowers, but the sniper 8 houses down says no. Should I demand that they be nerfed, or just grow a pair and live with it?

Missiles to the side and top do kill tanks in WT though, and the M8s are effectively bazooka rockets so they should be able to pen those tanks easily. through the side and top. hitting the front armor of a tank in a plane is rare, because it is the smallest area exposed to you.

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That is your experience, I know people that find defending easier, and will say the exact same thing about playing on the Axis. Stop thinking your experience is the same as everyone else’s, because it is not.

Because you can kill a panther with m10 or m4a1 76, you can use a piat in the side and kill with 1 hit. You can run and throw an explosive pack.
Tanks have a MILLION WAYS to die.
Planes do not. I was shot down once in 9 games, and then when the enemy just flew behind me while I was flying to replenishment.
Otherwise I killed anti-aircraft guns, killed the German planes (because they crap).
That’s the balance, Level 4 aircraft destroys everything the Germans have without the skill requirement!

Excuse me? First, they don’t work like that in WT, and second, it’s not a shaped missile. You have to make up your mind. Either the m8 does not kill infantry at all, or does not vanshoot tanks when hit anywhere.

I just see that most of the players are garbage. They whine about the Thompson while I’m playing fine with it, they whine about the best US planes in the game while not caring that the vehicle classes - tanks/planes in the game are not balanced.
"Yes I have a p47 that can destroy everything on the map, but I’m afraid if I don’t show up within 15 seconds of the battlefield and if the infantry has as many ways to kill a plane as a tank.

No problem, give me a stinger so I can destroy planes with every fighter without skill requirements (as easy as blowing up a tank with an explosive pack or how to destroy it with an m8) and then no problem. No roosters on p47 or p38 that won’t even let me leave the respawn on a tank.
Maybe so will work the balance of “rock scissors paper”, for some reason the usa got ultimates missiles against tanks, and the axis has nothing to destroy jumbo in the gray zone.
Otherwise, it’s funny to hear how you “difficult to play” when you literally have a button “destroy all the tanks on the map with a probability of 100%”.

Problem is, there were very few ways to counter planes the actual war, so the devs are kind of stuck. Sure, you can add more AA guns, but the AA guns weren’t particularly effective against planes, and other than that the infantry doesn’t really have any ability to counter aircraft.

[quote=“Ralin, post:145, topic:48761”]
Excuse me? First, they don’t work like that in WT, and second, it’s not a shaped missile. You have to make up your mind. Either the m8 does not kill infantry at all, or does not vanshoot tanks when hit anywhere.
Last I checked, they do, but it needs to be a direct hit again, just like here. Also, those two things are not mutually exclusive, so I don’t get your point

Axis has the Ju 188 which is the most potent aircraft in all of Normandy. Instead of bitching about what the other side gets just because you like it more, why don’t you learn to use your stuff more? This is the exact same speech I give the Allies who complain about what the Germans have, and they have said the equivalent of what you have said about the P-38. “The Panther is a one trick”, “The MP 43/1 can do everything too well”, etc. etc. It’s all the same. You clearly have a case of the “Grass is greener” syndrome, which conversing with me will not fix.

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  1. Respawn is not 15 seconds from the battlefield, but 40-50
  2. Notification of appearance of the plane
  3. Increased damage on planes (by the way, the U.S. guns do enormous damage, only the German ones shoot peas).
  4. Either adding a mobile anti-aircraft gun type wirbelwind 3 tank slot, or the ability to choose equipment crew, or light anti-aircraft guns from 1-2 large caliber machine guns for any engineer
  5. Perhaps anti-aircraft guns with bots that will prevent insane flying directly into the tank, and require maneuvering, as in WT.
  6. Reducing the damage of missiles on tanks. m8 are so easy to hit that they should require 2 successful volleys to destroy.

It is much harder to hit with ju bombs than with p38 missiles, plus the ju is in the bomber slot and not in the fighter slot (like the second p38, which is absurd given its effectiveness).
also the ju does not have the course weaponry that allows the p38 or p47 to destroy not only everything on the ground, but all planes as well.
Sorry, show me your stats. I think you have the problem. If the p38 doesn’t seem dominant to you, that’s ridiculous. It is faster and more maneuverable than all Axis planes, destroys all tanks, so in addition, if you have the J version, in addition to it can be p47, which will not let anything live on the battlefield at all.

Well yes, you did suggest fighter and we did agree that it indeed is a threat agains cas planes. It was prretty much the first thing we cleared off the table.
And we also did mention that subject of the thread is lack of threat(S)

Bots sniping pilots ? Well that hardly is a solution and im quite sure theres reason why such was fixed in first place.

Oh dear young one, I have not insulted you for once.

Well, from your “suggestions” only one was “suggestion” to start with and it was the bot sniping.
So yes, im quite heavily against anything that would be so ridiculously retarded.

With all due to respect, so far my ass havent got idea of making bots to snipe pilots as counter against planes.
So you dont really need to worry about my ass intelligence.

Yeah, would require quite alot of faith to even remotely think bots sniping pilots is a way to fix current problems.
So yeah I definitely dont have that much of faith.

So what, did you just miss this entire paragraph?

It is kind of hard to believe you are acting in good faith if you gloss over a good chunk of a post, especially when it was meant to be an olive branch.

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yeah wrf rockets can hit tanks directly and they won die, I mean, like the sherman or the jumbo, they may die if you hit them form the side or maybe you can hit the motor and it will burn but most of the time they just wont die, on top of wrf rockets being harder to hit with precision they are not effective against tanks, and also you only have 2 shots, that makes them way harder to use than hvar and m8 rockets, smaller tanks can just keep moving and they wont even take damage of the rockets cuz they move quite fast and they will be out of danger for the time the missile lands, thats the only reason why I was hoping to have the Me 410 with bombs instead of rockets but no, gaijin doesnt want to

Even if planes were limited 1 / team. The subject still remains “Lack of threats to planes”
Which is the problem to start with.

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Do you know what level is required to get Engineer II for Tunisia? Level 25, TWENTY-FIVE!!! Do you know how long that would take to finally get one? Get a fighter in? Well, good luck contesting the ground against good tankers when your teams have the brain cells of a bot.

rank I Engineers can build AAA guns

Aight, I take it back thank you for this