The dominance of aircraft on the battlefield and the lack of threats to them

No, wfr damage is not triple, and also any miss is fatal. Hvar allows you to carpet all possible places where opponents can congregate.
This is a completely absurd argument. Thunderbolt is the best assault vehicle with the best in class features and equipment.
Fast, small, lots of machine guns (better armament than Axis fighters). And of course 10 missiles with 500lbs bomb. I’ll note the new plane has only 8 in Tunisia, but it’s terrible as it is.
Normandy planes need to move respawns farther and more threats. Today I did about 180 kills on the first point with the planes. I think the opposing team was hurt.
This is not normal meta.

WFR does triple the explosive mass, its just more concentrated and when the blast is absorbed the buildings and terrain like the case for all other rockets and bombs, it appears to do less damage. I’m not against moving respawns, but I don’t think it would fix the kamikaze issue. Threats are already an option with fighters, just no one plays them because it is less rewarding. Normandy has had aircraft in a dominant position since the beginning, so I would argue it is normal for Normandy.

That said, a bunch of retards whine about how incredibly weak the U.S. is.
I don’t see a problem with asymmetry, but when tanks and planes are in balance, not when a plane kills the whole map, including a tank.
Fighting them becomes a chore, as the person above wrote, and I can never play a tank if the enemy team has a level 4+ person with a plane

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same can literally be said germany -.-

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Retards also whine about how weak the Germans are, retards are always going to retard so that point is moot. No plane has the ability to just blanket the entire map with HE, not even the Ju 188 or the P-47. I don’t understand why a plane shouldn’t be allowed to kill a tank, especially when it comes to American ones, as the Americans where notorious for attacking armored targets (and really any other target) with their aircraft and artillery. If you don’t like that, try flying a fighter and intercepting the CAS aircraft. The Fw 190 is more than enough to intercept any allied aircraft if you know how to fly it.

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and bf110g-2 fucks up any aircraft it can fight

Because otherwise the advantages of the other side are meaningless. I can give you the best scissors in the world, but if I have a rock that always beats them, it makes no sense.
I don’t mind that Allied planes are better than Axis, but I do mind that planes are basically at their most advantageous on the battlefield.
Any class of equipment should have an equal number of threats.
This is where I see the point of fighting kamikazes - that’s one.
I see the point of fighting a low number of threats to the aircraft (when no one on the enemy team has the means to shoot you down)
And damage to tanks. If it’s easy for a plane to hit a tank, then let the damage be less, or let it be harder to hit.

Allied aircraft are no more powerful than Axis ones, the only thing is that allied ones are easier to use to to how the firepower tends to be less concentrated. Furthermore, as I have stated previously, there are counters to Allied air, you just seem to refuse to use them. Also, the problem with kamikaze, you literally cannot fix it. So long as planes exist, and so long as tanks are as much of a threat as they are, people will continue to make the calculation thay stated sacrificing 1 plane, 10 tickets and however long ot takes is worth it due how how much of a threat the tank is.

Well if your suggestion is to use fighter against cas the problem still remains.
Lack of threats to planes, which pretty much is the subject of the topic.

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How so? Fighters shoot down other planes, is that not a threat?

it is and subject is lack of threat(s)

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I wouldn’t call it dumb, its an advantage. its the player choice if he want to play as a tank or a plane in the game. Im not going to sit still in my tank getting pounded by p47 rockets and i have nothing to counter it.

can you imagine a team full of tank loadout and to make it worse none of the aa gun they build deals any damage to planes ?

Well, AA exists but people tend to like to use that on Infantry more than aircraft, and bots also shoot at aircraft, although their pilot sniping abilities appear to have been nerfed. The problem with adding more threats to aircraft is that many of them are not common infantry weapons, or that they are going to be extremely good at just farming infantry and will probably be used for that purpose if given the ability to be used on a larger scale. Thus, I would rather have it so that it is a nuisance to play tanks because of an uncontested aircraft than make it so that it becomes hell to play infantry because now everyone can construct a flack cannon, or god forbid an M45 quadmount. Infantry is the core of the gameplay, and they do have many ways of avoiding enemy CAS so it is less of a problem there. Tanks can’t duck or take cover, so they will be more prone to being attacked by aircraft, but I honestly don’t know how to fix that without breaking something else.

Make the down angle limit 40-45 degrees and that’s it, it can’t be used on infantry.

ever stopped to think why ?

Well, they also run in to artillery.

Well even infantry weapons used to be threat to planes back in days.

Just out of curiosity what are these means to avoid cas ? Obviously sitting at edge of map works but lets just assume Id like to play objective.

And with this logic, how about we make regular BA rifles to OHK planes ?
I mean planes have entire sky to hide from BA’s or they can just stay at such altitude that you simply cant hit them ?

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No can do, because the German 20mm and the American .50 cal quadmounts were notorious for being turned on infantry, and people will complain if they cannot do that. Also, have you used the M15 in WT which has about a 30 degree deadzone? That deadzone makes it very difficult to shoot down any plane, and that is only in one direction. Now imagine that deadzone but on all 360 degrees, and you can see the issue.

Because it is effective, which was also the case during the war, hence why the M45 earned the nickname “Krautmower”

Depends on the plane and time, but definitely not in 1944, and definitly not any of the ones we have in the Normandy Campaign.

Most maps that are not D-day or Ver-Sur-Mer have houses you can hide in, and you can lay down to reduce the chance that you get caught in the blast radius of any explosive. unless you are caught in an open field or on the beaches, then you have options to avoid CAS.

That’s already a thing, you just have to hit the pilot through the cockpit. I’m not opposed to allowing bots to shoot at planes again, but I don’t know if it will alleviate any of the issues raised here. In fact, it might just encourage more people to kamikaze.

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Okay that’s straight up a lie, overall Allied aircraft are way better than Axis aircraft in literally every campaign. There’s only a few planes on Axis side that are a bit of an exception, yet even then Allies stay on top on this area…

i guess the Stuka, bf110g-2 and ju188 are a joke to you??? If anything the bf110g-2 is the STRONGEST plane you can every get per level

it doesn’t really matter. Yes, 110 is good at its level, but

  1. the level 4 player doesn’t know how to fly it, the guns require skill to shoot down planes and have almost no damage to tanks.
  2. there is only 1 plane in the sky, so 1 enemy Thunderbolt is enough to have an advantage. It doesn’t matter that 10 of my teammates have 110 if I end up with only 1 in the sky.
  3. missiles are inaccurate and fly in parallel, they are impossible (very difficult) to destroy tanks. m8 and hvar are much more accurate, plus the Thunderbolt has a bomb
  4. Axis doesn’t have good fighters (fw190 is the worst plane of the campaign), so allied planes have an easier life than Axis
    5)bf110 is a big plane, the Thunderbolt is smaller and harder to hit

actually the same a20, only without course weapons, which means you can’t shoot down enemy planes (flying after them in the hope that the bots will shoot them down is stupid)

and that takes away from the abilities of the plane?

what do you even mean by this? because if you mean axis can only get one plane in the sky at one time then you are retarded

HVARs have higher velocity and has beaver said the same dispersion (accuracy) as the 21cm m8 doesn’t since it’s got higher velocity and it is center lined

ok now i know you are fucking retarded, you are completely forgetting that the bf109g-6 is a thing with the only thing stopping it from greatness is plane DMs being completely fucked.

actually the bf110 is similar size to the thunderbolt with the only thing that is significant is the wing span of it while length and height are very very similar (bf110 has a lower height btw)

bots can be very accurate with the 20mm able to fuck up pilots that decide to tail it, but if you want to go into the bomb load then the ju-188 is better for the same reason some consider the thunderbolt’s rocket better than the 110g-2s, with that reasoning being there is more of them.