The dominance of aircraft on the battlefield and the lack of threats to them

His first suggestion specifically addresses this, placing the plane spawn further away would prevent people from spawning and instantly kamikaziing tanks.

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The community has been talking about this for a very long time. Unfortunately, this obvious problem will not be fixed in any way. I do not know when it will be fixed. Developers probably have other priorities…

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not 100% no (although i could make that % pretty close with a panzerfaust). but planes arent 100% either. i mentioned earlier that you can move a little from time to time and place yourself in spots that are tricky to bomb. if you sit on the same spot on top of a hill without moving you are asking to get bombed

ideally you should incentivise good behaviour, not punish ā€œwrong behaviourā€. especially when fewer and fewer people are flying these days because of better score per minute doing most other things. if you are incentivezed to be on the ground, and punished for being in the air for a short time, combined with not being incentivezed to be in the air in the first place. you will just further disincentivize people flying at all

it would make it easier to defend from people who go for multiple runs. however, if someone is planning on smashing into your tank in a suicide bombing, he is going to succeed regardless of how many AA guns are pointed at him

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I don’t like spending 2 minutes getting to a position for fear of infantry and then getting missiles from a player who appeared on a plane 15 seconds ago.
How do you see the problem starting with:

  1. Respawn planes should be further, any non-kamikaze will be in favor of this proposal
  2. there should be a notification about the appearance of the attacking aircraft (artillery strikes are weaker, but you see their place on the map), as well as in Stalingrad there is a warning about the attack of bombers
  3. give everyone the opportunity to build a weak anti-aircraft gun. While I was playing, I often saw no one touch the planes because they had nothing to shoot down. To force to occupy a free player 1 slot of infantry and 3 or the only slot of equipment for the THEORETICAL possibility to shoot down the plane - mockery.
    the tank can be killed at any time from any detachment. I do not think it is terrible that 1 engineer from a detachment of 7 soldiers will be able to at least theoretically injure the plane.
    What do you dislike about these items?
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i wouldnt mind it that much. only problems i might have would be

  1. further nerfing a class that is already balanced(/nerfed enough)
  2. it wont really stop suicide bombing as there is still no reason to stay in the air

i have nothing against it. i dont know if i would say that its needed per say, but i see no downsides to adding this to the game

(side note: i actually dont think the red artillery circle should appear for the enemy team before the range finder shell hits. but its not something i care that much about)

nothing negative about this one. i just dont think this will do anything at all with how little damage mg’s do against planes.

there is also the fact that people just dont care about planes. plenty of people run engineer squads but dont build regular AA guns, and when they do they use them against infantry. planes are just such a non issue in the grand scheme of things that its usually better to just let them stay in the air so they cant contest the point. so i dont think people will really use them either

maybe if you gave regular engineers access to the regular AA it might do something? but then you make the engineer 1 squad obsolete, and you still wont be able to stop suicide bombers anyways so maybe not

I was surprised with the Beaufighter in Tunisia. Have you tried it? It’s so powerful even a shitty pilot like me is having a blast (literally) and great success with it! :grinning_face_with_smiling_eyes:

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Wrong there. If I see a tank camping in grey zone from the other side of a lake, I’ll spawn a bomber just for it and suicide bomb in it’s face to show maximum disrespect. Right now planes are the only options vs such scum. They should remain for as long as grey zone abusers can exploit this gaming flaw.

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i almost never play tunisia (and i havent even touched the allies there) so it made me so sad when i saw that that one is actually really good, but i will have to grind an entire campaign to get it :tired_face:

i want it bad but i have way to much burnout to even attempt to get to it for now

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The plane itself is slow, hard to maneuver… But it’s literally a bunch of cannons and rockets stuck togheter with wings. The armament on it is simply put, absurd. It’s hilarious.

Join Tunisia :stuck_out_tongue:

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maybe ill actually start up the tunisia allies campaign sometime soon. i think i have everything i want from the other campaigns now so maybe

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Well no, you can take your tank and kill it, you can run up to it with an explosive pack (in the vast majority of maps you can do this, but sometimes you will not have time to go back and die on the way back, but you kill the tank), you can take a grenade launcher and shoot from a distance, can build an anti-tank gun.
Besides, the fact that you have to fly up to the tank is not 15 sec, but 40 does not change the fact that you can still destroy it, it just takes at least some skills

Perhaps.

But tankers grey zoning from the other side of a lake don’t deserve respect nor deserve to be protected. A good kamikaze bomb is the perfect gift fort them :slight_smile:

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Honestly don’t see your point at all.
Sure, planes are annoying, but I find arty, tanks and mortars to be worse.
A tank has a way higher impact on the battlefield. It gets there faster and doesn’t need to rearm. It’s also always there. A plane bombs, leaves and you’ve got a minute till it rearms again. A tank can simply hold a crucial chokepoint from across the map and be harder to deal with than any plane, especially if it’s a powerful tank.
I myself barely use planes anymore, cause tanks just do so much more so much faster and effectively.
Keep in mind my experience is 90% from Moscow.
Imo the ā€˜solution’ would be to add SPAA. It could respond immediately, as it would likely be used for anti-infantry until a plane arrives (so would already be up without having to be spawned/built in response) and unlike AAA guns wouldn’t drain all it’s ammo on infantry instantly. plus it’d be something fresh and cool to see in the game.

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The Idea is cool but its literally imposible to kill a plane with those guns, the plane would have to decend like below 200 mts to even take a damage from that gun, I happends to me very very often in normandy, that I shoot another plane as a plane, get like 20-60 hit markers, and then the plane crashes and it counts as a suicide, also I think the alert of plane should be enough, not increased spawn/resuply point, the repair point further away is ok tho, actually smart choices, I think that planes should give more point for being killed, literally I think thats the reason why no axis player ever picks a fighter plane ever, I would like to have the allied planes explosive power decreased but, I guess It just wont happend, I mean, Its pretty hard to miss with a rocket when you do have like 6 or 10 rockets, leaving aside the proliferation of 500 lbs bombs, thats absurd to me, but Im used to it so im ok with that

I think that suicide bombing should be straight up punished like, instead of being unable to use the plane 2 lifes it should be 4 or 6 if you died not even taking dmg

The time to respawn needs to increase drastically when using an aircraft. For example if you spawn as infantry and suicide all your men quickly after spawn you have to wait about a minute. So if you spawn in an aircraft it should be about 3 or 4 minutes before respawn is allowed after death to discourage suicide bombing because people won’t want sit on the spawn screen for 4 minutes.

Tanks rack up kills at a higher rate than aircraft in my opinion. Airplanes drop a couple of bombs and then have to fly for a while. Tanks just blast away for a long while. It’s not that crazy to kill 10 or more with one tank shell. Yeah tanks die from more causes but while alive they just mount the opponent like a miniature pony.

Sorry but this really isn’t true, enlisted is not just infantry, learn to fly, at very least use AA engineers!

Not keen on saying this as not usually my way, but LTP or go HLL if you don’t like combined arms.

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well i find tanks to be more deadly. only real counter to tanks are other tanks and explosive packs. and if tank is camping in gray zone you can only kill it with other tank and planes (not including engineer squads cause they are too rare). planes are too slow to rearm and you need lot of guesses to actually kill enemies.sometimes i have 25+ kills with bombing runs, but more often i get 4-10 kills per run (usually takes around a minute for bombing run).
with tanks you can sit in one position and easily get 15+ kills per minute with he shells and machine guns

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Or a much simpler solution. If you crash before the bombs explode, then no kill credit for you.

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