A while back the Devs released this news update: Simulating track and suspension physics this was pretty good as it made tracks look better, but it didn’t fix a major issue, the lack of gravity.
These are all minor visual bugs when compared to tanks being stopped by corners of buildings and small trenches. But it does ruin the game if you see it in battles.
Problem of the game is that vehicles don’t obey any of the Newton laws they have no weight and can’t destroy weaker objects with it’s sheer mass or move through trenches just like gravity would make them to move and behave.
But it is a game that is set in a realistic setting and not science fiction. I expect that it should attempt to at least try to replicate the basics of physics.
you are made of stupid, enlisted is a third person shooter this fist person the view from the human eye enlisted is only first person for infantry, for tanks its third person, that is over the shoulder. if it was full first person you would be limited to the view from the crew member you control. from the commander only when out of the tank or the gunner while looking through a scope.
The second person is basically controlling your character in first person and look at him in third person… Was done just for a scene in the last driver game, very
I assume your taking about when you look out the hatch. When you do that your commander isn’t floating. That’s the viewpoint of someone looking out a hatch, therefore it’s first person still.
I assume your taking about when you look out the hatch. When you do that your commander isn’t floating. That’s the viewpoint of someone looking out a hatch, therefore it’s first person still.
yes i too can see my own ass without turning my head around, a commander cannot see his entire tank all at once, and cannot do so from inside the tank.