I’ver seen 150 kills (and 5 enginer builds), and 55 kills, both with 0 deaths in the last 24 hours.
On my team - when we were invading.
I’ver seen 150 kills (and 5 enginer builds), and 55 kills, both with 0 deaths in the last 24 hours.
On my team - when we were invading.
you reminded me of the times when a bomb vaporized the map and did 50kill at each pass
remember that…was funny!
I do saw a cheater or two recently, the first one is only very suspicious because he shot everyone with m2 carbine with a incredible position predict and every grenades he throws land on a bunch of people and blow them all up no matter where u go , just after you go near him ,he throws a grenade at your squad , as for me I send my squad somewhere behind myself then he throws a grenade landed on my squad and most of them died. Same thing with other players in my team. He scores multiple kills with every explosive pack, Which I am 90% sure it wasn’t just a experience player can do. Still I might be too noob and everyone too, he is the only gaming player there , who won 1st in world gaming championships and I met him. The next one I have nothing to say , he plays 2 vehicle at a time , I mean simultaneously not that he brings 2 vehicle squad to the game like those premium player. He use a plane and a tank at the same time , a plane and a infantry squad at the same time, I did checked its not both player with same name , there is only 1 player with that name there . I would say Enlisted, please listen to the player base before your game die. Don’t only try to get the most profit out of games.
Yes. The most secretive agencies with the highest security tech in the world still has hackers. Its just the way of life like cancer
In game, since OBT starts. Sometimes see incredible things. Players with human behaviour exactly know where am I , even in unexpected\hard to see places. Teleporting in rooms, where only one enter (and I’m monitoring enter). Grenade and expack throws over 200 meters (and exactly on target). Matrix style preciese shooting weapons with great spread (Episode: one guy kill whole my squad during one hop on 180 degrees with MG-26). That I can explain only by hacks.
Another strange things, probably because of bugs some sort: blowing tank with whole crew by regular rifle\SMG shot. Through terrain shots by players with human behaviour. Get bombed by planes without pilot (already dead at the moment).
Annoying bugs (?) : AA and AT crewman get killed by every kind of airplane bombs, even, when explosion is far away. Nearby squad members are alive and uninjured. My expack in 80% kills me, even if it blows on maximum throw distance. In that case, enemy in 2m blast radius may be not injured at all.
Officail devs position:
also to add. Some small philosophical pennies from someone that only programmed in high school: i can only see two ways of stopping hackers, well 3. But the first two is still exploitable in a way.
You can program the game in to an framework that cant be exceeded. How ever that will also block other things in game and leaves no room for future developement like nerfs and buffs as an example
You monitoring every gamers feed in to one data bank. Like every gamer has to send all the information they do in game so it fits the norm of the game so to speak. But that can easily be manipulated even if they had an own program to do it and the games would be an major lagg fest
is that they come up with an way or code that no programmer would ever be able to do or understand more specific (for now)
You play on “their servers/computers” of which you cant modify could work to perhaps but then you have to monitor the people working there to be not corrupted which is an common issue in every country even on top levels of trustees. And where internet is connected there is always wormholes in one way or another if that solid pipeline isnt guarded 24/7 to not be montaged with “mirrows” so to speak. And dont forget that you have to build that solid pipeline all over the world…So the games would be pretty pricey for that to Also an lagg fest to add
But who knows what all these quantum computers might bring. Perhaps some crypto “that just works” but we dont know how Todd will buy one of those for sure
You wont beat the cheaters long term with technology, there will anyways be an exploit.
If you want to beat cheaters, punish them when you do catch them.
Currently the only punishment is their account gets banned, and then they created another account.
They might lose their progress in game with unlocks etc, but because they are cheating they won’t take long to recover their progress. So that punishment is minimal and short lived, the cheater is only really delayed for a short time.
They way I would eliminate cheaters is this:
Make every one pay $1 for the game with either their own ID verified credit card or bank transfer.
Make it clear in the terms an conditions of the game cheating is an additional fee of $10,000 that will be billed to the account. In the case of minors the contract must be singed by an adult, who is liable for the fees.
It wont take long before cheaters are broke, or in the case of kids using parents credit card not long before their ass is beaten red raw.
Forbes in 2018 reported that 3% of online gamers always cheat, and 9% often cheat
Think of:
The gravy train for a developer.
The free adverting for your game when $10,000 game cheating fees hit the headlines.
Cheaters being BTFO after getting caught.
Having a game where cheating is rare and cheaters are harshly punished.
Think of a game that over time gets less cheaters rather than more.
If you implement this idea, I’m happy to take 1% of the fees as royalty for this idea.
Remember if you cheat in Vegas they don’t just kick you out, they kick your ass.
curios whats that knife is for ? you suggest we cut pinky finger on those cheaters for dishonor ? 2nd time their pointy ? Jokes aside its true they will always find a way for sure in every game. And idk about that tracking thing either. Always ways to work around that to and not everyone are willing to give away their bank id either. But i like the idea of fining them though which must involve some kind of id insurance though
Its a commando knife from WW2 British forces used, though other allies may have gotten them too.
I’m not suggesting any one get hurt physically, I think for gamers a $10k bill would be a devastating.
Imagine getting caught cheating at a computer game and getting bankrupted and the court representative arriving to reposes your gaming PC/console leaving you with only a smart phone and an old iPad for the next 4 years of no gaming.
I think a lot of gamers would prefer to be stabbed than lose their gaming device.
Yeah you would need to get positive ID to play and sign a contract, but how many cheaters would be willing to take the risk considering the penalty, I’d say very few.
You could even make a mechanism were part of the fine was redistributed to the rest of the non cheating player base so in effect you could earn your $1 token payment back. Or even an occasional cash prize.
The people administering the fine could even let cheaters off the fine (the first time) in exchange fora video of them getting their PC/console smashed with a sledge hammer by an authorized representative with close up of their face as the finality of that hit home.
Names of cheater should also be published.
Sorry about potato cam, this is from the ancient past of CS LAN parties.
Dad was the world in 640x480 in the past?
No son, just the cameras…
that computer though Could have given it away to little Timmy that sat outside wondering when his day would come that he could participate in the next lan session
But first reset it from all the filth it had inside
Sure its waste of technology, but that footage strike terror into the hearts of cheaters.
It’s fully worth it.
That footage is almost 20 year old.
I’m sure every cheater is aware of it.
I’m from the old school when gamers built their own machines from parts, far cheaper than retail.
and its good training to know how your system works and how to get the most out of it.
same ^^ i remember back in the days when you had to wait an whole day just to be able to diskdefrag your computer xD Well there was older times then that but those wherent as “complex”. I used to love gaming on C64 and Amiga though
Believe it or not the first FPS game was 3D monster Maze on the 16k ZX81.
black and white with 6 frames per second and no gun.
I had that computer as a kid, but no monster maze and no 16kb RAM pack.
the keyboard was horrible.
berstuk999 is the best cheater in this game…just reported the game 5 minutes ago. The cheater has infinite explosion packs, cant be damaged, with esp he hacked the chat…i was giving advice on him to my team, and he started - strangely - sniper killing me with explosion packs at 500-600m. Than he continued, launched at least 6 packs in 5-6 seconds no more. With only one shot killed 6 people at same time. Server replay will you explain everything
I’m not questioning your words, but these stats prove nothing by themselves. Most expert players can legitimately score as much or even higher, as long as the match lasts long enough.
Lmao how many bullshit
Every player with granade pouch can equip 4 exppack on every soldier
The battlzone is big at least 300m splitted in two for the two faction
Press N and you can spam them like a machinegun
Result: theu guy is a scummy spammer but you don’t know how the game work and call people cheather
u can say anything but i have grenade pouch and cant have so many explosion packs. Second you know perfectly that you cant see player nick in game nor throw a grenade precisely on a single player without seeing him, at so long distance. Continue to defend those cheaters…will be the same that was with WT…another scandal
haha speedhack on tanks. is this a thing? ive seen both wallhacks and autoaim and some speedvariants where the players bunnyjumps around without loosing energy… but speedhack on tanks hahaha thats a new one.