To begin with, let me set the record straight. This game doesn’t have five different BRs, in fact it only has three BRs.
Why, you ask? Because of the queues policy enforced by the devs.
The way it works now is that our five BRs are only split between two queues. First queue (BR1, BR2, BR3) and second queue (BR3, BR4, BR5).
Which in effect means that BR3 is the only one that can get into both queues. This means that BR1 and BR2 share the same queue, just as BR4 and BR5 share the same queue. Thus, effectively, these BRs could be combined into a single one. And we end up with only three BRs.
BR1 (current BR1 and BR2), BR2 (current BR3) and BR3 (current BR4 and BR5)
Whereby BR1 will always be low BR in match and at a disadvantage to BR2. And BR3 will always be top BR in match and at an advantage over BR2.
I would like to add that BR1 (current BR1 and BR2) contains Pz II and Pz IV F1. And BR3 (current BR4 and BR5) contains Pz IV H and Tiger II H
Quite a power level difference in equipment for a single BR.
That’s why I think it’s absolutely necessary to expand the number of queues.
To what number? Five - 5 queues for 5 BRs. And ideally, the matchmaking BR stream should be ±0.
Meaning, only BR1 will face BR1, BR2 will face BR2 and so…
You ask why not match making, which would allow BR spread in match ±1?
The answer is simple. Much easier to balance equipment.
No longer will things happen that a vehicle is intentionally put at a higher BR just because it would have the opportunity to meet a lower BR.
This is now the case with, say, Dicker max. The only reason that vehicle isn’t on the current BR3 is because it can meet BR1 and BR2 vehicles that it would clearly dominate against.
Fun fact, prior to the merge Dicker max had not fought a single BR4 or higher vehicle.
And won’t it have negative consequences on the quality and balance of players in each team? Won’t there be faction bias again, where good players will deliberately play only one faction?
In my opinion this problem already exists, and even merge hasn’t solved it. In my opinion, it can’t be gotten rid of. And I personally don’t really see the difference if I have to carry a team full of bots or casual players.
That’s why I think it shouldn’t limit the number of queues in any way. After all, it would only ever be 5 queues anymore. Even if more campaigns were added, the number of queues wouldn’t increase.
And that was the main problem with pre-merge campaigns.
PS.
This suggestion was made with the knowledge that the BR system was implemented for balance reasons.
Therefore, I don’t think arguments like “sometimes it’s nice to play against other equipment with different power level” is compelling.
For such a case, I would rather create (somewhere in the future a.k.a soonTM) a completely different game mode, maybe just for customs like lone fighter. Where instead of BR, the year of deployment would be decisive factor in matchmaking.