M1A1 Carbine recoil buff good
Can also change M2A1 carbine?
A great step towards historical accuracy. We don’t have these rounds in War Thunder.
And please speak more detailedly: The crew won’t be set on fire even if vehicle’s engine and fuel tank were completely destroyed?
with the gl nerf, is it in general or does it target just players, tanks or structures?
kinda like how AA guns arent great against infantry
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When attempting to cross the marked location , from either side, it is very inconsistent. Out of a 9 man squad, sometimes 3 follow you through water, 5 go all the way back and try to cross through the bridge. But the number is very inconsistent. But one thing is for sure , half of your squad will always go on top of the bridge and not thorugh the water.
Just for a similar thing that I guess nobody remebered:
“Replacement” tanks to balance vehicles in battle - News - Enlisted
Currently this mechanism is expecting, for example, a new guy just enlisted could destroy a KV-1 by using a free-provided Panzer IV Ausf. E.
you should make an actual suggestion about this issue.
As an event squad, I suggest that the M1A1 carbine may offer those M4 bayonet instead of buying a M2 carbine and change their bayonet.
Did the Churchill get fixed? The track view covers I’m talking about.
Thank you, will forward to the devs.
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LET’S GOOOO !! Very very happy to see this along with type 97 and 99 sniper rate of fire increases and an adjustment to the Ho Ri crew being protected from fire when the hatch is closed.
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Is it also available on console this time?
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So from max splash of 10m to 8m
from max dmg of 20 to kill at 2m.
Those are massive nerfs - im fine with them but just say what they are, dont leave it a mystery in the patch notes.
that’s roughly the guess based on what im testing in the test server
Will the rifle grenades actually kill a man when he is direct impacted now with them being nerfed?