Testing expanded BR for maps

Thats not true, this update did change a lot for sure, I do think there is wiggle room on this topic mind you.

Like I love the Tunisia maps, and I think them being able to see a max of BR4 is cool, not that there is a US BR4 for them to face mind you.

Stalingrad should realistically be BR 2-3 to be uber historical, however it being BR1 too is fine, its certainly not immersion breaking by any stretch.

However these maps facing all BR’s will be a shame, all I see that is a lazy sign of defeat by the map devs saying they cant make enough maps to flesh out all BR’s.

I can live with minor historical inaccuracies, sure it gives me a funny feeling, but thats not the end of the world, but when the game is slowly pushing to the madness that was BFV, I want no part in that.

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If its “WW2 Flavored” as you say, then why are all the weapons and vehicles so different?

Allow me to ellaborate:

Why is it that every faction has to recieve the ofenrohr? Why dont we just make all top launchers have the same penetration? Oh… whats that? Because it wouldnt be…HISTORICALLY ACCURATE?!

Why dont all SMGs have the same DPS and recoil patterns?

Why dont all light/medium/heavy tanks have the same armor values?

Etc, etc, etc.

This game wants to be historically accurate and it makes horribly ahistorical atrocities at the same time.

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Can’t wait for punishment for desertion.

That will finally put an end to your trolling.

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thats extremely petty

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obraz

Can’t wait to have 1 free map veto and all campaigns on all br’s, really gonna make it work hard on train map.

I have few more paragpraphs of contructive feedback, but you gotta buy premium for that sorry bro.

Just answer one question, if this mythical map preference system will be gatekept like everything in this game by money?

just a test comment

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Based

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I’m not allowed to enjoy my time when I’m playing? lol

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bro you gotta carry my match while i afk on aa gun 24/7

i got 15% booster bro help a bro out, why you gotta be mean

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It was a reason to fix Stalingrad and get it off the high BRs, not roll even further.

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I just don’t really see a problem with unlocking all maps for all BRs, I mean BR 5 is a shitshow anyway, and anybody and they momma can have plenty of tools to deal with campers and such, it’s all about playing well, playing against organised squads will be impossible at any BR on any map

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and quite on the contrary, I always wanted, since the merge, all maps unlocked for all BRs

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Soviet BR5 players after 200 matches of Berlin 24/7 playlist:

I will be enjoying grinding Soviet BR5 bots for eternity. :rofl: Tunisia premerge meta in reverse here i come. :heart_eyes:

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There are so many maps that can be entered for Soviets on the 5BR. For example, the capture of Königsberg ( modern Kaliningrad)

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Yes, as he said:

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IDK how it works in War Thunder since I don’t play War Thunder, but if it works something like “Oh Wow! You get to block out 1 or 2 Maps from your rotation!” then yeah its going to be horrible.

If you leave 9/10 matches, you might as well stop playing the game.

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So we’ve been lied to, and this ain’t about testing whether opening maps to all BRs is good or not, but about what maps need adjustments because THE DECISION HAD ALREADY BEEN MADE FROM THE START.

Good job destroying all customer faith, lying in our faces and passing changes without actually caring about feedback. The fact this update came without any kind of “Campaign” filter/selection, and also came out as a mandatory rule for everyone (instead of a separate mode/queue/server) is also pretty telling about what that will look like: it won’t work as a hard-filter, and people will be constantly put into maps they don’t like, driving desertions up. Couple this with the announced plans to puish desertors, and it is clear to see what the vision for Enlisted is: War Thunder-ize it until it loses all its original identity.

Won’t be surprised if eventually we get Japanese vs Americans on Berlin and the same shit War Thunder has, I don’t care what any Community Manager says, trust has been broken and I know for a fact we’ll eventually reach that point. At this point I also don’t believe Major McDonalds when he says that opening maps to all BRs “won’t affect the intentions of making new maps”, when the pacing of new maps is clearly slowing down and now people (very dumb people) are distracted with this artificially-increased “map diversity” (until they get burnt out again).

Seems like I indeed will stop spending money and playing, because Gaijin keeps giving me signs that this game is going in the opposite direction it originally had.

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You have 4 map “likes” and 4 map “dislikes”, you get exactly 1 map ban if you have premium.

The map likes dont work, I know I haven’t got some maps that I have had liked for literal years at this point now.

The dislikes also dont work, I dislike some of the really common maps, but I get them all the time still.

The map ban works, but you only have 1 out of so many maps making it nearly fucking useless, especially since so many maps have a winter and summer variant, so you still have to play the map regardless.

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Yes, that’s unfortunately the bitter contradiction and mistake Enlisted made with its strategy of trying to balance all factions at all costs. Instead of accepting that each faction had advantages and disadvantages at different phases of the war.

And even disadvantages can be balanced at any time using the rock-paper-scissors principle of the three military branches.

But I see it the same way. On the one hand, they’re trying to recreate historical battlefields.
I recently saw a documentary about Stalingrad around 1940 by chance, and it felt like I’d already been there. Because Enlisted really tries to recreate it with very good historical accuracy.

Troop emblems, armor and hit zones on vehicles, damage models, different ammunition types and types, simulations of explosions through blast damage and shrapnel damage, squad configurations through different specializations, the possibility of changing the propeller blade control on aircraft, etc…
All these things are part of a simulation.

For me, these are all factors that try to provide the most immersion possible.

And those are exactly the things I love about the game and why I’ve spent so much time in it.

But I think the attempt to tailor and streamline everything for the casual gamer, a group of players for whom it doesn’t really matter whether they’re playing a WWII scenario or an arcade hit-and-run fantasy shooter set in space, is a mistake.

Exactly, these attempts to be as accurate as possible are what, in my opinion, made the game special. I play the game precisely because it’s a WWII scenario, and weapons play differently, and not all the same, like in Battlefield or Call of Duty.

I would think it a great shame if the developer continued on its current course of turning Enlisted on its head to create a second War Thunder. Then too much of what has defined the game over the past few years would be lost.

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Can but doesn’t mean it will at least not till mid-late 2026. So there are no point in tormenting Soviet players for next year if not more. We both know how slow Dark Gaijin are with their map creation.