The game needs more variety in maps, but this definitely isn’t a solution.
Just look at the player numbers for “historically accurate” vs. regular ww2 shooters.
It’s a significant difference in favor of regular games like Enlisted an Battlefield V vs. HLL and Post Scriptum.
Do you have any valid statistics to demonstrate the opposite.
I feel the “historical accuracy” discussion is pertinent to the overall map change. If this is in error I will cease my input.
Tbf that only applies to most tanks and not to planes so I get the confusion.
I agree
the only evidence I can see is Steam numbers, and HLL right now is a little over 5000 players, Enlisted 4600.
all the battlefields together have about 23,000. Post Scriptum doesn’t exist
I am NOT arguing the opposite of your contention - I am asking for the evidence to improve my own knowledge base - so please stop assuming that I am being contrary!
It’s so the Soviet players wouldn’t consider ending their lives after playing Berlin/Stalingrad 15 times in a row at BR5. Moscow generic Eastern European villages at BR5 are more historically accurate than stupid Stalingrad/Rzhev at BR5.
So now I can completely forget about getting Moscow for BR1? My mass desertion will now become a giant desertion!
And when will BR1 stop getting 100% uptier!
This seems unnecessary … Simply give us a working map preference system and make all maps allowed anywhere. You basically have the backbones for it already in the custom game creator. All that is needed is to add a little advanced menu (maybe an carrot on the left of the start / ready button) that opens an advanced window and you select the maps and modes you wish to matchmake for. The more restrictive you make it, the longer you may have to wait. This would also give you information on what maps are popular and which ones are not.
If you need to, make it so you just have the map itself as an option, not each individual side / direction to prevent people from selecting only attack or only defense (though imo, I’m not sure its needed.)
Also, while we are at it, please add (replace the join any team with) a multi-nation selector maybe have incremental increase in XP for more factions chosen.
My reaction to this (I only play Japan)
I give up, y guys doing the opposite of what a game needs. i had 5 BRV games in odd maps with midgetanks, extreme noobs and total chaos. game win or lose known in 39 seconds. i am out for today. Fk Enlisted.
The solution always was “Devs put some effort into map-making, they don’t even need to create dozens of new assets for each new map (in fact Moscow and Normandy have quite the heavy asset spam), and give players the map variety they want, while keeping the individual maps’ BR spread close to their historical context”. If people complain about some X being shit and “wanting to play Y other map instead”, then rework map X so their “need” to play Y map instead drastically goes down.
A pace of 2 fully-new maps, 2 reused asset-heavy maps, and 2 “map expansions” (like the one in Guerrilla Warfare) per year would be the ideal, and I don’t even think it is totally unfeasible when people are doing good custom maps with a quite limited map editor.
But people got impatient and started asking for a short-term solution that only leads to long-term problems.
We need a new map selection method, as the map styles vary greatly among different campaigns. We should have an option to determine the map and mode.Random matching requires higher degrees of freedom, which will also reduce the number of players exiting the game.
It’s in the works.
Soon ™.
Guess ill have to hop on and see if i like the new changes or not. Its not like its permanent yet. Everytime i check out the threads of this game people are screaming bloody murder or the end is nigh
Just another day…
If players can freely choose the map, it can also make suitable weapons appear in the right places. Perhaps there is no problem with this plan.
Had my first match BRV US in Tunisia. Didn’t even go below 850 reinforcement tickets. German team got steamrolled by Sherman rocket tank and the Pershing. Enemy deserted. The enemy team only had 5 players. Why fix something that isn’t broken? Sorry @MajorMcDonalds but this ain’t it chief.
This is more of a test of the maps, to decide what tweaks and changes they need for certain BR levels, as far as I know, which kinda ties into the proposed map selection system.
I just hope that system also includes gamemode selection too. Not for me, I’ll play any map/gamemode that’s thrown my way, but I know a lot of players here do want one.
its happening to both sides atm any time I see a desert map at high BR I just leave because its just going to be the worst HE spam, bomb runs, and rockets/ air strikes than any other map
Exactly. Steamrolls are already a consistent thing. Of course it’s going to happen on all maps at any BR.
Not even, this was the worst one I’ve ever played and i was on the victorious side.