Temporarily available: Motivated Pz.IV J "Battle Scars"

And yet it’s now in the main game.

I’m doing what I can. My ~17 years of FIFA modding have found their use in voiceover mods so far and I’m personally enjoying them a lot.

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That would work in some cases but the editor is not user friendly so you’re unlikely to get more new blood

I wasn’t aware you were trying to make maps as well ?

well, not something i expected to hear,

but sure.

actually, i was thinking, maybe if you find enough resourches and stuff, you might make some researches and i’ll try to make them into reality. ( for example, making a map and specific hardcore HA thing that you want of the most )

i guess it could work.

since, i did appreciated your sounding mods so, maybe we can pitch and create something.

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No, so far just voiceovers (3 released), narrators and menu music.

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Which isn’t threatened by that skin… in any way…

Aren’t you just complaining about the vehicle itself and not the skin? Meaning the skin is irrelevant to your point. Namely that a 1944 vehicle ends up in 1943 and earlier games.

That’s still a good start

I thought it could be paid with a golden order.
Disappointed

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eh… true…

we sunk alot of time into it…

that’s kinda the thing.

it was never here to begin with.

unironically, the only HA thing that there is, are actual mods made by modders

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They need money and I still think it’d be better if we had access to the editor and it’s cosmetics

image

:eyeglasses:

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That’s sad but unfortunately true

Haha skin is -1
Pz IV J in Tunisia is 0
Pz IV J swapped for Pz IV G/F2 is +1

See what I mean about “direction” in a WW2 game?

Not much positive direction lately, just Horis, Tokyo Arsenals and haha stuff.
(Hanomag with 75mm and UC were good, admittedly)

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Some of the impact marks on the armor ar much too deep - since this is a Pz IV, it has 3 cm of armor on the side (and the 75mm impact marks look like they are almost a caliber deep):


…and the back plate is only 2cm - yet it has non-penetration marks from a 75mm AP shell shot at close to 90 degrees, which also looks much deeper than the armor’s thickness:
image

this is OVERDONE! C’mon guys :confused:

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Considering they’re charging for this it makes sense they should actually be a little bit better with what they’re doing.

And there’s a lot better options in the editor

Or it could have been shot at with M74 from over 3km away and at a slight angle because DF insists on forcing the US to use a training shell.

You really should not be covering for them when some people wanna buy this stuff and they’re getting some faulty cosmetics.

And if you’ve seen some of the stuff in the editor or what erika showed off you’ll feel like you’re being ripped off when you buy these type of things

image
this one looks cool tho. Not too deep, and the paint is removed by the impact in the nearest area, looks very realistic (especially knowing that the armor is 8cm thick here). Great job, whoever did this. But the other big AP hit marks need to be revised and changed.

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Why should a vehicle with just primer left be a -1?
And what do you mean that it should be “swapped for” those two?
I agree that the G should be added but I don’t think that’s what you mean…

It’s already in the game, just exclusive to Stalingrad full access owners.

1 Like