Is there a problem with the Sturmovik’s guns against Stuka’s?? Whenever I get a bead on a Stuka I get a few hits - nothing much else… Stuka’s shoot off my tail plane pretty regularly whenever they get a crack at me… seems a bit lopsided given 20mm and ShKAS vs a couple of MG17’s??
Even the rear gunner usually hits my engine, and then the plane becomes useless with even the lightest damage - it loses power and can’t climb any more so time to suicide to get out and move to the next squad… so how about at least a bail out option??
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I never had a problem using it against planes. If anything it’s better than the Chaika, especially given the Chaika is even more prone to rubber-banding into the ground with the unstable flight model.
The Stuka shits on the IL-2 in every way.
It flies like a slower Yak and doesn’t bleed speed in any meaningful sense unless you try to zoom climb. Nevermind the AI controlled laser gunner.
Plane guns vs other planes in general feels like they have a massive damage resistance to eachother and the Flakvierling which is up for debate since this is just my experience plane vs plane and aa vs plane. It shows when you hit a plane with a single 20mm on the PzII or T-60 and it just falls apart.
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The IL-2 has 20mms so it makes very short work of Stukas.
Of course I haven’t been able to outmaneuver good Stuka pilots, but those are few and far between; any amount of rb dogfighting experience from war thunder will put you at a big advantage against anything else.
ILs do seem oddly agile here compared to war thunder though.
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The Stuka seems to have a bit of a broken flight model. They hold speed in turnfights far better than they should. IL-2 struggles to stay aloft in a turn. So I really wouldn’t blame yourself.
The 20s really don’t do as much as they should considering I’ve had to lay half a load of ammo from my Yak and the Ju just flies off absolutely fine.
I mostly try to scissor, but yeah, IL-2s can’t keep that up for long with how they bleed energy. Stukas being more agile is no surprise though.
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Scissors worked fine until they added the AI tailgunner. Watched my friend outskill a Stuka yesterday only to get his engine snipped by the AI.
I just stick to the ground and fire at them with my T-60 at this point.
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If you ask me, it’s a waste of a tank unless the stuka has actually been killing something. It seems rare for pilots to ever actually be a threat to the ground.
I didn’t say I spawn in the tank just to do it, I’m usually already in it, but I’ve seen Stukas demolishing entire pushes since the bomb is noob friendly to aim and much easier to use in general.
All it takes is a good bust of coax to piss them off and they come at you until they figure out what you are too late lmfao.
Rare for planes to be a threat?? I will often get 10 kill with 4 bombs - most I ever got was 19 with 1 - great day - still lost, but 60 or so kills, 35 of them in the plane - just 1 sortie.
Once you start recognising the battlefields you can aim (more of less) at spawn areas - catch a couple of squads and butchery ensues!
Seems experience is mixed - I’ll keep persisting, but I dont’ think this is like WT RB - Sim perhaps… and I’ve always been complete rubbish at flight sims so usually don’t bother with them!
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I’m fine bombing too, I’m saying when I’m on the ground I rarely see planes even hit anything, much less make a considerable impact.
Usually they just carry on the war thunder tradition of kamikaze.
I think the planes are okay as they are, but there are way to less pilots for good feedback most of them wasting the planes with kamikaze. fighterplanes are complete useless stuka and il-2 are good enough to dogfight eachother. controls need a litte more love but for warthunder players there should be no problem to fly without ramming the plane in the ground 
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This is not an issue of not being able to control the plane - this is an issue of stuka guns always wrecking my airframe and me doing no noticeable damage when I hit them.
Again just now - dogfight with a stuka - I hit him several times, his 2nd burst KO’s hy horizontal stabilizer and plane is uncontrollable.
Also hit a stuka in same game with FLAK - twice - again no noticeable effect
Without some better information what is going on I do not think planes are OK as they are at all.
I always play Russian because the game make me do it since german are easier to play and suffer from overpop. I like flying the IL2 but if I see a stuka i just lawndart into the ground, they will see you as their cockpit is much more open. In a stuka vs IL2 dogfight all the stuka has to do is point its mouse toward you since it turns and handle better. Your only chance is using scissors since 90% of stuka pilots have no idea what they’re doing, but in the end you’ll end up in an horrible energy state as the IL2 barely keeps itself in the air in a straight line, and when you slide into his 6 the AI gunner will just lazer you away. I’m not against asymetry, i’m all for it, but the stuka is superior in everyway beside not having canons, but it’s a moot point anyway since on the rare chance you manage to bounce the stuka you can easily unload most of your ammo into it and it’ll keep flying. This air superiority problem gets worse as the buildable flak is both very ineffective and unrewarding since if your damage make him crash you don’t get the kill. I don’t have an answer to this problem, maybe giving the IL2 a tail gunner would help but I don’t know if they had tail gunned IL2s in moscow.
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I don’t know if anyone else has the same experience or if it’s mostly my own connection, but biplanes especially seem overly sensitive to latency; probably at least half of my deaths in planes are due to rubber-banding into the ground. That needs to be reduced if at all possible.
I have a few videos saved of it happening for players who’ve never experienced it, but I have yet to upload them.
We are playing two different games aparently 
Last time I tried to shoot down IL I used all my ammo and did nothing. I’m not the best pilot but I scored quite a fiew hits. Also my tail gunner did nothing in terms of dmg.
Often I ignore enemy planes because I can’t destroy them.
At least I can see why it was called Eiserner Gustav by germans.
Similar situation with AA gun.
Ps.
I’ve just checked. My tail guner didn’t even shoot, I just got eaten by IL.
again, I always ask and never get an answer: does anyone else consistently experience bad rubber banding whenever they fly out in a biplane?
soo 10 kills in what takes ~2 minutes to rearm and redo
compared to tanks capable of killing 10 in 10 seconds, then doing that again in the next 10 seconds.
planes have no way to control an area.
if only the war thunder players that always bitch about planes understood that.
It doesn’t take them that long to rearm, but they’re better at knocking tricky targets loose that tanks can’t get to.
[quote=“5762269, post:18, topic:3244, full:true”]
soo 10 kills in what takes ~2 minutes to rearm and redo
compared to tanks capable of killing 10 in 10 seconds, then doing that again in the next 10 seconds.[/quote]
unless another tank sees you in which case 0 kills and you’ve just used up some respawns…
10 kills for a tank would be a good tank for me - they are priority targets for hte enemy and they have many more ways to kill tanks than planes.
But again this is not actually about ground kills - it is about air-air combat…
Indeed not - but they are a force multiplier that enables ground troops to do so - that is their purpose.
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