seriously, I don’t know what you are doing, but at the beginning of the update, the Moscow T34 was reliably dead in one or two shots, now you need 30+ again as long as you aren’t fighting with your F2 - which by the way will get one hit killed by a T34, however you yourself need 3+ shots now.
This inconsistency has been goin on for half a year now, and no, I am not imagining things. I have played this game for long enough to know the differences.
Seriously stop tweaking major balance without telling us.
No and No, aircraft is not the answer to an unbalanced tank gameplay and not the issue here at all.
Stop having the same stupid argument all the time, you completely miss the point.
Fact is the T34 was not immortal and should be represented accordingly.
finally! Thank you for realizing that I am talking about Tank balance and that you are actually using real arguments that fit the conversation.
Now I would like to present my points.
First, to be precise since I almost play this game every day and 80% of my gameplay is inside a tank I want to point out that I have noticed a change in armor values in the past few days.
Usually my Panzer IV F2 was able to one hit kill all of the Soviet Tanks as long as I landed a good center mass shot, yesterday and today I have realized that this is no longer the case, both T34 variants seem to have had their survivability increased. Also the usual T28 and T28E which have always been a somewhat glasscanon tank now also need multiple penetrating shots to get taken out.
To clarify, this is unusual because, as stated in the title of the post, I have not seen any patch notes regarding tank balance - so my complaint in this post - “Stop the ninja patches”
maybe that is gameplay wise the case, but realistically speaking simply not true.
-many T34s got taken out by the 5cm guns ( Panzer III J and Pak)
-Michael Wittmann took out multiple T34 by shooting their turret shot traps ( he was firing 7.5 cm short barreled gun)
-the drivers hatch was actually a weak spot, it would brake after being shot at ( which is why they increased its armor in later variants to compensate for that
-it suffered from the same problems that later German tanks suffered from, bad quality of steel ( armor would crack and brake )
those things being said are historical provable facts and should cause the T34 to be represented correctly
Regardless of the ehm weird T-34 debate (apart from the weird armor bug which wasnt just a T-34 bug) I would appreciate if DF in general would give us TDs in early/ mid game. In Moscow it would be StuG/ Zis-30 (this alone would make F2 pointless) and Normandy M10/ Marder III or Panzerjäger. This would make it easier for newbies to cope with high tier tanks/ at least have a option.
Also nobody wants a TD at high level, especially if you already have a Jumbo or Tiger.
Not fair, but balanced/ people have a chance.
Planes are not enough because most people dont like to fly, cant fly because of one vehicle slot and/ or the campaign doesnt favor it/ is not Normandy.
This
The only time I have issues killing vehicles in one or two hits is super light shit like the Stuart or Puma.
or if I’m using shitty tiny rounds like the Pacific stuff or again the Stuart