Continuing the discussion from Some suggestions of jet update PART 1:
- rework AI bombers
Who in their right mind uses bomber artillery strikes?
They’re almost always useless and only serve to give 250 points per bomber to the active enemy fighter. Their spawning system is quite illogical at times, with American planes flying super high, German bombers coming from where the Allies are landing on normandy, among other inconsistencies.
-Fix the bomber spawn system
-Add better bombers per BR, so they don’t fall like paper
-Fix and improve defensive turrets so they can defend themselves more effectively, both for AI and playable aircraft
-make it so that when using the bomb and gunners camera the plane automatically stabilizes like in WT
With this, closing a circle, with better SPAA we defend ourselves from better bombers and jet fighters, these attack the ground and defend the air, and the bombers serve as destructive support.
WHAR THUNDER RECOIL
ENLISTED RECOIL
And one more little thing…
ITS THE SAME F…ART SOUND EFFECT IN EACH CANNON
Yes, the truth is that I’ve already forgotten what else to say, I’m dying of heat, but with better planes it could open up the possibility that in an event or in maximum BR games, when obtaining a large amount of points, a B-29 could be used with a nuke to close the game.
Many of these things can’t be implemented overnight, but things like a dedicated jet squadron, sound changes, and maybe a bit of recoil could be helpful in the next update.
This is what I… i mean we want in future updates, which complement this update of the jets.