Some suggestions of jet update PART 1

In this post I will refer only to Germany because I am main Germany in WT and enlisted, so it is the one I have researched the most.

1. farthest jet spawn

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I’ve noticed that you reach the center of the map in less than 30 seconds, and because of the jet’s speed, it sometimes causes small lags when loading the terrain. This, with an RTX, could cause you to destroy your own plane on other PCs.

I suggest moving the jet spawn 500 meters away to give you a few extra seconds to get used to it, request coordinates, and maneuver.

This would only increase the time to reach the center of the map by about 5 to 10 seconds.

2. Give the jets their own squadron

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Aside from the fact that it is a bit annoying that the same squadron has 6 different aircraft, the fighters should be separated into class and squadron for possible future updates where they introduce more variants of the Me 262.

This should belong to Jagdgeschwader 7 squadron.

JG_7_emblem

Giving this class greater tolerance to G-forces, maneuvering, awareness, etc.

In addition to an oxygen mask

image
Normally these are found at the end, and if you equip it you don’t have any of the others or you simply don’t have enough points to unlock it.

3. Give greater justification to jet fighters

Let’s face it, the jets will be completely crazy in their BR, and unless another jet manages to catch it off guard or the pilot himself gives the ground a kiss, it will be a coming and going of jets destroying the ground forces.

  • return the 4-gun anti-aircraft guns

Just like the AT guns, they should allow 4-barreled flaks again to deal with fighters, and I’ll talk about something later…

  • add SPAA to all nations

Apart from the US and Japanese BR AA guns, there are no German or Russian AA guns apart from the Flakpanzer 1 and the milk truck, but these are event squadrons

With this we would get more vehicles in future updates, ground attack, air defense, more things to research and diversity of roles.

  • add new bombers and improve existing ones

EVERYONE, really EVERYONE, wonders how the hell to bomb. The answer is always diving, but with maps with so many buildings and points within them, sometimes this action becomes difficult and turns into crashing into a roof.

At the moment the only bombers whose sole objective is to drop bombs are the JU188A-2 and the SB-2M, 2 large, heavy planes, without an attack cannon, whose sole purpose is to bomb, but for the same reason they are difficult to use on said battlefields, if you don’t crash your bombs will fall very far from where you wanted them to fall, or if not you will ruin the flaps by going into a sudden dive.

Apart from that, there are several AI bombers, some are the same ones from the tree but controlled by AI, some of these can be piloted, but for obvious reasons they are not very useful.

So why not make them fully usable and playable?

-add the bomber camera

BOMBING CAMERA CONCEPT IN ENLISTED

This gives two options to bomber players: continue dive bombing and also be able to bomb on course using the bomb chamber or even at higher altitudes with better planes, thus giving jets the ability to intercept expert bombers and making battles more dynamic.

-add playable bombers

Surprisingly, bombers like the HE 111 can be operated, but because they do not have a bomb chamber and break easily when diving, they cannot be used properly.

There are so many bombers you could add for us to play with.

HE
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DO
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And the ARADO, which would fit well in the same br as the new jets

Great, it won’t let me upload more images, I’ll do a second part.

16 Likes

bomber cameras would be nice if the planes had them originally.

He-111 and Ju-88 yes please
Bomb cam also yes