Solution to people whinning about heavy mgs

well, i tried out new heavy mg’s, and its a killer, i wiped out half a team easily, then got killed…

such a weapon would probably be unfun to fight against, since its dumbly hard to kill its operator (yeah, there were many shots richocething off my iron), so here is my suggestion:

heavy machineguns should be changed to something that would look somewhat closer to this:
slika
slika

their firing angle, both horizontal and vertical should be increased. Thats what heavy machineguns should be; powerful, but vulnerable to fire, since now its user would stand instead of duck behind bunch of boxes.

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They already are vulnerable to enemy fire, thought. The lil decorated sandbags go waist high.

I see that as an opportunity to re introduce the sniper guy as someone useful, with his REAL historical role.

He’s the one who took those mg emplacements servants down, quite easily too. I already see some players doing so, even easier than it used to vs shield AA.

Ofc if it’s just brain dead players rushing forward and ignoring cover…

My philosophy is not to nerf stuff due to a portion of players being stupid, but to reinforce good behavior and smart thinking instead.

In short: that dedicated sniper slot in many squads now is suddenly much more attractive…

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The sandbags/boxes that they sit on are practically indestructible. I was shooting at one with both 37 and 75mm HE, and it was doing nothing. I had to MG the gunner to actually stop him.

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yeah, i did test the damage model in practice mode, it does not break from ordinary explosions

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My group fought against you in Tunisia. You blasted a couple of our HMG turrets no problem. Perhaps the one you were shooting at that you had trouble with you were missing?

Either way, we tested them quite a bit last night and they don’t seem terribly OP. You can’t really put additional sandbags in front of them either as they will break them. A well placed tank round, field gun round, explosive pack, enemy HMG, or artillery will wipe them out with ease. Not to mention a good old sniper rifle.

Nah that wasn’t me, I haven’t used the Grant in Tunisia in a long time, I was using the Lee in Moscow.

It need only give less HP to the sandbag wo protect them and next is fine

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Then someone is using your GT. They are usually on AXIS on Tunisia.

I havent played Tunisia since the update, but I do play Axis more than Allies in Tunisia yes.

This is a good reason why stationary MGs work like this one instead of the overheating mechanic Rising Storm 2: Vietnam - DShK Defense - YouTube

I even have a thread where I suggested replacing overheating with actual reloading where I think this is more satisfying than waiting for the gun to cooldown that is stupid. Replace stationary MG's overheating with actual reloading

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this looks pretty neat!

Oh yeah! Haven’t thought about this, the meta might switch to more snipers being “effectively” used, that definitely is a good thing.

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I mean, we already have teammates that never do anything else but camp in the back, sniping all match, right?

Now, they will be slightly useful to those advancing, as they will keep sniping as always, but will be able to shoot at priority targets.

Those hmg emplacements are not too bad. People will adapt, I’m not worried.