So, is this getting fixed or do I actually have to uninstall?

Completely made up BS. But it’s pretty nice fairy tale.

The opposite is true. The reason why we still have “Tunisia one sided scenario” in the game is the lack of punishments for desertion. Literally nothing has changed since implementation of the merge. We are still experiencing it. And there’s no way punishments for desertion would make it even worse, lol.

This is just manipulative scaremongering to make people afraid of implementing these punishments.

seem like the fallout from tunisia nuke wont go away that easily after all

you forget faction stacking… desertion was never problem in tunisia scenario, it was lack of players in opposing faction. ratio of players was 2:1 for allies at one point.

Yes, because those same factions were literally in the most popular campaign in the game.
No one had any reason to play Tunisia, which was objectively the worst campaign in the game. (With exception of few thousands victory farmers)
Worst maps, uninteresting and vastly unbalanced weapons and vehicles in favor of certain faction. Literally Axis had mediocre rifles until like 20+ levels before they got G43 (which isn’t some exceptional rifle anyway), meanwhile Allies had some of the best BAs in the game in the first 12 or so levels.

The only players who played Tunisia were a couple of allies mains/victory farmers, as Normandy Allies had worse WRs than Normandy Axis at that time.

But the Tunisia Allies were still like 1/10th (maybe even way less) of what the Normandy Allies were (Speaking of numbers of players).
So it’s utter nonsense that anything worse would be formed after the implementation of desertion punishiments.

There was literally no reason for axis players to play Tunisia. Especially when they had 4 other campaigns that had far more interesting maps and better weapons and vehicles.

It wasn’t until just before the merge that there was a reason to play Tunisia as the Axis. Two events came in a row. One of which brought paras with 6 flamethrowers and the other brought the best rifle they could get in that campaign. Not to mention that BP brought a second better variant of that rifle.

Suddenly those few victory farmers from the allies left. And everything turned around.

Tunisia was extremely specific case.

Stalingrad was similarly dead campaign, but it never was as unbalanced as Tunisia.

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Funny. That’s exactly my thoughts about the made up bs you wrote.

You are just being lazy and going for the easy, thoughtless “solution” instead of tackling on the main, core issues CAUSING desertion. Those you conveniently ignore all the time.

Nonsense. The main reason players desert is the simple fact that the game doesn’t punish it in any way. On the contrary, it rewards it in the form of nice high WR.

And I doubt I’m the lazy one. I bet you didn’t read this. :slight_smile:

Because then you wouldn’t constantly be using dersetion problematic to propagate your selfish little issues that you have with the game.

Isn’t that what you’re doing, constantly, whining about wanting punishment and constantly using desertion problematic to push your agenda? You just want to fix symptoms. Not core issues…

And you claim, they’re impossible to fix because the game “lacks resources” to do so.

Lazy.

Again, I wouldn’t mind punishment IF the game would include the other factors other games you mention as comparison, have (but ignore as usual)

Punishment for punishment, will not fix things like you think in your “fairy tale”. It will only exacerbate the popular faction vs empty one… until core issues you ignore, are fixed.

You can’t be serious, lol.

I am.

Kept telling you things need to be fixed BEFORE implementing punishment features.

What you keep proposing while ignoring the rest, will only fix a problem but create others. You like putting fires out, but not preventing them.

Thinking ppl desert ONLY because there’s no punishment is so shortsighted, it’s laughable. It’s like you willingly blindfold yourself from the real issues causing this plague in the first place.

And yes, Enlisted DO HAVE necessary resources to fix most of it.

Then. And only then. Punishment SHOULD be implemented.

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I find your approach utterly naive or worse - dishonest. I think the latter is the case.

Sorry that I don’t want to focus on every single tiny little justification of each Enlisted player why he is deserting.
Instead, I want to stop rewarding desertion.

Like good luck. With your attitude, we’ll keep happily deserting for the next 10 years.
Because always some player will come up with some made up reason why not to implement punishing of desertion yet.

You’re obviously pro-desertion.
And you want to justify it with some utterly ridiculous arguments/issues that you know perfectly well won’t be achievable/fixed in the next X number of months or years.

I cannot respect such unhealthy approach.

Something we can agree on. I cannot respect yours either.

As for the time it’d take to implement REAL fixes and not your spiteful solution, yes ofc, we know, it’s Enlisted and DF, so… soon™

But still better than your lack of insight that would ofc stop desertion, but stack popular factions so badly the game would NOT last [quote=“Adamnpee, post:50, topic:142270”]
for the next 10 years
[/quote]

Clearly I’m not the naive one here…

But you don’t want to fix desertion phenomenon.

You want to just make QoL fixes for reasons why people are frustrated by individual matches.
Without having it verified that this frustration causes desertion in majority of cases.

Because literally every player deserts for multiple different reasons.

And I don’t see what’s wrong with fixing the primary source first. Which means desertion itself. Just start punishing it, which is what should have happening since day one. And then cherry pick the little reasons why each individual player is deserting.
A clear and fair line should be drawn first. And only then address the individual issues for why each player ever deserted.

But you are more intent on attempting to scaremonger others with a nonsensical Tunisia-like scenario. Because you’re afraid your reason for deserting won’t be addressed as quickly as you’d like.
You’re just taking everyone else hostage. So the rest of us will have to suffer the desertion until you say everything is finally at the point, when you really don’t need option to desert without any penalty.

That’s how I see it.

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How is desertion a source of desertion issue? I don’t follow.

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I think their have been so many one sided ass kickings the past several months that when the first objective goes fast people just assume it is going to be yet another one sided ass kicking, their tired of them so some of them just bolt. I never leave a game, but at some point if I know it is another hopeless butt kicking going on I just stop trying to win and just go rogue, or start shooting in the general direction the enemy from a distance to avoid more frustration. :wink:

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I do. I even said punishment should be implemented. I said, AFTER the reasons why desertion happens in the first place, are fixed.

You invert things. You want to build a house before putting foundations.

I really wonder if you want Enlisted to survive at this point.

i mean,

as adamn used to be a deserter him self, and give certain… " reasons " he came to the realization that desertion is bad.

and having " personal preferences " / nitpicks can only work so far.

no matter the reason why you may not like X or Y doesn’t grant you the rightness to just leave the teammates that are just trying to have fun. and nobody should get dragged down by the spiral of deserters.

there isn’t time to fix what nitpicks of few individuals decided to use as an excuses because they simply don’t like it.

desertion is a plague that has immediate effect and outright is decreasing the overhaul quality of the game.

as, once again, whether you have an exscuse to desert or not, there’s no system in place that can prevent that from happening.

which it’s fine. there shouldn’t be one i guess.

but there should be, however, a system that punish those who do that frequently.
by locking their teams.

if you don’t like gamemode / map, for just one match, there’s always customs.
you ( … sort of ) get the liberty and decisions that you want.

hell, even if you manage to get more than 10 players without mods you even get experience.

that’s the thing.

you can’t fix things on subjective matters. nor you can fix the actual damage from deserters them selves.
as much it would be cool like Myrm1don asks for, a bit of help to the team that has more deserters, it can’t function as there are no practical solutions.

you can however, incentivize people on staying by locking their squad away if they keep deserting.
bonuses of xps should be next in line. but then again, this whole game is around grinding so i doubt we can achieve that.

after all, if it’s a " burden " those 10 minutes, it feels like those people aren’t really planning on staying on this game anyway.

p.s. war thunder does have a system that prevents further desertion.

i’m not seeing anyone complaining about that.
because it does work.

granted, they do have selection of gamemodes, and ban of maps ( for prem users ).
even though, they do have more numbers than enlisted in terms of players.

but beside that, i’m sorry, it is just pure selfishness.

the only exception for desertion to be okey, is over custom games.
since those aren’t meant to be officials and people can join and leave at any time.
bcs it’s not the main game.

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no people do complain about it because it can and will give you the punishment even if your “suicide”/leave wasn’t your fault

in wt you dont get forced out of games.

unless you actively quit.

so i’m not sure what you are trying to say here.

Subjective?

I’m only asking that Enlisted be ON PAR with games like WT, WOT or any multiplayer games really, before implementing punishment.

I could say you’re the selfish one for wanting others punished out of spite, because YOUR gaming experience is affected by it, goes both way you know.

Enlisted needs a real mm. Not that 2 queue br joke. It needs real balance of stacks vs stacks. Maybe some incentive for unpopular factions to be played.

At the bare minimum.

Implementation of punishment before this, won’t solve the issues. It will merely change it.

no you do, the game can also force your death via packetloss remember this is the same dogshit servers enlisted uses